hello when i open srcipt megabot the message next writing with the LOG_MEGABOT :
11/05/2005 21:54:18:
11/05/2005 21:54:18:
11/05/2005 21:54:18: *************************************
11/05/2005 21:54:18: *************************************
11/05/2005 21:54:18: *************************************
11/05/2005 21:54:18: LOG File Opened: C:\Documents and Settings\tuipo\Mes documents\Telechargé\XUnleashed\scripts\EQ2_MEGABOT_LOG4.log
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:18: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:19: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:19: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:19: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:19: StartTimer(locTimer) SET: 1,0 seconds
11/05/2005 21:54:19: *************************************
11/05/2005 21:54:19: *** Script Starting!
11/05/2005 21:54:19: *************************************
11/05/2005 21:54:19: *** Script Version: 2.4
11/05/2005 21:54:19: *************************************
11/05/2005 21:54:19: *************************************
11/05/2005 21:54:19: *** Starting EQ2Service
11/05/2005 21:54:19: EQ2Service Setup Complete!
11/05/2005 21:54:19: ** Debug Level Set to 1 **
11/05/2005 21:54:19: LoadINI() - INIFile <C:\Documents and Settings\tuipo\Mes documents\Telechargé\XUnleashed\scripts\EQ2MegaBot\EQ2MEGABot.ini>
11/05/2005 21:54:19: Main INI File Version: 2.4
11/05/2005 21:54:19: LoadCharINI() - INIFile <C:\Documents and Settings\tuipo\Mes documents\Telechargé\XUnleashed\scripts\EQ2MegaBot\SampleChar.ini>
11/05/2005 21:54:19: Char INI File Version: 2.4
11/05/2005 21:54:19: LoadINIVariable(Version, TestMode) = [0]
11/05/2005 21:54:19: LoadINIVariable(BasicCharSetup, CharRole) = [BUFFBOT]
11/05/2005 21:54:19: LoadINIVariable(BasicCharSetup, EQ2Dir) = [c:\Everquest II\]
11/05/2005 21:54:19: LoadINIVariable(BasicCharSetup, EQ2Server) = [steamfont]
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, BeforeCombatSequence1STR) = []
11/05/2005 21:54:19: Sequence LOAD [BeforeCombatSequence1]
11/05/2005 21:54:19: BeforeCombatSequence1: Nothing in sequence to load
11/05/2005 21:54:19: Sequence [BeforeCombatSequence1] is not active yet
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, InitialCombatSequence1STR) = []
11/05/2005 21:54:19: Sequence LOAD [InitialCombatSequence1]
11/05/2005 21:54:19: InitialCombatSequence1: Nothing in sequence to load
11/05/2005 21:54:19: Sequence [InitialCombatSequence1] is not active yet
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, PerMobCombatSequence1STR) = []
11/05/2005 21:54:19: Sequence LOAD [PerMobCombatSequence1]
11/05/2005 21:54:19: PerMobCombatSequence1: Nothing in sequence to load
11/05/2005 21:54:19: Sequence [PerMobCombatSequence1] is not active yet
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, CombatSequence1STR) = [qb3,Seism,4,4s,20s,Dust Blast,9,2s,2s]
11/05/2005 21:54:19: Sequence LOAD [CombatSequence1]
11/05/2005 21:54:19: KeyToTranslate (qb)=<3> Code=<51>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Seism) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Seism))=<4> Code=<52>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Dust Blast) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Dust Blast))=<9> Code=<57>
11/05/2005 21:54:19: =================
11/05/2005 21:54:19: Sequence [CombatSequence1] - 2 items
11/05/2005 21:54:19: -----------------
11/05/2005 21:54:19: (0) Seism QB: 51 Key: 4 [52] Cast Time: 4 Wait Time: 20
11/05/2005 21:54:19: (1) Dust Blast QB: 51 Key: 9 [57] Cast Time: 2 Wait Time: 2
11/05/2005 21:54:19: =================
11/05/2005 21:54:19:
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, AfterCombatSequence1STR) = []
11/05/2005 21:54:19: Sequence LOAD [AfterCombatSequence1]
11/05/2005 21:54:19: AfterCombatSequence1: Nothing in sequence to load
