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[ 13 posts ] |
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 EQ2 Crafter Crashes ALL the time : EverQuest 2 Premium Discussions
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Posted: December 23rd, 2004, 11:55 am
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pinkfloyd
pinkfloyd's Reps:
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Alright I have some serious problems. I get it to start crafting, it clicks begin. if I get a 100 (hear the noise of getting +100) It comes up with an error, forcing a crash to desktop. When an impurity comes up, and I hit the counter, it crashes to desktop. When I do anything after clicking begin, it crashes to desktop. Help me get this working, because currently it definately was not worth the money.
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Posted: December 23rd, 2004, 12:13 pm
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pinkfloyd
pinkfloyd's Reps:
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Heres an image of the crash
And the log from XU:
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))): 12/23/04 02:49:54 PM
***** XUnleashed Trace Log Started: Thursday, December 23, 2004 14:49:54
12/23/04 02:49:56 PM Registered XUnleashed Controls... 12/23/04 02:49:56 PM Registered XUnleashed IPPacketSniffer...... 12/23/04 02:49:57 PM Registered XUScriptHelper... 12/23/04 02:49:57 PM XUnleashed Client: Click Play to begin... 12/23/04 02:50:11 PM XUnleashed Client: Updating 3rd Party Plugins and Services... 12/23/04 02:50:11 PM XUnleashed Client: Patching EQ2Crafter Plugin 12/23/04 02:50:12 PM XUnleashed Client: Retrieving the file: update 12/23/04 02:50:13 PM XUnleashed Client: Patching complete. . . 12/23/04 02:50:13 PM XUnleashed Client: Connecting to XUnleashed... 12/23/04 02:50:13 PM XUnleashed Client: Authenticating User... 12/23/04 02:50:14 PM XUnleashed Client: Connected. . . 12/23/04 02:50:14 PM Using Alternate Hooking. . . 12/23/04 02:50:14 PM XUnleashed Client: Launching. . . 12/23/04 02:52:13 PM Found Target Process: EverQuest2.exe 12/23/04 02:52:14 PM Initializing COM Objects. . . 12/23/04 02:52:17 PM FOUND: Direct3DCreate9 12/23/04 02:52:17 PM Starting Services. . . 12/23/04 02:52:17 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service 12/23/04 02:52:17 PM CXUWinInput::Initialize() 12/23/04 02:52:17 PM ------->FOUND A StandardSERVICE: XUnleashed TCP/IP Packet Sniffer 12/23/04 02:52:17 PM Starting the 3rd Party Services... 12/23/04 02:52:17 PM Starting Plugins. . . 12/23/04 02:52:17 PM ------->FOUND A 3rd Party Plugin: EQ2Crafter Plugin 12/23/04 02:52:17 PM Loading Window Schema. . . 12/23/04 02:52:17 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers 12/23/04 02:52:17 PM Loading Window Schema. . . 12/23/04 02:52:17 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros 12/23/04 02:52:17 PM Loading Window Schema. . . 12/23/04 02:52:17 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts 12/23/04 02:52:17 PM Loading Window Schema. . . 12/23/04 02:52:17 PM Attempting to lock onto Client. . . 12/23/04 02:52:17 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed. 12/23/04 02:52:17 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8 12/23/04 02:52:17 PM FOUND: Direct3D9::CreateDevice() 12/23/04 02:52:17 PM DETECTED: Direct3DDevice9 Reset 12/23/04 02:52:17 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed. 12/23/04 02:52:17 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8 12/23/04 02:52:18 PM FOUND: Direct3DDevice9::Present 12/23/04 02:52:18 PM Releasing XUnleashed DX9 BackBuffers. 12/23/04 02:52:18 PM Released XUnleashed DX9 BackBuffers. 12/23/04 02:52:19 PM Initializing DX9 BackBuffers... 12/23/04 02:55:40 PM XUnleashed Client: Connecting to XUnleashed... 12/23/04 02:55:40 PM XUnleashed Client: Authenticating User... 12/23/04 02:55:41 PM XUnleashed Client: Connected. . . 12/23/04 02:55:41 PM Using Alternate Hooking. . . 12/23/04 02:55:41 PM XUnleashed Client: Launching. . . 12/23/04 02:56:44 PM Found Target Process: EverQuest2.exe 12/23/04 02:56:45 PM Initializing COM Objects. . . 12/23/04 02:56:48 PM FOUND: Direct3DCreate9 12/23/04 02:56:48 PM Starting Services. . . 12/23/04 02:56:48 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service 12/23/04 02:56:48 PM CXUWinInput::Initialize() 12/23/04 02:56:48 PM ------->FOUND A StandardSERVICE: XUnleashed TCP/IP Packet Sniffer 12/23/04 02:56:48 PM Starting the 3rd Party Services... 12/23/04 02:56:48 PM Starting Plugins. . . 12/23/04 02:56:48 PM ------->FOUND A 3rd Party Plugin: EQ2Crafter Plugin 12/23/04 02:56:48 PM Loading Window Schema. . . 12/23/04 02:56:48 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers 12/23/04 02:56:49 PM Loading Window Schema. . . 12/23/04 02:56:49 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros 12/23/04 02:56:49 PM Loading Window Schema. . . 