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[ 7 posts ] |
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 PVP, see if enemy is in zone : EverQuest 2 Premium Discussions
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Posted: December 2nd, 2006, 12:44 pm
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ice_hole
ice_hole's Reps:
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Almost all of you that have played on a pvp server know, that chaseing somone around trying to kill hem is extremely annoying. And often times you will chase them for a few minutes and give up. Only to return to what you were doing.
This exploit involves examining other players. You simply type /inspect_player playername and it will inspect them. On a pvp server, if you try to inspect your enemy it will say that you are unable to inspect them due to their alignment. BUT, if they are not in the zone, it will simply say that the player is not found. So you can create an inspect player macro, and type in that players name, and wala, you know if that player has left the zone, or stayed in the zone.
Also not a bad idea to create a macro looking for thoes you pvp against often. And thoes that are considered a threat to yourself. At least you will have a general idea where they are lurking.
- Ice_Hole
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Posted: December 4th, 2006, 2:56 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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Can premium members say yay or nay to this being moved to a confirmed section.
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Posted: December 5th, 2006, 11:24 am
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frogpop
frogpop's Reps:
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It works, but you have to be within inspection range, which is roughly 50 meters or so in game.
Useful, but not useful T_T
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Posted: December 5th, 2006, 8:13 pm
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ice_hole
ice_hole's Reps:
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Test it out, it actually works for enemy players zonewide. Now, on a pve server, it may not, since you can only inspect players that are within 50 meters. But the way that it is programmed on a pvp server, if you try and inspect an emeny that is in the zone, it will come up with a message saying that you can not inspect that player because they are of the opposite alignment. Or tell you nothing if they are not in the zone.
Trust me, this is one I have put to use chaseing thoes pesky runners, and evacers.
- Ice_Hole
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Posted: December 6th, 2006, 8:41 pm
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frogpop
frogpop's Reps:
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Tested with a Q on another account of mine, this does not work, they probably got rid of it in a hot fix. Also, yes, I do play on a PvP server, PvE only servers are for weaksauce players...
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Posted: December 7th, 2006, 10:40 pm
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ice_hole
ice_hole's Reps:
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As of today it is still working. /Inspect_Player playername works every time for me. In fact, just owned about 9 foolz that had been trying to elude me all night. They got what was comein to them.
It WILL NOT inspect that player, but rather, it will say that you can not inspect a player of a different alignment. And again, range doesn't matter. As long as they are in zone you will get the message. You will get no error message if they are not in zone.
You may also have to make sure you are not a noob, and have the right things turned on in your chat. If you have that turned off (Whatever it would be classified as), then you will not see the message.
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Posted: December 8th, 2006, 9:49 pm
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Tault_nazeroth
Total Posts: 1390
Joined: November 17th, 2004, 5:16 pm
Tault_nazeroth's Reps: 1
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