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[ 4 posts ] |
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 question for the harvest bot scripters : EverQuest 2 Premium Discussions
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Posted: April 22nd, 2005, 10:12 am
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thatjeepguy
thatjeepguy's Reps:
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First off, I have tried all of the harvest bots on xunleashed and i gotta say they are a wonderful tool in avoiding total boredom while foraging in EQ2 and I truly appreciate this work. However... =) Is there any way to have the script check the surroundings of the node for any PCs so it does not start harvesting a node already in use by someone? I run the scripts while keeping an eye on EQ2 but occassionally will piss someone off ( and i cannot blame them) by jumping on one of their nodes. Even if the script just checked within a certain proximity of the node and, even if the PC was or wasnt harvesting off the node, left the node alone if a PC was within range, this would ideally keep ppl from becoming pissed off as well as keep attention away from the botter. id love feedback on this. many thanks in advance
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Posted: April 23rd, 2005, 9:50 am
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llew22
Total Posts: 47
Joined: February 5th, 2005, 7:52 pm
llew22's Reps: 3
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This is a good idea. I don't think the EQ2Service can distinguish between PCs, NPCs, and objects right now, though.
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Posted: April 23rd, 2005, 1:12 pm
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retsek
Total Posts: 46
Joined: March 30th, 2005, 3:44 am
retsek's Reps: 0
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As of 4-24-05 The harvester will now detect players within harvest range of a node and ignore it or not (your option). See version 1.35 in the downloads section
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Posted: April 26th, 2005, 10:58 am
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thatjeepguy
thatjeepguy's Reps:
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awesome. i will give it a go
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