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[ 12 posts ] |
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 macro program : EverQuest 2 Submissions
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Posted: February 11th, 2005, 1:13 am
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Posted: February 11th, 2005, 1:25 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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Would be better if you can actually submit a macro that will work with it 
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Posted: February 11th, 2005, 1:33 am
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tault_lcl_raven_lcl
tault_lcl_raven_lcl's Reps:
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What do you mean? A macro that works inside eq2? I use it for tradeskilling, and its perfect. I have the store bought copy, but you can download it here, as there is no timer on it. Just have 60 saves or somthin like that. I use it to endlessly click on the begin/repeat button. Just record your mouse moving over to click the button, then stop recording, save it, then hit play, and there it goes.
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Posted: February 11th, 2005, 7:22 am
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tault_glenny1
Total Posts: 152
Location: USA
Joined: December 31st, 2003, 12:53 pm
tault_glenny1's Reps: 0
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Heh getting the program is the easy part, righting a good macro is the hard part. Simply clicking one button gets the job done, but it doesnt last long, we need multi recipie macros now.
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Posted: February 11th, 2005, 9:41 am
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tault_lcl_raven_lcl
tault_lcl_raven_lcl's Reps:
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Well, have it repeat for infinity! silly! You can set it to: -Do No Repeat -Repeat [how-ever-many] Times -Repeat untill I stop -Repeat for [hh-mm-ss] (hour-minute-seconds)
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Posted: February 11th, 2005, 9:49 am
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tault_akanon
tault_akanon's Reps:
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*jumps in to give a self-bump* Good news everyone! *he says in his best impersonation of Prof. Farnsworth* I have perfected my parsing program - if only I could get VS.Net to work... Anyway, it parses the recipes. file in the cache directory and spits out a CSV (ie: ACTool-friendly) spreadsheet of all recipes that any of your characters know, including the Recipe ID#! What does this mean, you ask? /createfromrecipe is a wonderful thing... I just need to decide what the easiest method to set the list of recipes, then the bot can run through the list. Even better would be if I could somehow rip the database from one of the crafting sites with dependency trees - then you could just say that you want to make an ink, and it would do all of the subcombines for you.
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Posted: February 11th, 2005, 10:52 am
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tault_lcl_raven_lcl
tault_lcl_raven_lcl's Reps:
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Oh, well having a multi recipe macro is a cool-deal, but im not a programmer,  I just stock up on supplies and hit play on my mouse macro and level up while i cook, or sleep. Well im not sure what type of macro's u have now, so assuming my your remarks, my macro sucks,lol. Well, just tryin to help 
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Posted: February 11th, 2005, 10:55 am
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tault_glenny1
Total Posts: 152
Location: USA
Joined: December 31st, 2003, 12:53 pm
tault_glenny1's Reps: 0
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Hot stuff... is it possible to read a recipie from a quest list. I wanna get something set up to do workshop tasks for me, i can get all the location movements and stuff but not sure how to get it to read which recipie the quest gives.
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Posted: February 11th, 2005, 10:56 am
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tault_lcl_raven_lcl
tault_lcl_raven_lcl's Reps:
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lcl_raven_lcl (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): so assuming my your remarks, my = by
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Posted: February 11th, 2005, 10:57 am
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tault_akanon
tault_akanon's Reps:
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glenny, if you can figure out how to find the current quest info in memory every time, you will become my hero =)
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Posted: February 11th, 2005, 10:58 am
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tault_lcl_raven_lcl
tault_lcl_raven_lcl's Reps:
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aw man my macro does suck, LOL, and i thought i was cool 
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Posted: February 11th, 2005, 12:29 pm
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tault_akanon
tault_akanon's Reps:
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No macro sucks - some are just not quite as cool as others  Anyway - keep up the learning. That's where TRULY great ideas come from.
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