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EQ2 Crafter Crashes ALL the time : EverQuest 2 Premium Discussions

Posted: December 23rd, 2004, 11:55 am
 
pinkfloyd
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Alright I have some serious problems. I get it to start crafting, it clicks begin. if I get a 100 (hear the noise of getting +100) It comes up with an error, forcing a crash to desktop. When an impurity comes up, and I hit the counter, it crashes to desktop. When I do anything after clicking begin, it crashes to desktop. Help me get this working, because currently it definately was not worth the money.


Posted: December 23rd, 2004, 12:13 pm
 
pinkfloyd
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Heres an image of the crash
(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))
And the log from XU:
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
12/23/04 02:49:54 PM

*****     XUnleashed Trace Log Started:  Thursday, December 23, 2004 14:49:54


12/23/04 02:49:56 PM   Registered XUnleashed Controls...
12/23/04 02:49:56 PM   Registered XUnleashed IPPacketSniffer......
12/23/04 02:49:57 PM   Registered XUScriptHelper...
12/23/04 02:49:57 PM   XUnleashed Client:  Click Play to begin...
12/23/04 02:50:11 PM   XUnleashed Client:  Updating 3rd Party Plugins and Services...
12/23/04 02:50:11 PM   XUnleashed Client:  Patching EQ2Crafter Plugin
12/23/04 02:50:12 PM   XUnleashed Client:  Retrieving the file:  update
12/23/04 02:50:13 PM   XUnleashed Client:  Patching complete. . .
12/23/04 02:50:13 PM   XUnleashed Client:  Connecting to XUnleashed...
12/23/04 02:50:13 PM   XUnleashed Client:  Authenticating User...
12/23/04 02:50:14 PM   XUnleashed Client:  Connected. . .
12/23/04 02:50:14 PM   Using Alternate Hooking. . .
12/23/04 02:50:14 PM   XUnleashed Client:  Launching. . .
12/23/04 02:52:13 PM   Found Target Process:  EverQuest2.exe
12/23/04 02:52:14 PM   Initializing COM Objects. . .
12/23/04 02:52:17 PM   FOUND:  Direct3DCreate9
12/23/04 02:52:17 PM   Starting Services. . .
12/23/04 02:52:17 PM   ------->FOUND A StandardSERVICE:  XUnleashed Windows Input Service
12/23/04 02:52:17 PM   CXUWinInput::Initialize()
12/23/04 02:52:17 PM   ------->FOUND A StandardSERVICE:  XUnleashed TCP/IP Packet Sniffer
12/23/04 02:52:17 PM   Starting the 3rd Party Services...
12/23/04 02:52:17 PM   Starting Plugins. . .
12/23/04 02:52:17 PM   ------->FOUND A 3rd Party Plugin:  EQ2Crafter Plugin
12/23/04 02:52:17 PM   Loading Window Schema. . .
12/23/04 02:52:17 PM   ------->FOUND A STANDARD Plugin:  XUnleashed V2 Triggers
12/23/04 02:52:17 PM   Loading Window Schema. . .
12/23/04 02:52:17 PM   ------->FOUND A STANDARD Plugin:  XUnleashed V2 Macros
12/23/04 02:52:17 PM   Loading Window Schema. . .
12/23/04 02:52:17 PM   ------->FOUND A STANDARD Plugin:  XUnleashed V2 Scripts
12/23/04 02:52:17 PM   Loading Window Schema. . .
12/23/04 02:52:17 PM   Attempting to lock onto Client. . .
12/23/04 02:52:17 PM   ERROR:  Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
12/23/04 02:52:17 PM   Using 32-bit compatibility mode D3DFMT_X8R8G8B8
12/23/04 02:52:17 PM   FOUND:  Direct3D9::CreateDevice()
12/23/04 02:52:17 PM   DETECTED:  Direct3DDevice9 Reset
12/23/04 02:52:17 PM   ERROR:  Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
12/23/04 02:52:17 PM   Using 32-bit compatibility mode D3DFMT_X8R8G8B8
12/23/04 02:52:18 PM   FOUND:  Direct3DDevice9::Present
12/23/04 02:52:18 PM   Releasing XUnleashed DX9 BackBuffers.
12/23/04 02:52:18 PM   Released XUnleashed DX9 BackBuffers.
12/23/04 02:52:19 PM   Initializing DX9 BackBuffers...
12/23/04 02:55:40 PM   XUnleashed Client:  Connecting to XUnleashed...
12/23/04 02:55:40 PM   XUnleashed Client:  Authenticating User...
12/23/04 02:55:41 PM   XUnleashed Client:  Connected. . .
12/23/04 02:55:41 PM   Using Alternate Hooking. . .
12/23/04 02:55:41 PM   XUnleashed Client:  Launching. . .
12/23/04 02:56:44 PM   Found Target Process:  EverQuest2.exe
12/23/04 02:56:45 PM   Initializing COM Objects. . .
12/23/04 02:56:48 PM   FOUND:  Direct3DCreate9
12/23/04 02:56:48 PM   Starting Services. . .
12/23/04 02:56:48 PM   ------->FOUND A StandardSERVICE:  XUnleashed Windows Input Service
12/23/04 02:56:48 PM   CXUWinInput::Initialize()
12/23/04 02:56:48 PM   ------->FOUND A StandardSERVICE:  XUnleashed TCP/IP Packet Sniffer
12/23/04 02:56:48 PM   Starting the 3rd Party Services...
12/23/04 02:56:48 PM   Starting Plugins. . .
12/23/04 02:56:48 PM   ------->FOUND A 3rd Party Plugin:  EQ2Crafter Plugin
12/23/04 02:56:48 PM   Loading Window Schema. . .
12/23/04 02:56:48 PM   ------->FOUND A STANDARD Plugin:  XUnleashed V2 Triggers
12/23/04 02:56:49 PM   Loading Window Schema. . .
12/23/04 02:56:49 PM   ------->FOUND A STANDARD Plugin:  XUnleashed V2 Macros
12/23/04 02:56:49 PM   Loading Window Schema. . .
12/23/04 02:56:49 PM   ------->FOUND A STANDARD Plugin:  XUnleashed V2 Scripts
12/23/04 02:56:49 PM   Loading Window Schema. . .
12/23/04 02:56:49 PM   Attempting to lock onto Client. . .
12/23/04 02:56:49 PM   ERROR:  Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
12/23/04 02:56:49 PM   Using 32-bit compatibility mode D3DFMT_X8R8G8B8
12/23/04 02:56:49 PM   FOUND:  Direct3D9::CreateDevice()
12/23/04 02:56:49 PM   DETECTED:  Direct3DDevice9 Reset
12/23/04 02:56:49 PM   ERROR:  Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
12/23/04 02:56:49 PM   Using 32-bit compatibility mode D3DFMT_X8R8G8B8
12/23/04 02:56:50 PM   FOUND:  Direct3DDevice9::Present
12/23/04 02:56:50 PM   Releasing XUnleashed DX9 BackBuffers.
12/23/04 02:56:50 PM   Released XUnleashed DX9 BackBuffers.
12/23/04 02:56:50 PM   Initializing DX9 BackBuffers...


