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[ 6 posts ] |
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 Quest guide for San andoria ?? any : FFXI General Discussions
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Posted: November 3rd, 2004, 6:29 pm
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franssen
franssen's Reps:
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Just wondering if there is any clear quest guides i can find outhere?
like listing exactly which quest to do according to your level , and where to do it, and instruction on how to do it.
Thanx for info
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Posted: November 4th, 2004, 8:05 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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if you find some post it!
_________________
Use Search first, ask questions later!
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Posted: January 25th, 2005, 8:17 pm
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Posted: February 20th, 2005, 12:59 pm
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vandeel
vandeel's Reps:
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Quest Name: Blackmail
Client: Deuperiat
Zone: Northern San d'Oria @ I-10
Walkthrough:
To begin the quest, you must be rank 3 or higher in your nation. The quest will then activate when you talk to Dauperiat (I-10) in Northern San d'Oria. He's located beside a wal near the gate to Southern San d'Oria.
Dauperiat will first ask you to deliver a letter to Halver which is located in the room where you get upon entering Chateau d'Oraguille. Upon talking to him, you will hand the letter. Halver will strongly react and ask you never to talk about it again. At that point return to Dauperiat.
Dauperiat will explain that he has sent the Castle's floorprints to Halver and ask you to do a second job for you.
If you say yes, he will explain that he sold some copies of the floorplans to the orcs and wants you to recover them. To get them back you need to kill Orcish Serjeant which can be found in Ghelsba, Battalia Downs, Jugner Forest and Davoi.
When you bring them back Dauperiat will thank you and give you your reward. You can still sell him some since the orc have made some copies.
Quest Name: Exit the Gambler
Client: Aurege
Zone: Northern San d'Oria @ F-3
Walkthrough:
Aurege and Guilberdier have significant problems with a gambler named Varchet. If you talk with Varchet in Southern San d'Oria (I-6) after a conversation with Aurege and his friend, Varchet will offer to gamble with you. The opening bid is 5 gil. After you win against Varchet, talk with Aurege again to obtain a map of King Ranperre's Tomb.
Quest Name: Father and Son
Client: Ailbeche
Zone: Northern San d'Oria @ J-9
Walkthrough:
Near the fountain in Northern San d'Oria, there is a crying boy named Ailbeche. When you talk to him, you discover that he has lost his father, Exoroche. Being a kind person, you offer to help search for him. Exoroche is located in Helbort's Blades in Southern San d'Oria.
Exoroche will ask you to tell his son to stay there and that he will find him there. Report back to Ailbeche. After talking to the kid, Exorocher arrives and berates his son for failing to live up to his father's expectations.
When you talk to the father again, you will receive a Willow Fishing Rod which is your reward. You can now keep it or give it back to Ailbeche which will be really happy if you do so. But gives nothing in return other than may thanks.
Quest Name: Introduction to Teamwork
Client: Vilatroire
Zone: Northern San d'Oria @ Watchtower
Walkthrough:
Make a party of 6 players from the same home country, then speak to vilatoire.
Quest Name: Intermediate Teamwork
Client: Vilatroire
Zone: Northern San d'Oria @ Watchtower
Walkthrough:
Make a party of six players all of the same race as yourself.
Quest Name: Advanced Teamwork
Client: Vilatroire
Zone: Northern San d'Oria @ Watchtower
Walkthrough:
Make a party of 6 people all having the same job.
Quest Name: Fear of the Dark
Client: Secodiand
Zone: Northern San d'Oria @ E-6
Walkthrough:
Kill bat type creatures, and trade the wings to him two at a time.
Quest Name: Undying Flames
Client: Pagisalis
Zone: Northern San d'Oria @ M-6
Walkthrough:
Beeswax can be bought from the auction house, of craftes via alchemy (1 fire crystal, 3 beehive chips, 1 distilled water) Trade him two lumps of Beeswax and he'll give you a friar's rope for your help.
