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EQ2 Harvester Bot : EverQuest 2 Premium Discussions

Posted: February 26th, 2005, 12:23 am
 
tianmo99
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Hi,

I really do not know how to use the EQ2 Harvester Bot, please can someone guide me through it step by step. I tried what was said in the forum but I really couldnt get it to work.

Please help me


Tianmo


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Posted: February 26th, 2005, 1:23 am
 
wyvernx

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I'm not really sure what your problem is since it is designed to work out of the box pretty much.

edit your harvester.vbs file to add you resources in and thats pretty much it.

You will have to be alot more specific on what you really need help with.

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Posted: February 26th, 2005, 4:16 am
 
tianmo99
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Hi Wyvernx,

We do i add in the resources?

When i try running the script in EQ2, it just say

1 script running

Press F12 to stop

Then nothing happens :(

Am I correct to press on the V2 Script function button? Are there any other button i should press?


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Posted: February 26th, 2005, 5:50 pm
 
shagzz
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For those still having trouble setitng up.. Here's another few steps that could help when trying to figure it out...

1.) Check your hot-keys for movement: The Script uses Keys; w,a,s,z by defualt - this is the defualt mapping in eq2 also
You can either Edit navigator.vbs (I did it this way, but not recommended unless you know vbscript) or you can change your hotkeys back to original

2.) The order that you have the materials in EQ2Harvest.vbs, within the array... will work as the preference. If there is multiple things on the screen, it will grab all of the first item in the list first.

3.) make sure you have a QuickBar up, and have placed the right correct icons from your "Knowledge" window into it, in the right slots.
(ie.. if you have array "1", "cloven ore" -- then place your mining icon into the quickbar at slot 1)

These are the only things i can think of that could go wrong, mine was the movement keys, since i played DAoC for 2 yrs, i immediately remapped all my keys to match what i was used to, lol

Edit:
Almost forgot, hehe.. since i'm a bit absent minded at times, i also found this possible way to break it.. =x

In the code where you tell it what to harvest (in EQ2Harvest.vbs)... be sure to read Wyv's warnings ;)

(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))):
'Resources to look for. Syntax: HOTKEY, ResourceName
<b>'Notice, last array has no trailing comma!</b>
Resources = array( _
array("1", "cloven ore")<b>, </b>_
array("1", "wind swept rock")<b>,</b> _
array("2", "armadillo den")<b>, </b>_
array("3", "desert roots")<b>,</b> _
array("3", "oasis shrubbery") _
)


Notice NO comma after oasis shrubbery, messing up the commas will cuase script to break before it even gets started.



~Shagz


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Posted: February 26th, 2005, 7:08 pm
 
stormsilverhand
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Since the Servicer must be installed let me ask a really noob question.


In the notes for the Service. It says to modify new files. Do I need to modiify The servicer and the Harverster? Or One Or none. Very confused on those issues.

Thanks


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Posted: February 26th, 2005, 7:24 pm
 
shagzz
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<b>If you don't know vbscript... </b>
Just the Harvester.vbs for the harvester functions.


<b>If you know vb-script very well.. </b>
Like i said, the Navigator is a bit more complex, it's simply for movements and directionals. If you don't need to mess with it, don't. The more files you change the harder it will be to find where you broke it.

<b>even if you KNOW vbscript... </b>
.. leave Servicer alone.. it's just some very complex internal calls that Wyv put together, (even i'm afraid to touch that one, lol).
Also, playing with servicer in any way, will likely break other scripts that depend on it.


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Posted: February 26th, 2005, 7:35 pm
 
stormsilverhand
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Ok that is what I was scared of. Ok Radar = AMD bug. Harvester = AMD bug. Only thing left for me to try now is crafter. If that is fubar Ouch my pocket just took a hit.


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Posted: February 26th, 2005, 7:40 pm
 
stormsilverhand
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I guess I can give this a shot.

Here is the log from the latest crash.

02/26/05 09:16:34 PM



***** XUnleashed Trace Log Started: Saturday, February 26, 2005 21:16:34





02/26/05 09:16:36 PM Registered XUnleashed Controls...

