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In-Depth Leveling Guide From 1-75 : FFXI General Discussions

Posted: July 16th, 2005, 7:22 pm
 
ekreloff

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This is a great guide that will tell you where to Level for each level. Also it includes some of the monsters to level aswell.

[Solo]
Lv1-8
-<u>Windurst</u>:
<b>Sarutabaruta
ESarutabaruta Starfall Hillock</b>

-<u>Bastok</u>:
<b>South, North Gustaberg
North Gustaberg Zegham Hill</b>

-<u>Sandoria</u>:
<b>East, West Ronfaure</b>

Lv9-15
-<u>Windurst</u>:
<b>Tahrongi Canyon</b>
-<u>Bastok</u>:
<b>Konschtat</b>
-<u>Sand'Oria</u>:
<b>LaTheine</b>

[Party]
Lv11-16 Shakrami Goblins A, B, T, Worms

<b>Buburimu</b>
Lv12- Rababs, Mandoragoras
Lv13- Goblins
Lv14- Crabs, Birds
Lv16- Dhamels
Lv17- Higher ranked Goblins
Lv20- Fish

<b>Valkurm Dunes</b>
11- Lizards
13- Crabs, Goblins A, B, T
15- Flies
17- Higher ranked Goblins G, L, M
18- Leeches, Fish

<b>Korroloka Tunnel </b>
15- Worms
20- Bats
23- Spiders
24- Crabs
25- Fish

<b>Qufim Island</b>
19- Worms
20- Crabs
23- Bones, Giants, Weapons

<b>Batallia</b>
25-26 Orcs S, C, F

<b>Yhutunga</b>, near entrance to Kazham
25- Mandoragons, Lizards
28- Goblins

<b>East Altepa</b>
26- Spiders
31- Anticans J, K
32- Beetles
36- Dalmel
39- Higher Ranked Anticans (Near H-10 etc)

<b>Rolland berry, Batallia , Sauromugue </b>
30-33 Weapons


<b>The Eldieme Necropolis</b> (Enter from D-6,G-8 of Batallia)
33-36 Gazers

Garlaige Citadel</b>
34-Bats
35-Beetles
35-Bones

<b>Crawler's Nest </b>
35- Worker Crawler

<b>The Eldieme Necropolis</b>
36- Lost Soul
38-41 Lost Soul (Enter from I-11 of Batallia)

<b>Xacabard </b>
37-40 Lost Soul

<b>Crawler's Nest </b>
37- Doom Scorpions
39-42 Nest Beetle

<b>Crawler's Nest </b>
41- Soldier Crawler
43- L.Lizard

<b>Zvhal Castle</b>
42-44 Demons, Evil Eye

<b>Garlaige Citadel</b> after the 1st brass door
42-45 Bats, Bones

<b>Crawler's Nest</b>
45- Border Beetle, Hornfly
46- Mushussu, Exoray

<b>The Eldieme Necropolis </b>
46-48 Lich, Mummy

<b>Garlaige Citadel Basement </b>
49-Bats
52-Beetles
54-Bones

<b>Davoi South East Square </b>
50-53 Orcs

<b>Quicksands Cave</b>
50-53 Anticans, beetles

<b>Crawler's Nest </b>
53-Knight Crawler, H.Lizard
54-CrawlerHunter

<b>Kuftal Tunnel</b>
54-56 Crabs

<b>Garlaige Citadel Basement</b>
55-Weapons
56-Toads

<b>The Boyahda Tree </b>
55-58 Mandragoras, Crabs, Crawlers

<b>The Boyahda Tree</b>
61-65 Flies, Crawlers

<b>Quicksands Caves </b>
61-63 Spiders, Anticans

<b>Onzozo</b>
64-66 Torama

<b>Cape Terrigan</b>
65-67 Raptors, Cockatrices

<b>Gustav Tunnel</b>
Level 64-68 Skeletons (Doom Warriors, Mage Warriors) - This is on the Second Map

<b>The Boyahda Tree basement</b>
65-70 Crawlers, Stronger Flies, Spiders.