Quest Name: Waters of the Cheval
Client: Miageau
Zone: Northern San d'Oria @ L-7
Walkthrough:
Trade Miageau 10 gil to recieve a blessed water skin. The procede to East Ronfaure and to the north end of the cheval river, trade the waterskin to the ??? then return for your reward.
Quest Name: The Rumor
Client: Novalmauge
Zone: Bostaunieux Oubliette @ Varies
Walkthrough:
Beastmen's blood can be found at the auction house, and can be optained from leeches in Pashhow Marshlands, trade the vial to him for an explanation and your reward.
Quest Name: Growing Flowers
Client: Kuu Mohzolhi
Zone: Northern San d'Oria @ F-7
Walkthrough:
Give Kuu Mohzolhi a Marguerite obtainablt through auction house, or the M&P market in Jeuno, then she will tell you the secret to go to anywhere from your mog house.
Quest Name: Trial by Size: Ice
Client: Castilchat
Zone: Northern San d'Oria @ E-7
Walkthrough:
You will be given a "Mini Fork of Ice".
Trade the fork to Castilchat to be teleported to the Cloister of Ice.
Trade the fork to the Protocrystal of Ice.
Defeat Shiva in a battle to the death. (No XP Loss For Failure!)
If you win, you will gain a pact with Shiva and a "Scroll of Warp" so you can return home.
Quest Name: The Brugaire Consortium
Client: Fontoumant
Zone: Port San d'Oria @ H-10
Walkthrough:
The first package goes to Regine at Regine's Magic Shop
The second package goes to Apstaule at the Northern Auction House (still in the Port area)
The third package goes to Thierride at the Rusty Anchor Pub (located near where the airships arrive).
Once you have delivered the third parcel, talk to Fontoumant again and receive a Lauan Shield as payment.
Quest Name: A Taste For Meat
Client: Antreneau
Zone: Port San d'Oria @ G-8
Walkthrough:
Killing the the wild rabbits n Ronfaure will get you the hare meat that you need. You need five total, may take a while but it is much cheaper than buying them off the AH.
If i missed any plz tell.
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Posted: February 20th, 2005, 1:01 pm
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vandeel
vandeel's Reps:
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San d'Oria's Missions
Title: Smash the Orcish Scouts - MISSION 1Location: Any Gate Guard
Difficulty: Can Solo
Rank needed: 1.0
Suggested Level: 4-5
Reward: Rank Points
Solution: The guards want you to prove your fighting prowess. the guard asks from you an Orcish Axe. Orcish Fooders in West Ronfaure and Ghelsba Outpost drop this item.
Title: Bat Hunt - MISSION 2Location: Any Gate Guard
Difficulty: Tiny Party
Rank needed: 1.4
Suggested Level: 6-7
Reward: Rank Points
Solution: Head to King Ranperre's Tomb at the South-eastern part of East Ronfure (I-10). Bats or Ding Bats in this area drop "A Handfull Of Orcish Scales" needed to finish this Mission. To get the map to this area finish the "Exit the Gambler" Quest.
Title: Save the Children - MISSION 3Location: Any Gate Guard
Difficulty: Full Party
Rank needed: 1.75
Suggested Level: 11+
Reward: Rank 2 and 1000 gil
Solution: Children have been kidnapped by Orcs in retaliation for some unknown grievance. Head to Ghelspar Outpost. The children are kept in a hut with a Hidden Door. Be careful since there are 3 Orcs altogether: 1 Warchief Vangit, and 2 Ranger Orcs. Once defeated, the NM will drop a key that opens the door.
When you talk to the guard, you earn rank 2 and 1000gil!
Title: The Rescue Drill - MISSION 4Location: Any Gate Guard
Difficulty: Small Party
Rank neeeed: 2.25 (donate 12 crystals)
Suggested Level: 16+
Reward: Rank Points
Solution: You are to assist a backup team as a search party for a missing soldier inside Ordelles Cave. Head to Ordelle's Caves, the first Gorge to the north-east of La Theine's bottom exit (H-10). Follow along the perimeter of the trail to the south until you see a NPC soldier guarding at a downward slope. He will has heard of your mission and points you down towards Ordelle's Caves.
