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[ 10 posts ] |
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 wall offset : EverQuest 2 Premium Discussions
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Posted: October 2nd, 2005, 6:47 am
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tault_pilkan
tault_pilkan's Reps:
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hey, i know nothign about offsets, but wondering if it would be possable to make it so you could attack mobs on a wall and that they cant hit you back, or is wall climbing server side
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Posted: October 2nd, 2005, 10:57 am
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fjimmy123
fjimmy123's Reps:
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i beleave it is posible to do just like in eq1 where u can warp into walls an kill mobs with no issue but the problem i beleave it is allot more detectable in eq2 because of there new system. not 100% sure.
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Posted: October 2nd, 2005, 7:37 pm
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tault_akanon
tault_akanon's Reps:
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You cannot TP into walls - well, let me rephrase that. You _CAN_ TP into walls, but there is a 99% chance that inside that wall, there is nothing to hold you up. Even if you lock the Y location, eventually the server will call it a fall through the world.
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Posted: October 3rd, 2005, 2:34 am
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tault_discoduck
tault_discoduck's Reps:
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and the mob will likely come into the wall with you.
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Posted: October 3rd, 2005, 1:27 pm
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tault_pilkan
tault_pilkan's Reps:
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yes mobs can hit you anywhere unless you on a wall, the new climbable walls are to excape agro, you just cant attack on them
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Posted: October 3rd, 2005, 11:05 pm
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Tault_nazeroth
Total Posts: 1390
Joined: November 17th, 2004, 5:16 pm
Tault_nazeroth's Reps: 1
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Then you'd want to be looking into how to maybe trick the server into flagging you as 'climbing' while your still able to attack.
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Posted: October 5th, 2005, 11:24 pm
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tault_supervious
Total Posts: 65
Joined: February 9th, 2005, 9:20 pm
tault_supervious's Reps: 0
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I had a shark hitting me all the way to the top of a wall...the damn thing was climbing the wall with me LOL
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Posted: October 24th, 2005, 8:19 am
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apoc69
apoc69's Reps:
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I noticed something for a while now that I thought was just graphical in nature, but I think can still be useful. I was doing some tears grifter quests in MajDul. While pulling some grouped mobs they would start going spastic. I don't know how else to describe it....like having a seizure. What I did notice was that I was getting hit less and not as many interrupts. So I concentrated on the mob I was fighting while the spas do it's thing. Afterwards it would turn back to normal and keep fighting. Now another scenario happened where a mob I was fighting, not grouped this time (or maybe it was, can't remember) started doing the spas thing while fighting, well I tried to see what would happen, and I did not get hit as often -- I still got hit though -- as I would normally. Now since this is an instanced zone this mob was at least 1 level above and having seen what other mobs do, and usually they do hit well, so I'm thinking that there is possible flaw here, but I just don't know how to exploit it......And it hasn't been easy to reproduce either, as far as I can tell there seem to be no rhyme nor reason to it...
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Posted: October 24th, 2005, 5:02 pm
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Tault_nazeroth
Total Posts: 1390
Joined: November 17th, 2004, 5:16 pm
Tault_nazeroth's Reps: 1
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Yeah i've seen that happen too, i believe its nothing more than a mob standing right on the edge of a little drop and every time it moves a mere inch it'll change axis, which is why its going all over the place.
I don't think theres much to exploit there.
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Posted: November 1st, 2005, 9:40 pm
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arremis
arremis's Reps:
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I have seen this too on even the low level mobs. I'm not sure the cause of it, but it looks like to me it's some kind of pathing issue. I also have noticed that if you move the mob will correct itself and continue attacking normally, but if you stand in one spot throughout the "spasm" they seem to have a problem targeting your exact location.
It's too random to exploit, and the only thing I can recommend is when you ping the luck on the spasmatic mob, use it to your advantage.
Arre with a smile 
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