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[ 9 posts ] |
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 America's Army : FPS / MMORPG / RTS Discussion
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Posted: September 11th, 2006, 6:17 pm
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mistuhpoop
mistuhpoop's Reps:
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Does anyone else play this game?
I quit along time ago, but I might go back to playing it.
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Posted: September 14th, 2006, 4:23 pm
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samuraispnky
Total Posts: 684
Joined: April 28th, 2006, 7:37 pm
samuraispnky's Reps: 3
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I play it every now and again, there is a new version that came out today America's Army: Special Forces (Overmatch) 2.7
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Posted: September 17th, 2006, 6:31 am
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samuraispnky
Total Posts: 684
Joined: April 28th, 2006, 7:37 pm
samuraispnky's Reps: 3
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here's some info on the new things in 2.7
Missions featuring cooperative gameplay against Artificial Intelligence in which players experience the overmatch capabilities that the U.S. Army brings to the battlefield to engage and defeat much larger hostile forces.
A "record brief" for each player, replicating the records maintained for each Soldier in the Army. Annotations in this "record brief" document players' successful completion of in-game training from medic to Special Forces and summarize their game play history and performance.
The opportunity to train and employ new weapons systems including the Javelin Missile and the CROWS.
New vehicles, controlled by players and Opposing Forces (Enemy AI), which enhance the mobility, survivability, and firepower of combat teams.
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Posted: September 17th, 2006, 6:58 am
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mistuhpoop
mistuhpoop's Reps:
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I hate how the enemy's vehicle never runs out of ammo.
I was in SF Snakeplain, and I got cornered by the APC. I was there for 13 minutes until the round ended =[
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Posted: September 19th, 2006, 8:02 pm
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kourath
Total Posts: 1979
Location: Pangea
Joined: February 8th, 2006, 8:04 pm
kourath's Reps: 23
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I used to play this game, but it was a combonation of me sucking @$$, everyone being a duesch, and needing space on my hard drive that made me quit.
_________________
EX-TU member. For my own reasons, I will no longer play a role as an active member. Goodbye.
RIP kourath. 5/21/08
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Posted: September 21st, 2006, 4:09 pm
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samuraispnky
Total Posts: 684
Joined: April 28th, 2006, 7:37 pm
samuraispnky's Reps: 3
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if you're the last one on the map and your out of ammo you can just cook a nade in your hand and wait for the bang, if you don't want to make your dead teammates wait for the time to run out 
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Posted: October 1st, 2006, 11:25 am
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Posted: January 17th, 2007, 11:30 am
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lygerzero
lygerzero's Reps:
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is this kinda like socom? cause if it is, i'll be on it like white on rice on a paper plate in a snowstorm
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Posted: January 17th, 2007, 4:54 pm
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samuraispnky
Total Posts: 684
Joined: April 28th, 2006, 7:37 pm
samuraispnky's Reps: 3
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A new version of AA came out this December, here's what is new
America's Army: Special Forces 2.8 Coalition
AA Mission Editor
Modify existing levels and/or create new levels using any of the existing art, sound, particle effects and gameplay assets created by the Dev Team.
Mission Depot
Only maps submitted to Mission Depot http://www.aamissiondepot.com will be reviewed and certified for approval to become official America's Army honor maps.
Map Tutorials
These explain the basic UnrealEd Tools and define the America's Army mission creation process.
Bug fixes
Lots of bugs are fixed
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