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[ 11 posts ] |
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 triggers : EverQuest 2 Premium Discussions
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Posted: February 4th, 2005, 2:41 pm
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gonzavi
gonzavi's Reps:
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OK I am trying to set up a trigger to play a macro to play a sound when I get a tell. I put the path of EQ2's log file in the trigger file but when I start the trigger it says bad file path or something and crashes EQ2. Any ideas? Probably crashing cause of long file names maybe? is there a convention ie should I use "C:\program files\sony\... ...\xlog.txt" or some other convention.
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Posted: February 4th, 2005, 3:54 pm
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gonzavi
gonzavi's Reps:
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Can someone post a script possibly to play a sound file if I get a tell for eq2?
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Posted: February 4th, 2005, 7:04 pm
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dragonboy59
dragonboy59's Reps:
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I believe the game already has such a thing. When I get a tell I hear a slight noise. I would assume that if you were to isolate that you would be able to change it to what ever. But since I'm kinda new to this Im not much help. GL
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Posted: February 5th, 2005, 7:53 am
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bukholt
bukholt's Reps:
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If you ever figure it out i would love to know how you did it, been looking for something like that.
The current sound just isn't high enough for me to hear it if i am watching a movie 
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Posted: February 6th, 2005, 6:31 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Try following the BuffBot tutorial in the scripting documentation section. Just customize it for tells instead of buffs, and you will be just about there.
To play a sound, see the scripting documentation on the syntax for that.
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Posted: February 6th, 2005, 6:31 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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PS, post a working version to the downloads and get a lifetime membership.
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Use Search first, ask questions later!
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Posted: February 9th, 2005, 7:54 am
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gonzavi
gonzavi's Reps:
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I cant post to downloads for some reason .. but here is the tellphone script.
Basically it plays a sound file called ding.wav located in your scripts directory anytime you get a tell.
Before you run it for the first time, you need to edit the script for your EQ2 directory and character name.
You do not have the required permissions to view the files attached to this post.
Last edited by Guest on February 10th, 2005, 1:14 pm, edited 1 time in total.
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Posted: February 9th, 2005, 1:37 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Weird. I addded it to the downloads for ya.
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Posted: February 10th, 2005, 7:36 am
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sheepshagger
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For gonzavi's personal protection and peace of mind, might I suggest you alter the server and character name portion of your directory string to read (!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))): <<Insert Path to Everquest Directory\logs\ServerName\eq2log_YOURCHARACTERNAME.txt>>
Oh and, thank you!
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Posted: February 10th, 2005, 1:31 pm
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gonzavi
gonzavi's Reps:
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Thanx sheepshagger ... I had channged that info but I accidentally uploaded wrong version .... I appreciate your info though.
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Posted: February 10th, 2005, 3:24 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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I updated the one in the downloads too.
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