<b>Dragon's Aery</b>
69-70 Spiders, Flies

<b>Bibiki Bay Level</b>
68-71 (Dahlmels and Goblins) - Far south west area on the map

<b>Ru'aun Gardens</b>
Level 70-75 (Must have sky access)- Decorative Weapons (Warrior Job Type

Note: Although this list does show you all recommended areas for leveling 1-75 It does not provide every option for leveling.


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Posted: July 17th, 2005, 9:16 am
 
bibby101313
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70-75 King Ranperre's Tomb (secret room)
Easy place to level and you rarely die.. I take that back :D


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Posted: July 28th, 2005, 9:50 am
 
tault_swordster
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Do you seriously think this is a great guide? It would be a greater guide if you 1) Include the types of jobs that will be efficient to kill the mob; 2) tell us around how much exp the mobs gives; 3) what dangerous specials the mob does; 4) where to camp. Anything less than this is merely a cut and paste from somewhere any other person can look up on their own.

In the Yuhtung section, you said that people should fight lizards at 25... sure if you want them to die. Without stona, fighting lizards is suicide. Stona is a level 39 whm spell.

Yhoat is a good leveling place from 28-32, def much easier than weapons for mages for 30-33 because weapons are highly resistant to magic.

Fighting Lost Soul's is really pointless for Rangers and Thieves b/c they do piercing damage which means that their damage is halved. Plus, until monks get raging fists, their ability to rape bones is still weak.

At quicksand caves from lvl 50-53 you mentioned that groups should kill anticans and beetles? What quicksand caves? If people go the quicksand caves in Eastern Altepa Desert, they'll only find toughs. They'll have to enter the quicksand caves in Western Altepa desert, but out of 6 entrances, where do they enter?

64-66 torama? Wow...that sounds like crappy exp. tops, you can stay there till 64, anything more makes it useless for a party to stay because they can get better exp elsewhere

At cape terrigan, people should stay till 66 and start at 63. They shouldn't be fighting raptors, but only cockatrices. When you fight these mobs, you should bring a whm for stona.

Ru aun gardens? Really. There's only 4 mob types in ruaun gardens - pots, birds, elementals, robots, no weapons. To get to weapons, you must go inside, to the shrine of ru avitau or you can go down from hall of the gods and exp in ro'maeve.

At level 75, you'll be stuck where to get merits at. Do you want fast chains or do you want big kills? Unfortunately, there are no longer big kills, unless you *secret exposed* GO TO LEVEL CAPPED AREAS. If you turn on merit points and exp on the incredibly tough mobs there, you gain full exp, than if you were above the capped level and had exp on.

King Ranpeare's Tomb is excellent w/ manaburn or monk burn parties as long as there is only at max 1 other party at your camp.

Ulegr... Range is good exp/farming (dark crystals/minotaur stuff/demon stuff) if you want some excitement

The statues where Ulli... spawns are good and drop light crystals and raxa (100k on fairy)

If you go to The Garden of Rhu'met, you can find some Aerns that repop every 5 min, there are 4 in each room, but sometimes they reraise, so essentially you have a limitless supply of very tough mobs in one confined area that do not aggro. What they drop varies, but they'll eventually drop an HQ Aern organ which pops an important NM for black mages.


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Posted: July 28th, 2005, 11:37 am
 
m3rcuryd3ath

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yeh...id suggest not following this guide..its pretty much setting you up for failire...btw bibiki bay is good until 75 also...angler goblins and !@#$%^&* are easy for fast xp, and its a nice setting, not hard on the eyes.


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Posted: November 17th, 2005, 12:01 pm
 
bleaubont
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bibiki bay to 75? no thanks.


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Posted: November 17th, 2005, 2:49 pm
 
alex2001
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:P

You can!

Also I have heard in Ku tunnel fighting the dragons I forgot their names but is in the Lower area were you have to wait for the rock to go down before entering.

Only Ptys that dont want to PTy in those areas are those that are conserned with Big # for Xp and at those lvls no matter where you go the XP # are going to be low.


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Posted: November 17th, 2005, 5:49 pm
 
tault_elemex
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http://ffxi.allakhazam.com/forum.html?f ... 675&num=40

An excellent leveling location guide.


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Posted: November 17th, 2005, 6:47 pm
 
alex2001
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:shock:

That other guide is very good. It has nice pretty colors too;P


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