[12/3/2007 9:21:52 PM] *****
[12/3/2007 9:21:52 PM] LOG: C:\Documents and Settings\dad.xxx\Desktop\xu\scripts\HarvestBot_v403.log
[12/3/2007 9:21:52 PM] INI File found: C:\Documents and Settings\dadxx\Desktop\xu\Scripts\HarvestBot_v403.ini
[12/3/2007 9:21:52 PM] *****
[12/3/2007 9:21:53 PM] *****
[12/3/2007 9:21:53 PM] EQ2 LogFile not found ::\program files\sony\everquest ii\logs\blackburrow\eq2log_Fxx.txt: Exiting script!
[12/3/2007 9:21:53 PM] Pet identified: Fxx ID: 5xx
[/quote]
this is what i see in my log after running for 10sec the the bot shutsdown
my toons name is spelled correctly and the server name is also
i edit out the nonimportant parts for the post
[Harvester]
DeleteMe = false
DebugLevel = 9
EQ2Path =f:\Program Files\Sony\EverQuest II
AvoidPlayers = True
AvoidRange = 25
CampOnEnd = False
EraseBadSpawns = True
ClosestFirst = True
MaxHarvests = 15
RunToRange = 7
WaitBetween = 450
QuitOnTimeout = True
Timeout = 15
Hotbar = 9
HotbarReset = 1
DefaultZone =
[Events]
eQuitOnTell = False
eQuitOnStuck = True
eTellSound = ding.wav
eUncommonSound =
eRareSound =
eStuckSound =
eInventoryFull = Quit
[AIM]
WantToUseAIM = False
Login = BotsRegisteredScreenName
Password = Password
Authorized = YourScreenNameOrSMSNumber
UpdateInterval = 5
[KeyConfig]
AutoRun = {NumLock}
Forward = W
Backward = S
Left = A
Right = D
Jump = {SPACE}
NearestPC = {F7}
Chat = {Ins}
Reply = {Home}
ShutdownBot = {Del}
PetSpellName =
[Resources]
ORE = 1, True, 3, True
STONE = 2, True, 3, True
COLLECT = 3, True, 6, True
WOOD = 4, True, 2, True
DEN = 5, True, 4, True
ROOTS = 6, True, 1, True
SHRUB = 7, True, 1, True
FUNGI = 8, True, 1, True
FISH = 9, False, 5, True
MISC = 10, True, 1, True
[Fxx]
Server = Blackburrow
LogFileOverride =
GrayOutRange = 9999
Numofbuffs = 0
buff1 = Pathfinding, 15, 8
[The Forest Ruins]
UseWayPoints = True
RelaxedRadius = False
MaxWander = 25
NodeStopType = Strict
NumOfPoints = 24
;; This set of waypoints will path you from the entrance of the zone completely around the keep
;; ignoring any nodes found within it. Notice that some waypoints have a radius of 0. These
;; are only travel nodes to help path to that location.
[Darklight Wood]
UseWayPoints = true
RelaxedRadius = False
MaxWander = 25
NodeStopType = Strict
NumOfPoints = 24
COLLECT = ?
ORE = heavy stone
STONE = unearthed ore
WOOD = felled wood
SHRUB = withered shrubbery
FUNGI = knotted roots
ROOTS = unnatural garden
DEN = creature den
then i put my waypoints here
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