Last edited by Guest on December 23rd, 2004, 2:20 pm, edited 2 times in total.

Posted: December 23rd, 2004, 1:02 pm
 
roguetexan
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Perhaps your more serious problem is that you clearly show your character name, with a history of yourself in the Biography.

Admin at SOE:
1. Database search "XXXXXX" & Level XX Outfitter.
.
.
.
2. Ban for using 3rd party program.

That is all.

RogueTexan


Posted: December 24th, 2004, 2:03 pm
 
wyvernx

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Yes, and sony is KNOWN for banning for 3rd party forums!

Beyond that, I will have a new crafter up hopefully tonight. Making some tweaks and bug fixes.

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Posted: December 24th, 2004, 3:43 pm
 
Guest
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It was my mistake, I was just in a rush to get the image up so it could help in bug fixes, and I forgot to edit it. Anyway, good luck on the fixes, I can't wait to try this out. The farthest I've got is with one working buff, but when it finishes the bar, or a second buff comes up, it crashes.


Posted: December 24th, 2004, 3:45 pm
 
pinkfloyd
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My bad ^^^ That was me.


Posted: December 29th, 2004, 5:44 pm
 
lidaga
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Same problem, loads first buff ok, if its in 3rd slot, but as soon as 1st slot buff loads it crashes


Posted: December 29th, 2004, 6:51 pm
 
wyvernx

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that helps, is it always the first slot buff that does it?

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Posted: December 29th, 2004, 7:41 pm
 
lidaga
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For me, ya


Posted: December 30th, 2004, 9:30 am
 
pinkfloyd
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Sometimes I get to second buff, but usually after first buff is set, or I complete the item, it crashes.


Posted: December 30th, 2004, 10:38 pm
 
myinek
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ya sometimes i get to the 1 or 2nd buff but before the itme completes or the 3rd reactive thing comes up i crash... would love for this to work


Posted: January 19th, 2005, 9:15 pm
 
Guestx
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I just noticed the line in a debug report that read, "packet sniffer running".

Do you people understand what a packet sniffer is and does?

I've used these in other hacks and I can tell you for a fact that I know when someone is using one on me.

The bottom line is... if you use this program, and it contains a packet sniffer, SOE can find out you're using it. Go ahead and tell me I'm wrong.

I didn't read the details of your program, but have you informed your customers that their accounts can be banned as a result of using a program that sniffs the SOE server? More importantly, what exactly are you sniffing and what are you doing with the information you receive?


Posted: January 19th, 2005, 9:45 pm
 
wyvernx

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Those old messages were before the 2.3 patch that fixed the AMD processor issues.

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