On the down there will be various other NPCS roaming around - talk to everyone you see. When you chat with the Captain them you find out that a soldier called Ruillont is missing. There are some fairly hard monsters in the way so you might want a party.
After entering Ordelle's Caves, waddle through the first pond you see in the cave. Ruillont is to your left. Do NOT fight any monsters deep in Ordelle's Caves since you will die in 2-3 hits. After chatting with Ruillont, he will tell you that he forgot his Bronze Sword. You'll need to go back to the way you came from and find out which of his friends "borrowed" the sword.
Head back to Ruillont again in Ordelle's Caves and trade the sword over to him. One last trip to the guards and they are impressed enough with your fortitude that they award you the Training Certificate.
Head back to the gate guard in San D'oria to finish the mission.
Title: The Davoi Report - MISSION 5Location: Any Gate Guard
Difficulty: Small Party
Rank needed: 2.50
Suggested Level: 20
Reward: Rank Points
Solution: After activating this mission from the guard, head right to Davoi. Davoi is located in Jugner Forest at H-12. Be careful on the way because there is quite a few aggressive monsters in the way. Near the entrance of Davoi stands a soldier hiding behind a tree. He'll explain that the Davoi report for King Destin is almost complete but he dropped a page somewhere in Davoi. The missing page can be found at the opposite side of the center pond at J-8. It is the "!" sign.
After that, just go back to the soldier and a even will occur. He'll give you the now completed report. All you need to do is to go back to town and deliver the report.
Title: Journey Abroad - MISSION 6Location: Any Gate Guard
Difficulty: Full Party
Rank needed: 2.75
Suggested Level: 18-25 (level cap at 25), Maps of Palborough Mines/Ghelsba/Giddeus
Reward: RANK 3 and 3000gil
Solution: This is a VERY Long quest and is divided into TWO parts that will VARY depending on WHICH one you did first. I suggest completing either sub-job quest "Vera, Mhaura OR Isacio, Selbina" before attempting this. Getting a Chocobo License and the maps to Palborough Mines/Ghelsba/Giddeus is advised. In addition, the maps to all the main cities are a good idea.
After talking to the Gate Guard talk to Halver in Chateau d'Oraguille. He will explain that servel court members are suspious that the other nations are causing the increase in beastmen activity. You are instructed to leave the capital and travel to the rival countries.
Bastok - The Palborough Mines
The San D'oria embassy is located in the top of the Metalworks (H-9). Talk to the Ambassador to receive this part of the mission.
Then head to the President's office (K-8) to talk to Pium and learn the importance of the of Mythril Sand to the beastmen. Lastly, meet up with Grohm in the Metalworks Craftsmen's Eatery where he will tell you the procedures and happenings in Palborough Mines. Before heading out, you might want to buy some more "pickaxes" from in the item shop (H-7) in Bastok Mines. In additon, buy a map of Palborough Mines in Bastok Markets.
Head off to Palborough Mines (North Gustaburg, K-3). After entering, go to I-8 and use the elevator to get to the 2nd floor. Now head to K-9 on the map. you'll find a spot where you can do some digging. Trade the "pickaxe" to that spot. You may fail a few times, so keep trying until you get an item. NOTE: this is the same spot for the "Rock Racketeer" quest.
After getting the item, go to the 2nd level to the middle of the map (I-6) by going around the right side of the map. You'll see a machine with a lid and a lever. Trade the item you got to the lid, and then pull the lever.
Continue the path to the left side of the map, around and back to the area under the machine. You'll see a lever there too. Pull it and receive an item. Go back to the embassy and trade that item to the Ambassador.
