taultunleashed logoSome new routes for Harvester 1.45 : EverQuest 2 Premium Discussions
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Some new routes for Harvester 1.45 : EverQuest 2 Premium Discussions

Posted: May 2nd, 2005, 8:14 am
 
ekuth1
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Hey all;

I've been using retsek's harvester 1.45 for most of the weekend. First off:

*STANDING OVATION*

Great work on the harvester, all! Man this thing is great.

I put together some waypoint routes for good harvesting:

Modified The Forest Ruins
Oakmyst Forest
Alternate Antonica Harvest area (around the Claymore/Gnoll camps there)

I harvested the Antonica route all day yesterday and popped 7 rares!

Anywho; enjoy!

[The Forest Ruins]
UseWaypoints = true
Numofpoints = 26
waypoint1 = 906, -562, 35
waypoint2 = 952, -562, 35
waypoint3 = 996, -575, 45
waypoint4 = 1014, -622, 10
waypoint5 = 1033, -607, 15
waypoint6 = 1055, -594, 30
waypoint7 = 1075, -595, 40
waypoint8 = 1090, -605, 0
waypoint9 = 1105, -655, 30
waypoint10 = 1117, -708, 0
waypoint11 = 1138, -733, 0
waypoint12 = 1172, -749, 50
waypoint13 = 1140, -811, 50
waypoint14 = 1083, -840, 50
waypoint15 = 1075, -814, 15
waypoint16 = 1019, -825, 50
waypoint17 = 971, -815, 50
waypoint18 = 964, -887, 60
waypoint19 = 1007, -913, 60
waypoint20 = 958, -757, 50
waypoint21 = 956, -703, 50
waypoint22 = 948, -661, 30
waypoint23 = 956, -641, 20
waypoint24 = 984, -635, 15
waypoint25 = 1004, -622, 10
waypoint26 = 992, -591, 35
Collect = ?
Fungi = natural herb garden
Ore = blemished ore
Fish = array of fish
Roots = damp roots
Den = badger den
Shrub = natural garden
Wood = aged arbor
Stone = unearthed stones


[Oakmyst Forest]
UseWaypoints = true
Numofpoints = 16
waypoint1 = 988, -347, 0
waypoint2 = 943, -349, 25
waypoint3 = 914, -309, 25
waypoint4 = 867, -334, 25
waypoint5 = 827, -297, 25
waypoint6 = 769, -248, 25
waypoint7 = 853, -244, 25
waypoint8 = 813, -215, 25
waypoint9 = 755, -203, 25
waypoint10 = 828, -195, 25
waypoint11 = 889, -196, 25
waypoint12 = 935, -228, 25
waypoint13 = 931, -257, 25
waypoint14 = 968, -294, 25
waypoint15 = 996, -265, 25
waypoint16 = 924, -317, 25
Collect = ?
Fungi = natural herb garden
Ore = compound ore
Fish = cluster of fish
Roots = muddy roots
Den = badger den
Shrub = natural garden
Wood = grizzled arbor
Stone = moss encased stone

[Antonica]
maxwander = 100
UseWaypoints = true
Numofpoints = 13
waypoint1 = -520, 607, 100
waypoint2 = -662, 620, 100
waypoint3 = -639, 532, 100
waypoint4 = -575, 507, 100
waypoint5 = -615, 459, 100
waypoint6 = -577, 410, 100
waypoint7 = -572, 351, 100
waypoint8 = -635, 265, 100
waypoint9 = -703, 276, 100
waypoint10 = -710, 353, 100
waypoint11 = -633, 403, 100
waypoint12 = -601, 503, 100
waypoint13 = -558, 586, 100
COLLECT = ?
ORE = callous ore
STONE = sandwashed rock
WOOD = wind felled tree
SHRUB = plains shrubbery
FUNGI = plains fungi
ROOTS = plains roots
DEN = critter den
FISH = shoal of fish
MISC = withered bones

One note on the Antonica Route/Oakmyst Routes:

This runs right throught the gnoll camps there, so make sure your character is of decent level to avoid agro. I was using my level 21 Paladin, so everything was grey to me. Just thought I'd give you fair warning. Same thing for the Oakmyst Forest route. This runs right by the poachers and the great bears.


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