12/23/04 02:56:49 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts 12/23/04 02:56:49 PM Loading Window Schema. . . 12/23/04 02:56:49 PM Attempting to lock onto Client. . . 12/23/04 02:56:49 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed. 12/23/04 02:56:49 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8 12/23/04 02:56:49 PM FOUND: Direct3D9::CreateDevice() 12/23/04 02:56:49 PM DETECTED: Direct3DDevice9 Reset 12/23/04 02:56:49 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed. 12/23/04 02:56:49 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8 12/23/04 02:56:50 PM FOUND: Direct3DDevice9::Present 12/23/04 02:56:50 PM Releasing XUnleashed DX9 BackBuffers. 12/23/04 02:56:50 PM Released XUnleashed DX9 BackBuffers. 12/23/04 02:56:50 PM Initializing DX9 BackBuffers...
Last edited by Guest on December 23rd, 2004, 2:20 pm, edited 2 times in total.
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Posted: December 23rd, 2004, 1:02 pm
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roguetexan
roguetexan's Reps:
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Perhaps your more serious problem is that you clearly show your character name, with a history of yourself in the Biography.
Admin at SOE:
1. Database search "XXXXXX" & Level XX Outfitter.
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2. Ban for using 3rd party program.
That is all.
RogueTexan
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Posted: December 24th, 2004, 2:03 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Yes, and sony is KNOWN for banning for 3rd party forums!
Beyond that, I will have a new crafter up hopefully tonight. Making some tweaks and bug fixes.
_________________
Use Search first, ask questions later!
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Posted: December 24th, 2004, 3:43 pm
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Guest
Guest's Reps:
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It was my mistake, I was just in a rush to get the image up so it could help in bug fixes, and I forgot to edit it. Anyway, good luck on the fixes, I can't wait to try this out. The farthest I've got is with one working buff, but when it finishes the bar, or a second buff comes up, it crashes.
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Posted: December 24th, 2004, 3:45 pm
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Posted: December 29th, 2004, 5:44 pm
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lidaga
lidaga's Reps:
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Same problem, loads first buff ok, if its in 3rd slot, but as soon as 1st slot buff loads it crashes
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Posted: December 29th, 2004, 6:51 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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that helps, is it always the first slot buff that does it?
_________________
Use Search first, ask questions later!
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Posted: December 29th, 2004, 7:41 pm
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Posted: December 30th, 2004, 9:30 am
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pinkfloyd
pinkfloyd's Reps:
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Sometimes I get to second buff, but usually after first buff is set, or I complete the item, it crashes.
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Posted: December 30th, 2004, 10:38 pm
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myinek
myinek's Reps:
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ya sometimes i get to the 1 or 2nd buff but before the itme completes or the 3rd reactive thing comes up i crash... would love for this to work
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Posted: January 19th, 2005, 9:15 pm
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Guestx
Guestx's Reps:
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I just noticed the line in a debug report that read, "packet sniffer running".
Do you people understand what a packet sniffer is and does?
I've used these in other hacks and I can tell you for a fact that I know when someone is using one on me.
The bottom line is... if you use this program, and it contains a packet sniffer, SOE can find out you're using it. Go ahead and tell me I'm wrong.
I didn't read the details of your program, but have you informed your customers that their accounts can be banned as a result of using a program that sniffs the SOE server? More importantly, what exactly are you sniffing and what are you doing with the information you receive?
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Posted: January 19th, 2005, 9:45 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Those old messages were before the 2.3 patch that fixed the AMD processor issues.
_________________
Use Search first, ask questions later!
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