Windhurst - The Dragon
Once in beautful Windhurst, visit the Consulate of San D'oria (F-10) in Windurst Woods. Have a chat with the Ambassador. Apparently, your government is suspicious of the relationship between the Taru Tarus and the Yagos - why aren't they fighting?
You are instructed to go to Heavens Tower (H-6) in Windurst Walls. In the tower head north to talk to Kupipi to recieve a Key to use in Giddeus. Then speak with Rakano-Marukano. You learn to your astonishment that you are to lead a punitive assault on the Giddeus for "alleged" insults to the Minister of the Manustery. Grab a FULL party for the next part (there is a LEVEL cap of 25 for the Dragon so if you are de-lvl'ing bring some lvl 25 and below equipment). You might want to buy a map of Giddeus also.
Head out to West Sarutabaruta then head to north-west for Giddeus (F-8). This will be your first real boss battle and unlock the Burning Circle at G-12. Good Luck!
The Windurst Dragon tends to cast Curse, while the Bastok Dragon tends to cast Petrify. In my own opinion, the Bastok Dragon is the tougher between the two, so its better to choose the my route. After beating the dragon go back to the Consulate of San D'oria. Talk to the Ambassador to recieve a letter.
Finally head back to your hometown and speak with Halver to receive your rank 3 and 3000 gil!
Title: Infiltrate Davoi - MISSION 7Location: Any Gate Guard
Difficulty: Full Party
Rank needed: 3.25
Suggested Level: 25+
Reward: Rank Points
Solution: After talking to the gate guard, head to Davoi (just like you did in mission 5). Talk to the same soldier behind the tree at the entrance. This time he will explain that he has even more information on the beastmen but they ripped out the pages. Unlike the during mission 5, you will have to fight your way through the Orcs. Make sure you level is appropriate and with a full party with you.
You'll need to go to 3 places in Davoi to retrieve reports hidden in trees. There are three reports "!". There are located at the following points: L8, K7, J7.
After getting the 3 pages altogether, go back to the entrance, talk to the soldier once again, and return to the gate guard. The pages will be forwarded at once to the royal court for dissemination.
Title: The Crystal Spring - MISSION 8Location: Any Gate Guard
Difficulty: Can Solo (need at least level 5 fishing skill)
Rank needed: 3.5
Suggested Level: N/A
Reward: Rank Points
Solution: Once talking to the guard you learn that most of the report you just gave has been classified by someone high up in the royal court.
Indeed, only parts of it has filtered down the gate guards. As San D'oria's most trusted adventurer, you are told of the existence of strange new stone in Davoi. You are sent to go retrieve evidence the Beastmen can use such substances. Luckily, Davoi has a waterway that bubbles up in Jugner Forest (K6-K7) that leads directly from this "stone".
This may be a difficult mission to clear for players who have low fishing skill. If you need to level up your skill, start by fishing in town(s). You need a rare mid-sized fish called a "Crystal Bass".
Most people who want to make money sell is fish in the AH. Be warned the price may be severely high.
Once done this mission you will be leaving your home town to travel to the nexus of cities: Jeuno.
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Posted: February 25th, 2005, 10:52 pm
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Guest
Guest's Reps:
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vandeel";p="55897 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): San d'Oria's Missions
Title: Smash the Orcish Scouts - MISSION 1Location: Any Gate Guard Difficulty: Can Solo Rank needed: 1.0 Suggested Level: 4-5 Reward: Rank Points
Solution: The guards want you to prove your fighting prowess. the guard asks from you an Orcish Axe. Orcish Fooders in West Ronfaure and Ghelsba Outpost drop this item.
Title: Bat Hunt - MISSION 2Location: Any Gate Guard Difficulty: Tiny Party Rank needed: 1.4 Suggested Level: 6-7 Reward: Rank Points
Solution: Head to King Ranperre's Tomb at the South-eastern part of East Ronfure (I-10). Bats or Ding Bats in this area drop "A Handfull Of Orcish Scales" needed to finish this Mission. To get the map to this area finish the "Exit the Gambler" Quest.
