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[ 4 posts ] |
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 What EQ2-specific stuff is accessible? : EverQuest 2 Premium Discussions
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Posted: January 31st, 2005, 11:22 am
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eqguru
eqguru's Reps:
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I'm about ready to get my feet wet, and have a few ideas for scripts.
However, I'm just curious if any work has been done on the EQ2 internals yet, or are we limited to extracting pixels from the screen and whatever we can dig out of the log file?
I read through most of the documentation forum, but didn't really see anything EQ2 specific. I remember something in one of Wyvern's posts that he was working on something along those lines, but I haven't seen anything yet.
I'm planning on doing my work in perl, and will try to post a few perl examples as soon as I get something working.
Thanks!
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Posted: January 31st, 2005, 2:21 pm
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barlad
barlad's Reps:
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Nothing on EQ2 internals has been done yet but I doubt it would be much more difficult to figure out EQ2 the way we did with EQ1 (MacroQuest). It's a lot of work though.
Anyway, the encryption/decryption scheme has already been reversed, so people are already working on the stream... that won't help for macros though hehe.
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Posted: January 31st, 2005, 8:04 pm
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macaw2000
macaw2000's Reps:
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I'm super interested in this as well. The crafting plugin has just whetted my appetite to see more and be able to write some neat stuff.
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Posted: January 31st, 2005, 8:20 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Once I get this security patch out for daoc I'll finish my EQ2 Service. I have already started it just need a few uninterrupted hours to put it all together.
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