11/05/2005 21:54:19: Sequence [AfterCombatSequence1] is not active yet
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, HealSequenceSTR) = []
11/05/2005 21:54:19: Sequence LOAD [HealSequence]
11/05/2005 21:54:19: HealSequence: Nothing in sequence to load
11/05/2005 21:54:19: Sequence [HealSequence] is not active yet
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, HealPercentSTR) = [75]
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, StopFightingPowerSTR) = [50]
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, GroupHealSequenceSTR) = [qb4,Breath of Spirits,5,4s,7s]
11/05/2005 21:54:19: Sequence LOAD [GroupHealSequence]
11/05/2005 21:54:19: KeyToTranslate (qb)=<4> Code=<52>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Breath of Spirits) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Breath of Spirits))=<5> Code=<53>
11/05/2005 21:54:19: =================
11/05/2005 21:54:19: Sequence [GroupHealSequence] - 1 items
11/05/2005 21:54:19: -----------------
11/05/2005 21:54:19: (0) Breath of Spirits QB: 52 Key: 5 [53] Cast Time: 4 Wait Time: 7
11/05/2005 21:54:19: =================
11/05/2005 21:54:19:
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, BuffSequenceSTR) = [qb1,Earthly Brand,7,3s,9999s,Gift of the Magi,8,3s,9999s]
11/05/2005 21:54:19: Sequence LOAD [BuffSequence]
11/05/2005 21:54:19: KeyToTranslate (qb)=<1> Code=<49>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Earthly Brand) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Earthly Brand))=<7> Code=<55>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Gift of the Magi) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Gift of the Magi))=<8> Code=<56>
11/05/2005 21:54:19: =================
11/05/2005 21:54:19: Sequence [BuffSequence] - 2 items
11/05/2005 21:54:19: -----------------
11/05/2005 21:54:19: (0) Earthly Brand QB: 49 Key: 7 [55] Cast Time: 3 Wait Time: 9999
11/05/2005 21:54:19: (1) Gift of the Magi QB: 49 Key: 8 [56] Cast Time: 3 Wait Time: 9999
11/05/2005 21:54:19: =================
11/05/2005 21:54:19:
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, GroupBuffSequenceSTR) = []
11/05/2005 21:54:19: Sequence LOAD [GroupBuffSequence]
11/05/2005 21:54:19: GroupBuffSequence: Nothing in sequence to load
11/05/2005 21:54:19: Sequence [GroupBuffSequence] is not active yet
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, ResponseSequenceSTR) = [SOW Please,qb5,SOW Request,1,4s,15s,MASTER,i am sick,qb1,Cure Noxious,9,1s,8s,MASTER]
11/05/2005 21:54:19: RESPONSE Sequence LOAD [ResponseSequenceSTR]
11/05/2005 21:54:19: KeyToTranslate (qb)=<5> Code=<53>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: SOW Request) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(SOW Request))=<1> Code=<49>
11/05/2005 21:54:19: KeyToTranslate (qb)=<1> Code=<49>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Cure Noxious) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Cure Noxious))=<9> Code=<57>
11/05/2005 21:54:19: =================
11/05/2005 21:54:19: Response Strings [ResponseSequenceSTR] - 2 items
11/05/2005 21:54:19: -----------------
11/05/2005 21:54:19: (0) String To Match: [SOW Please] Action Name: [SOW Request] QB: 53 Key: 1 [49] Cast Time: 4 Wait Time: 15 Cast On: MASTER
11/05/2005 21:54:19: (1) String To Match: [i am sick] Action Name: [Cure Noxious] QB: 49 Key: 9 [57] Cast Time: 1 Wait Time: 8 Cast On: MASTER
11/05/2005 21:54:19: =================
11/05/2005 21:54:19:
11/05/2005 21:54:19: LoadINIVariable(QuickBarSetup, CombatResponseSequenceSTR) = [hits a Bloodskull,qb3,Orc Master Strike,2,2s,60s,TARGET,hits a skel,qb3,Skeleton Master Strike,3,2s,60s,TARGET]
11/05/2005 21:54:19: RESPONSE Sequence LOAD [CombatResponseSequenceSTR]