Title: Save the Children - MISSION 3Location: Any Gate Guard Difficulty: Full Party Rank needed: 1.75 Suggested Level: 11+ Reward: Rank 2 and 1000 gil
Solution: Children have been kidnapped by Orcs in retaliation for some unknown grievance. Head to Ghelspar Outpost. The children are kept in a hut with a Hidden Door. Be careful since there are 3 Orcs altogether: 1 Warchief Vangit, and 2 Ranger Orcs. Once defeated, the NM will drop a key that opens the door.
When you talk to the guard, you earn rank 2 and 1000gil!
Title: The Rescue Drill - MISSION 4Location: Any Gate Guard Difficulty: Small Party Rank neeeed: 2.25 (donate 12 crystals) Suggested Level: 16+ Reward: Rank Points
Solution: You are to assist a backup team as a search party for a missing soldier inside Ordelles Cave. Head to Ordelle's Caves, the first Gorge to the north-east of La Theine's bottom exit (H-10). Follow along the perimeter of the trail to the south until you see a NPC soldier guarding at a downward slope. He will has heard of your mission and points you down towards Ordelle's Caves.
On the down there will be various other NPCS roaming around - talk to everyone you see. When you chat with the Captain them you find out that a soldier called Ruillont is missing. There are some fairly hard monsters in the way so you might want a party.
After entering Ordelle's Caves, waddle through the first pond you see in the cave. Ruillont is to your left. Do NOT fight any monsters deep in Ordelle's Caves since you will die in 2-3 hits. After chatting with Ruillont, he will tell you that he forgot his Bronze Sword. You'll need to go back to the way you came from and find out which of his friends "borrowed" the sword.
Head back to Ruillont again in Ordelle's Caves and trade the sword over to him. One last trip to the guards and they are impressed enough with your fortitude that they award you the Training Certificate.
Head back to the gate guard in San D'oria to finish the mission.
Title: The Davoi Report - MISSION 5Location: Any Gate Guard Difficulty: Small Party Rank needed: 2.50 Suggested Level: 20 Reward: Rank Points
Solution: After activating this mission from the guard, head right to Davoi. Davoi is located in Jugner Forest at H-12. Be careful on the way because there is quite a few aggressive monsters in the way. Near the entrance of Davoi stands a soldier hiding behind a tree. He'll explain that the Davoi report for King Destin is almost complete but he dropped a page somewhere in Davoi. The missing page can be found at the opposite side of the center pond at J-8. It is the "!" sign.
After that, just go back to the soldier and a even will occur. He'll give you the now completed report. All you need to do is to go back to town and deliver the report.
Title: Journey Abroad - MISSION 6Location: Any Gate Guard Difficulty: Full Party Rank needed: 2.75 Suggested Level: 18-25 (level cap at 25), Maps of Palborough Mines/Ghelsba/Giddeus Reward: RANK 3 and 3000gil
Solution: This is a VERY Long quest and is divided into TWO parts that will VARY depending on WHICH one you did first. I suggest completing either sub-job quest "Vera, Mhaura OR Isacio, Selbina" before attempting this. Getting a Chocobo License and the maps to Palborough Mines/Ghelsba/Giddeus is advised. In addition, the maps to all the main cities are a good idea.
After talking to the Gate Guard talk to Halver in Chateau d'Oraguille. He will explain that servel court members are suspious that the other nations are causing the increase in beastmen activity. You are instructed to leave the capital and travel to the rival countries.
Bastok - The Palborough Mines The San D'oria embassy is located in the top of the Metalworks (H-9). Talk to the Ambassador to receive this part of the mission.
Then head to the President's office (K-8) to talk to Pium and learn the importance of the of Mythril Sand to the beastmen. Lastly, meet up with Grohm in the Metalworks Craftsmen's Eatery where he will tell you the procedures and happenings in Palborough Mines. Before heading out, you might want to buy some more "pickaxes" from in the item shop (H-7) in Bastok Mines. In additon, buy a map of Palborough Mines in Bastok Markets.
