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[ 12 posts ] |
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 [closed] Redemption bug : EverQuest 2 Submissions
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Posted: October 13th, 2005, 4:28 am
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member1
member1's Reps:
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There is a bug with redemption (The paladin spell that makes 40pct of your targets aggro get transfered to the paladin) where you can cast it on more then 1 person. What you do is cast it on 1 of your dps then relog, when you come back have the dps that you casted it on disband the group. After that rejoin the group and you'll be able to cast it on the other person you wanted to cast it on in your group, then reinvite the person who disbanded and you'll now have 2 people with redemption.
edit: if it doesnt automatically get back on the first person you buffed when they rejoin the group, you should be able to recast it on them as long as you casted the spell on the 2nd dps before you reinvited the first person.
edit 2: can't reply so just going to reply with edits, it isn't just a graphical glitch i had a paladin do it and we were xping for a few hours and i didnt get aggro once, netiher did the other dps. once the paladin died and only the caster had the buff on (we tried a few mobs without me having the buff) I got aggro right off the bat so we redid the buff and it was fine.
Last edited by Guest on October 14th, 2005, 7:01 am, edited 2 times in total.
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Posted: October 13th, 2005, 8:22 am
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apoc69
apoc69's Reps:
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When you say relog, do you mean you camped and logged back in?
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Posted: October 13th, 2005, 12:43 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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can we get any confirmations on this.
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Posted: October 13th, 2005, 4:08 pm
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relaxingatuf
relaxingatuf's Reps:
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I can confirm this to some degree. I've noticed this works also with the buff that increases an allies chance to dodge melee by 33%, and increases casters defense by 8. 8 x5 would be a decent defense increase...
But more on topic, i HAVE noticed this bug. I'm not sure if it is graphical (with the icons staying on your character) or if it is indeed statariffic. I know if i go LD with these buffs ona nd am kicked from group because of it, they stay. Haven't tried this method, but honestly the skills grey out if i am not mistaken, that even though they are cast on you you cant cast again without cancelling the previous buff.
Unless i am mistaken, when you recast it cancels the other spell. Someone check it out, not able to at the moment.
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Posted: October 13th, 2005, 4:23 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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Posted: October 14th, 2005, 6:43 am
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Tault_nazeroth
Total Posts: 1390
Joined: November 17th, 2004, 5:16 pm
Tault_nazeroth's Reps: 1
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I don't think it works, i'm pretty sure its jsut a graphical glitch. Though i haven't tryed it my self.
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Posted: October 14th, 2005, 11:49 am
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apoc69
apoc69's Reps:
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On the test forum today for LU15
- Maintained spells that target a group or raid member will now drop if either the caster or the target leaves the group.
I'm not sure if this is the same thing, but it looks like it.
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Posted: October 15th, 2005, 12:48 am
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foil_ball_boy
foil_ball_boy's Reps:
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i can sorta confirm this works, cuz ive seen several people in grps do it, but it doesnt always work
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Posted: October 15th, 2005, 9:42 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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so it cant be 100% confirmed more random?
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Posted: October 15th, 2005, 4:10 pm
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Tault_nazeroth
Total Posts: 1390
Joined: November 17th, 2004, 5:16 pm
Tault_nazeroth's Reps: 1
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I wouldn't say random, but yeah, it looks like its pretty hard to replicate the exact method.
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Posted: October 15th, 2005, 4:12 pm
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Posted: October 16th, 2005, 11:08 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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