11/05/2005 21:54:19: KeyToTranslate (qb)=<3> Code=<51>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Orc Master Strike) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Orc Master Strike))=<2> Code=<50>
11/05/2005 21:54:19: KeyToTranslate (qb)=<3> Code=<51>
11/05/2005 21:54:19: StartTimer(Action Recast Timer: Skeleton Master Strike) SET: -1,0 seconds
11/05/2005 21:54:19: KeyToTranslate (ActionClass.Load(Skeleton Master Strike))=<3> Code=<51>
11/05/2005 21:54:19: =================
11/05/2005 21:54:19: Response Strings [CombatResponseSequenceSTR] - 2 items
11/05/2005 21:54:19: -----------------
11/05/2005 21:54:19: (0) String To Match: [hits a Bloodskull] Action Name: [Orc Master Strike] QB: 51 Key: 2 [50] Cast Time: 2 Wait Time: 60 Cast On: CURTARGET
11/05/2005 21:54:19: (1) String To Match: [hits a skel] Action Name: [Skeleton Master Strike] QB: 51 Key: 3 [51] Cast Time: 2 Wait Time: 60 Cast On: CURTARGET
11/05/2005 21:54:19: =================
11/05/2005 21:54:19:
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, TargetFriendlySTR) = [F1]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, AttackSTR) = [`]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, ConsiderSTR) = [v]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, TargetMonsterSTR) = [TAB]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, MouseToggleSTR) = []]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, GetSTR) = [q]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, RunLockSTR) = [INSERT]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, ExitScriptSTR) = [DEL]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, PauseToggleSTR) = [NUMLOCK]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, SprintQB) = [1]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, SprintSTR) = [1]
11/05/2005 21:54:19: LoadINIVariable(OtherMappedKeys, GetAllMastersSTR) = [MBUTTON]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, FightBack) = [TRUE]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, HealPartner) = []
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, FightPartner) = []
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, MaxShots) = [10]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, QuitTimer) = [0]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, PercentHealth) = [100]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, PercentPower) = [75]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, ValidMasters) = [player1,player2,player3,player4]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, SearchForNames) = [Salvador Smith,Mary Cuttingham]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, PauseAfterThisManyKills) = [25]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, DoLookAlive) = [FALSE]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, UseMouseScreenTarget) = [FALSE]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, MouseTargetRange) = [ONCENTER]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, RandomRunMode) = [CLOSESTSCON]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, RandomRunRange) = [6]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, ConserveMana) = [FALSE]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, NeverLoot) = [FALSE]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, StopLootingWhenFull) = [FALSE]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, LootX) = [544]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, LootY) = [544]
11/05/2005 21:54:19: LoadINIVariable(FightingVariables, LookForMonsterTime) = [10]
11/05/2005 21:54:19: LoadINIVariable(Commands, BuffMeSTR) = [hit me up]
11/05/2005 21:54:19: LoadINIVariable(Commands, GroupHealSTR) = [group heal]
11/05/2005 21:54:19: LoadINIVariable(Commands, ResMeSTR) = [bring me back]
11/05/2005 21:54:19: LoadINIVariable(Commands, AssistMeSTR) = [help me please]
11/05/2005 21:54:20: LoadINIVariable(Commands, SitDownSTR) = [drop it down]