Head off to Palborough Mines (North Gustaburg, K-3). After entering, go to I-8 and use the elevator to get to the 2nd floor. Now head to K-9 on the map. you'll find a spot where you can do some digging. Trade the "pickaxe" to that spot. You may fail a few times, so keep trying until you get an item. NOTE: this is the same spot for the "Rock Racketeer" quest.
After getting the item, go to the 2nd level to the middle of the map (I-6) by going around the right side of the map. You'll see a machine with a lid and a lever. Trade the item you got to the lid, and then pull the lever.
Continue the path to the left side of the map, around and back to the area under the machine. You'll see a lever there too. Pull it and receive an item. Go back to the embassy and trade that item to the Ambassador.
Windhurst - The Dragon Once in beautful Windhurst, visit the Consulate of San D'oria (F-10) in Windurst Woods. Have a chat with the Ambassador. Apparently, your government is suspicious of the relationship between the Taru Tarus and the Yagos - why aren't they fighting?
You are instructed to go to Heavens Tower (H-6) in Windurst Walls. In the tower head north to talk to Kupipi to recieve a Key to use in Giddeus. Then speak with Rakano-Marukano. You learn to your astonishment that you are to lead a punitive assault on the Giddeus for "alleged" insults to the Minister of the Manustery. Grab a FULL party for the next part (there is a LEVEL cap of 25 for the Dragon so if you are de-lvl'ing bring some lvl 25 and below equipment). You might want to buy a map of Giddeus also.
Head out to West Sarutabaruta then head to north-west for Giddeus (F-8). This will be your first real boss battle and unlock the Burning Circle at G-12. Good Luck!
The Windurst Dragon tends to cast Curse, while the Bastok Dragon tends to cast Petrify. In my own opinion, the Bastok Dragon is the tougher between the two, so its better to choose the my route. After beating the dragon go back to the Consulate of San D'oria. Talk to the Ambassador to recieve a letter.
Finally head back to your hometown and speak with Halver to receive your rank 3 and 3000 gil!
Title: Infiltrate Davoi - MISSION 7Location: Any Gate Guard Difficulty: Full Party Rank needed: 3.25 Suggested Level: 25+ Reward: Rank Points
Solution: After talking to the gate guard, head to Davoi (just like you did in mission 5). Talk to the same soldier behind the tree at the entrance. This time he will explain that he has even more information on the beastmen but they ripped out the pages. Unlike the during mission 5, you will have to fight your way through the Orcs. Make sure you level is appropriate and with a full party with you.
You'll need to go to 3 places in Davoi to retrieve reports hidden in trees. There are three reports "!". There are located at the following points: L8, K7, J7.
After getting the 3 pages altogether, go back to the entrance, talk to the soldier once again, and return to the gate guard. The pages will be forwarded at once to the royal court for dissemination.
Title: The Crystal Spring - MISSION 8Location: Any Gate Guard Difficulty: Can Solo (need at least level 5 fishing skill) Rank needed: 3.5 Suggested Level: N/A Reward: Rank Points
Solution: Once talking to the guard you learn that most of the report you just gave has been classified by someone high up in the royal court.
Indeed, only parts of it has filtered down the gate guards. As San D'oria's most trusted adventurer, you are told of the existence of strange new stone in Davoi. You are sent to go retrieve evidence the Beastmen can use such substances. Luckily, Davoi has a waterway that bubbles up in Jugner Forest (K6-K7) that leads directly from this "stone".
This may be a difficult mission to clear for players who have low fishing skill. If you need to level up your skill, start by fishing in town(s). You need a rare mid-sized fish called a "Crystal Bass".
Most people who want to make money sell is fish in the AH. Be warned the price may be severely high.
Once done this mission you will be leaving your home town to travel to the nexus of cities: Jeuno.
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