taultunleashed logoUltrabot and Megabot: Cannot run to target?? : EverQuest 2 Premium Discussions
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Ultrabot and Megabot: Cannot run to target?? : EverQuest 2 Premium Discussions

Posted: February 10th, 2006, 10:48 am
 
acaila
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Both bots attack my target and use arrow (ranged) to pull but when i run out of arrows or there is nothing in area then it camps me out. I noticed it never runs me to targets that it tabs through - it says out of range then stops. I would appreicate if anyone could shed some light on what they think might cuase my toons not running to the target.

Here is the end of the LOG file (and I uploaded my INI as well) from my last battle if anyone can see anything that I might have missed:

2/10/2006 11:03:44 AM: ** TOTAL HITS: 17 - TOTAL MISSES: 6 - HIT/MISS RATIO: 73.9130434782609%
2/10/2006 11:03:44 AM: ** TOTAL KILLS: 2 - Kills/Hr: 59.3 - We will PauseAfterXKills at: 58 kills
2/10/2006 11:03:44 AM: ** We have been running for 0 hours 2 mins
2/10/2006 11:03:44 AM: ** MOB DEAD - FIGHT OVER **
2/10/2006 11:03:44 AM: ** CHECKING FOR ADD ON ATTACKS **
2/10/2006 11:03:44 AM: Sequence [PerMobCombatSequence1] - Restart()
2/10/2006 11:03:44 AM: LOG TXT=< ** (1139587423)[Fri Feb 10 11:03:43 2006] There is no eligible target for this art.>
2/10/2006 11:03:44 AM: ** Your Health/Power= 100% / 100% - Monster Health = 0% - Pet Health - -1%
2/10/2006 11:03:44 AM: Valid Master: Mytoon
2/10/2006 11:03:44 AM: objRegEx = Mytoon([ '<>\w])* has killed a
2/10/2006 11:03:44 AM: ** Checking to see if we are being attacked...
2/10/2006 11:03:44 AM: ** Checking to see if any MASTERs or Pets are being attacked...
2/10/2006 11:03:45 AM: ** Your Health/Power= 100% / 100% - Monster Health = 0% - Pet Health - -1%
2/10/2006 11:03:47 AM: ** Your Health/Power= 100% / 100% - Monster Health = 0% - Pet Health - -1%
2/10/2006 11:03:48 AM: ** Your Health/Power= 100% / 100% - Monster Health = 0% - Pet Health - -1%
2/10/2006 11:03:48 AM: SendEscape()
2/10/2006 11:03:48 AM: ** Entering WaitIfPeopleAreAround()
2/10/2006 11:03:48 AM: ** Entering Recover()
2/10/2006 11:03:48 AM: TakeScreenShot()
2/10/2006 11:03:49 AM: ** Entering LogOut()
2/10/2006 11:03:49 AM: * Pause(1 second(s))
2/10/2006 11:03:50 AM: ** Entering StopRunning()
2/10/2006 11:03:50 AM: You are NOT running!!! Can't stop
2/10/2006 11:03:50 AM: StopFollowing()
2/10/2006 11:03:50 AM: SendStr() '/stopfollow'
2/10/2006 11:03:51 AM: GetLocation(-105,582) Mob: [NO TARGET](0,0) Lvl: 0 Health: 0 Dist: -1.0 Diff: 0
2/10/2006 11:03:51 AM: GetLocation( Concolor : 0, Aggro : False, Group: False
2/10/2006 11:03:51 AM: LocPointClass[StartingLocPoint] (x,y,z,Dir,Type,Range) = (-105,582,-19,218,0,0)
2/10/2006 11:03:51 AM: * Pause(1 second(s))
2/10/2006 11:03:52 AM: SendStr() '/camp'
2/10/2006 11:03:52 AM: PauseWithCheckForAdd(2500 seconds)
2/10/2006 11:03:52 AM: LOG TXT=< ** (1139587430)[Fri Feb 10 11:03:50 2006] You are following no one.>
2/10/2006 11:03:53 AM: ** Your Health/Power= 100% / 100% - Monster Health = 0% - Pet Health - -1%
2/10/2006 11:03:53 AM: Valid Master: Mytoon
2/10/2006 11:03:53 AM: objRegEx = Mytoon([ '<>\w])* has killed a
2/10/2006 11:03:53 AM: ** Checking to see if we are being attacked...
2/10/2006 11:03:53 AM: ** Checking to see if any MASTERs or Pets are being attacked...
2/10/2006 11:03:53 AM: Leaving LogOut()
2/10/2006 11:03:53 AM: WaitForPartnerToBeReady()
2/10/2006 11:03:53 AM: StartTimer(WaitTimer) SET: 20.0 seconds
2/10/2006 11:03:53 AM: StartTimer(WaitTimer) MS: 39,833.4
2/10/2006 11:03:53 AM: ** Entering WaitIfPeopleAreAround()
2/10/2006 11:03:53 AM: DoNextSequence[BuffSequence] is not active yet
2/10/2006 11:03:53 AM: ** Entering WaitIfPeopleAreAround()
2/10/2006 11:03:53 AM: ** END MAIN LOOP **
2/10/2006 11:03:53 AM: ** EXITING MAINLOOP() FUNCTION - SCRIPT IS OVER ***
2/10/2006 11:03:54 AM: *** Script Complete!


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Last edited by Guest on February 12th, 2006, 9:16 am, edited 1 time in total.

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Posted: February 11th, 2006, 11:54 am
 
acaila
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Tried it a few times today. It has been killing one mob then camping out?? Anyone else have this problem ever or have any Suggestions?


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Posted: February 12th, 2006, 5:54 am
 
acaila
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K. I think i might no what causes this. For some reason my Ultrabot and Megabot wont move towards the enemy. Has anyone had this problem or have any ideas where I should check?

My setup is default and with Ultrabot it will run to waypoints but not run to attacker so when it targets something out of range it attacks. nothing happens, then it stops and camps.

My log is in the OP for reference.


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Posted: February 14th, 2006, 7:02 am
 
psirusmojo

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I also have this problem with every script I run with xunleashed.


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Posted: February 14th, 2006, 10:11 am
 
slam666

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Make sure your RUN key is set properly

; Run Lock - toggles run on and off - default is Insert
; Found under -> Options/Controls/Movement Keys/Auto Run(toggle)
; If you hit INSERT in the options menu in game, it shows is <NUMPAD 0>, but you can still set as INSERT in this
; script and it works fine
RunLockSTR=NUMLOCK

When you hit NUMLOCK does your char start to run?

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Posted: February 14th, 2006, 10:37 am
 
spiff66
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I personally had trouble with using numlock, so I changed it, and that helped for me.


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Posted: February 14th, 2006, 10:46 am
 
psirusmojo

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yea, im no noob when it comes to this, ive been setting up everything right. the script runs except i dont move and all the keys I have it set to are the correct keys for movement. It just dosnt move my toon. none of the scripts move me. Ive reinstalled and re updated everything several times.


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Posted: February 14th, 2006, 11:15 am
 
slam666

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psirusmojo wrote:
yea, im no noob when it comes to this, ive been setting up everything right. the script runs except i dont move and all the keys I have it set to are the correct keys for movement. It just dosnt move my toon. none of the scripts move me. Ive reinstalled and re updated everything several times.


Send me your debug file that is located in ultrabot directory, I will check if I can find anything.

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