02/26/05 09:16:36 PM Registered XUnleashed IPPacketSniffer......

02/26/05 09:16:36 PM Registered XUScriptHelper...

02/26/05 09:16:36 PM XUnleashed Client: Click Play to begin...

02/26/05 09:16:46 PM XUnleashed Client: Updating 3rd Party Plugins and Services...

02/26/05 09:16:46 PM XUnleashed Client: Patching Wyvern's EQ2 Servicer

02/26/05 09:16:46 PM XUnleashed Client: Retrieving the file: update

02/26/05 09:16:46 PM XUnleashed Client: Redirecting to alternate patch server. . .

02/26/05 09:16:46 PM XUnleashed Client: Retrieving the file: EQ2ServiceNews.txt

02/26/05 09:16:46 PM XUnleashed Client: Redirecting to alternate patch server. . .

02/26/05 09:16:46 PM XUnleashed Client: Patching complete. . .

02/26/05 09:16:46 PM XUnleashed Client: Connecting to XUnleashed...

02/26/05 09:16:46 PM XUnleashed Client: Authenticating User...

02/26/05 09:16:47 PM XUnleashed Client: Connected. . .

02/26/05 09:16:47 PM Using Alternate Hooking. . .

02/26/05 09:16:54 PM XUnleashed Client: Launching. . .

02/26/05 09:17:29 PM Found Target Process: EverQuest2.exe

02/26/05 09:17:29 PM Initializing COM Objects. . .

02/26/05 09:17:29 PM Setting up DirectX Hooks. . .

02/26/05 09:17:34 PM FOUND: Direct3DCreate9

02/26/05 09:17:34 PM Starting Services. . .

02/26/05 09:17:34 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service

02/26/05 09:17:34 PM CXUWinInput::Initialize()

02/26/05 09:17:34 PM ------->FOUND A StandardSERVICE: XUnleashed TCP/IP Packet Sniffer

02/26/05 09:17:34 PM Starting the 3rd Party Services...

02/26/05 09:17:34 PM ------->FOUND A 3rd Party Service: Wyvern's EQ2 Servicer

02/26/05 09:17:34 PM Starting Plugins. . .

02/26/05 09:17:34 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers

02/26/05 09:17:34 PM Loading Window Schema. . .

02/26/05 09:17:34 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros

02/26/05 09:17:34 PM Loading Window Schema. . .

02/26/05 09:17:34 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts

02/26/05 09:17:34 PM Loading Window Schema. . .

02/26/05 09:17:34 PM Attempting to lock onto Client. . .

02/26/05 09:17:34 PM WARNING: Requested DirectX9 Screen Format may not be compatable with XUnleashed.

02/26/05 09:17:34 PM FOUND: Direct3D9::CreateDevice()

02/26/05 09:17:34 PM DETECTED: Direct3DDevice9 Reset

02/26/05 09:17:34 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.

02/26/05 09:17:34 PM FOUND: Direct3DDevice9::Present

02/26/05 09:17:34 PM Releasing XUnleashed DX9 BackBuffers.

02/26/05 09:17:34 PM Released XUnleashed DX9 BackBuffers.

02/26/05 09:17:34 PM Initializing DX9 BackBuffers...


I had the script load screen up I selected the harvester it told me 1 script running but no action.

1. I reset to default controls.
2. I have a hot bar up with the correct skills
3. I only put in the resources to look for.
4. I have service and harvester in the scripts folder
5. Poof. Nothing. I stop the script with F12. When I try to reload it Crash to desktop.

I guess I am just eat up with the AMD bug.

I would be more than willing to help gather data and test patches if need be.


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Posted: February 26th, 2005, 8:00 pm
 
shagzz
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(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))):
02/26/05 09:17:34 PM WARNING: Requested DirectX9 Screen Format may not be compatable with XUnleashed.



Friend of mine had same issue, also Athalon running XP... his particular case was fixed by running XU client in stand-alone mode (i think that makes it wrap all desktop), then starting eq2 manually.

on a different topic i read that stand-alone only works with windowed mode, so make sure that your EQ2 is windowed. ou can give this a shot, but i'm not garunte-ing that your bug is the same as his, just had the same error message.


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