11/05/2005 21:54:20: LoadINIVariable(Commands, StandUpSTR) = [stand on up]
11/05/2005 21:54:20: LoadINIVariable(Commands, FollowMeSTR) = [tag along with me]
11/05/2005 21:54:20: LoadINIVariable(Commands, StopFollowingSTR) = [do not follow]
11/05/2005 21:54:20: LoadINIVariable(Commands, LogOutSTR) = [log out please]
11/05/2005 21:54:20: LoadINIVariable(Commands, StatusSTR) = [what are you doing]
11/05/2005 21:54:20: LoadINIVariable(Commands, LocRequestSTR) = [where are you]
11/05/2005 21:54:20: LoadINIVariable(Commands, HealYourselfSTR) = [Heal yourself]
11/05/2005 21:54:20: LoadINIVariable(Commands, StandDownSTR) = [stand down]
11/05/2005 21:54:20: LoadINIVariable(Commands, FightBackSTR) = [fight back]
11/05/2005 21:54:20: LoadINIVariable(Commands, HealMeSTR) = [Heal me please]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpType) = [ASSISTME]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, FightGray) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpGray) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, FightGreen) = [TRUE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpGreen) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, FightBlue) = [TRUE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpBlue) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, FightWhite) = [TRUE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpWhite) = [TRUE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, FightYellow) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpYellow) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, FightOrange) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpOrange) = [TRUE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, FightRed) = [FALSE]
11/05/2005 21:54:20: LoadINIVariable(FightMonsters, AskForHelpRed) = [TRUE]
11/05/2005 21:54:20: EXITING LoadCharINI()
11/05/2005 21:54:20: ENTERING LoadEQ2INI()
11/05/2005 21:54:20: EXITING LoadEQ2INI() - Not needed anymore with the EQ2 API back-end
11/05/2005 21:54:20: LoadEQ2INI() - INIFile <c:\Everquest II\steamfont_rasengan_eq2_uisettings.ini>
11/05/2005 21:54:20: ---------------------------------------------------
11/05/2005 21:54:20: <<No Name Set>> - Window Setup (X,Y) = (-1,-1)
11/05/2005 21:54:20: Health Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Health (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: Endurance Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Endurance (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: Power Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Power (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: ***************************************************
11/05/2005 21:54:20: ---------------------------------------------------
11/05/2005 21:54:20: <<No Name Set>> - Window Setup (X,Y) = (-1,-1)
11/05/2005 21:54:20: Health Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Health (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: Endurance Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Endurance (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: Power Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Power (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: ***************************************************
11/05/2005 21:54:20: ---------------------------------------------------
11/05/2005 21:54:20: <<No Name Set>> - Window Setup (X,Y) = (-1,-1)
11/05/2005 21:54:20: Health Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Health (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: Endurance Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Endurance (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: Power Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
11/05/2005 21:54:20: Power (R,G,B) = (-1,-1,-1)
11/05/2005 21:54:20: ***************************************************
