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[ 5 posts ] |
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 INI file access from XUnleashed VBS? : EverQuest 2 Premium Discussions
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Posted: April 12th, 2005, 9:19 am
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redman
redman's Reps:
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Do we have a library included somewhere to enable INI file access from within our VB Scripts?
If we don't but we are linking any actual VB, C++, or C# librarys it would be trivial to add functions to read/write values from an INI file.
I'm a bit hazy yet on the archetecture of scripts/plugins and the like so I apologise in advance if this ends up a dumb noob question.
RedMan
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Posted: April 12th, 2005, 10:43 am
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redman
redman's Reps:
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Why I'd like this is....
I'd like to set up Harvesting per zone similar to how I had my hunter set up in EQ. Depending what zone he's in, totally different setups, all INI file driven.
I'd be happy to modify the current harvester to be ini based if I had the ini functions to call.
Redman
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Posted: April 12th, 2005, 10:47 am
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kramerdk
kramerdk's Reps:
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Dont't know how, but sounds like a sweet idea! I hope so!
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Posted: April 12th, 2005, 11:37 am
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richyrich
richyrich's Reps:
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The EQ2Megabot I wrote reads (and can write) to INI files. The whole EQ2MegaBot is setup via INI files.
Use the INILib file directly as an Include in your VBS files and you will have them! You can search my code for examples of using them in the scripts.
Hope it helps.
Rich
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Posted: April 12th, 2005, 1:58 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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I'll get admin to add those to the scripthost
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