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Megabot / Hunterbot, cast-through and thoughts on healing : EverQuest 2 Premium Discussions

Posted: May 25th, 2005, 7:14 am
 
redman
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Targetting

I've just started using this bot for soloing. Melee character but have some heals... Paladin.

If I have a few adds in play the target switching for heals is quite problematic. It targets me, heals, then randomly retargets one of the mobs, murphy's law generally means that it will target a mob that's full health and leave the almost dead one beating on me.

Do we have enough smarts in the servicer to realize that the intended heal target is also the currently target of the targetted mob which would allow cast through healing?

As I only use this to solo, my solution for now is just to hack all the targetting code out of the healing module.

I think this would be a usefull change for any healer that is also contributing to dps. Most of the time the toon needing healing will be the one the mob has targetted so this would save a lot of healing target switching... Although perhaps a pure healer might keep the MT targetted and do DPS through them. In my case the targetting is hurting me by prolonging multi-mob fights.

Multi-tier Healing
How about seperate Main Heal and Panic Heal with seperate threasholds.

For myself...

I'd put my main direct heal (somewhat small) and possibly my ward in the main heal sequence with a threashold of 50% health.

The panic heal would be set at 30% health or so and contain Lay on Hands and the heal that consumes a reagent.

More generally, this would be usefull for adapting to the many ways that healing is done. Pure healing classes would put their Regen/Reactive or whatever class specific heals at the first threashold. Then their direct (higher aggro) heals at the panic threashold.

I can see a "problem" right now for pure healers that are casting non-direct heals and it not waiting for the regen to kick in before casting the further direct heals.

RedMan


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Posted: May 25th, 2005, 9:02 am
 
richyrich
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redman";p="65663 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
Targetting

I've just started using this bot for soloing. Melee character but have some heals... Paladin.

If I have a few adds in play the target switching for heals is quite problematic. It targets me, heals, then randomly retargets one of the mobs, murphy's law generally means that it will target a mob that's full health and leave the almost dead one beating on me.

Do we have enough smarts in the servicer to realize that the intended heal target is also the currently target of the targetted mob which would allow cast through healing?

As I only use this to solo, my solution for now is just to hack all the targetting code out of the healing module.

I think this would be a usefull change for any healer that is also contributing to dps. Most of the time the toon needing healing will be the one the mob has targetted so this would save a lot of healing target switching... Although perhaps a pure healer might keep the MT targetted and do DPS through them. In my case the targetting is hurting me by prolonging multi-mob fights.

Multi-tier Healing
How about seperate Main Heal and Panic Heal with seperate threasholds.

For myself...

I'd put my main direct heal (somewhat small) and possibly my ward in the main heal sequence with a threashold of 50% health.

The panic heal would be set at 30% health or so and contain Lay on Hands and the heal that consumes a reagent.

More generally, this would be usefull for adapting to the many ways that healing is done. Pure healing classes would put their Regen/Reactive or whatever class specific heals at the first threashold. Then their direct (higher aggro) heals at the panic threashold.

I can see a "problem" right now for pure healers that are casting non-direct heals and it not waiting for the regen to kick in before casting the further direct heals.

RedMan


Yeah - that's a problem right now. The issue I had is in testing the code, I didn't have a fight/heal char and use 2 chars to test... but I see the problem. I know a solution I'll implement in 2.5. Since I know the target ID of the mob, if the bot heals, he will then retarget until the mob ID matches (or after x tries as it may be dead by then). If he can't find it, he will target the next one... that should work better for you.

2-tier healing is a GREAT idea - had a monk need it for Mend and Feigh death levels, same code... coming in 2.5 - thanks for the great suggeestions. (I don't play all char types, so the features I put in reflect that ones I know about - this is good stuff!)

Rich


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