11/05/2005 21:54:20: Entering MainLoop()
11/05/2005 21:54:20: StartTimer(HealYourselfTimer) SET: 5,0 seconds
11/05/2005 21:54:20: StartTimer(ScreenShotTimer) SET: 0,0 seconds
11/05/2005 21:54:20: StartTimer(RequestLocTimer) SET: 0,0 seconds
11/05/2005 21:54:20: StartTimer(MasterTimer) SET: 0,0 seconds
11/05/2005 21:54:20: StartTimer(ScreenShotTimer) SET: 0,0 seconds
11/05/2005 21:54:20: StartTimer(castTimer) SET: -1,0 seconds
11/05/2005 21:54:20: StartTimer(LocTimer) SET: 0,0 seconds
11/05/2005 21:54:20: StartTimer(SearchForNamesTimer) SET: 3,0 seconds
11/05/2005 21:54:20: ForceTimerUp(LocTimer)
11/05/2005 21:54:20: MAIN: Setting random SendKeys() - SetKeyDelay()
11/05/2005 21:54:20: MAIN: TranslateSpecialKeys()
11/05/2005 21:54:20: ENTERING TranslateSpecialKeys()
11/05/2005 21:54:20: KeyToTranslate (TargetMonsterSTR)=<TAB> Code=<9>
11/05/2005 21:54:20: KeyToTranslate (TargetFriendlySTR)=<F1> Code=<112>
11/05/2005 21:54:20: KeyToTranslate (AttackSTR)=<`> Code=<192>
11/05/2005 21:54:20: KeyToTranslate (ConsiderSTR)=<v> Code=<86>
11/05/2005 21:54:20: KeyToTranslate (MouseToggleSTR )=<]> Code=<221>
11/05/2005 21:54:20: KeyToTranslate (GetSTR)=<q> Code=<81>
11/05/2005 21:54:20: KeyToTranslate (RunLockSTR)=<INSERT> Code=<45>
11/05/2005 21:54:20: KeyToTranslate (ExitScriptSTR)=<DEL> Code=<46>
11/05/2005 21:54:20: KeyToTranslate (PauseToggleSTR)=<NUMLOCK> Code=<144>
11/05/2005 21:54:20: KeyToTranslate (SprintQB)=<1> Code=<49>
11/05/2005 21:54:20: KeyToTranslate (SprintSTR)=<1> Code=<49>
11/05/2005 21:54:20: KeyToTranslate (GetAllMastersSTR)=<MBUTTON> Code=<4>
11/05/2005 21:54:20: MAIN: Clearing Exit/Pause Keys
11/05/2005 21:54:20: RandomNum() - PauseAfterXKills - (20-30) = 24
11/05/2005 21:54:20: MAIN: Adding Pets as Valid Masters
11/05/2005 21:54:20: MAIN: Breaking Apart Comma Strings
11/05/2005 21:54:20: Opening CHAT Logfile for input: <c:\Everquest II\logs\steamfont\eq2log_Rasengan.txt>
11/05/2005 21:54:20: SendKey() '86'
11/05/2005 21:54:20: * Pause(1 second(s))
11/05/2005 21:54:21: StartTimer(VerifyChatLog) SET: 4,0 seconds
11/05/2005 21:54:21: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:22: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:23: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:24: LogText1=<>
11/05/2005 21:54:25: LogText1=<>
11/05/2005 21:54:25: LogText1=<>
11/05/2005 21:54:25: LogText1=<>
11/05/2005 21:54:25: LogText1=<>
11/05/2005 21:54:25: LogText1=<>
11/05/2005 21:54:25: LogText1=<>
11/05/2005 21:54:25: LogText1=<>
11/05/2005 21:54:25: SendStr() '/log'
11/05/2005 21:54:26: LogText1=<>
11/05/2005 21:54:26: LogText1=<>
11/05/2005 21:54:26: LogText1=<>
11/05/2005 21:54:26: LogText1=<>
11/05/2005 21:54:26: LogText1=<>
11/05/2005 21:54:26: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:27: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:28: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:29: LogText1=<>
11/05/2005 21:54:30: LogText1=<>
11/05/2005 21:54:30: SendStr() '/log'
11/05/2005 21:54:30: LogText1=<>
11/05/2005 21:54:30: LogText1=<>
11/05/2005 21:54:30: LogText1=<>
11/05/2005 21:54:30: LogText1=<>
11/05/2005 21:54:30: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:31: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:32: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:33: LogText1=<>
11/05/2005 21:54:34: LogText1=<>
11/05/2005 21:54:34: LogText1=<>
11/05/2005 21:54:34: LogText1=<>
11/05/2005 21:54:34: LogText1=<>
11/05/2005 21:54:34: ** Leaving VerifyChatLog()
11/05/2005 21:54:34: EXITING - Could not read Chat Log - Try turning on the Log from within EQ2 and verify the filename - use Tail to test if you have to
11/05/2005 21:54:34: *** Script Complete!
help me please my server is Storms ! and the sript is for steamfont i don't know do .
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