|
|
|
Page 1 of 1 |
[ 3 posts ] |
|
 Hold off on wearable item farming for a while. : FPS / MMORPG / RTS Discussion
|
|
Posted: December 1st, 2007, 4:03 pm
|
|
|
|
terl42
Total Posts: 56
Joined: August 31st, 2005, 8:02 am
terl42's Reps: 1
|
With one of the next 2 patches, were getting reduced feed costs on new drops. I've moved form identifyig items to simply breaking them down for componets in preperation for the upcomeing feed reduction as finding great gear that you need to spend attribute points on to wear will most likely be a waste.
get money and resources while you wait for the feed reduction, then hit the shops/item creation places to get better gear.
|
|
|
|
|
Posted: December 1st, 2007, 11:34 pm
|
|
|
|
farts_mcgee
Total Posts: 495
Joined: August 4th, 2005, 12:47 am
farts_mcgee's Reps: 8
|
Aye.
I wonder how much of an impact the changes will make on gear..
_________________
I have returned.
|
|
|
|
|
Posted: December 2nd, 2007, 7:42 am
|
|
|
|
zeromgs
Total Posts: 5
Joined: November 18th, 2007, 9:11 am
zeromgs's Reps: 0
|
Also, it's not retroactive (your current items feed stats will not be reduced) HOWEVER I heard that if you nanoforge your items after the stat feed reduction patch it will lower the requirements (word is 20% is the new stat reduction) So lets say you have RifleA, stat requirements:
100 accu, 20 sta, 20 str (just an example), if you nanoforge after patch it will be something like: 82 accu, 16 sta, 16str. So in conclusion, don't nanoforge any items you currently have that you will be keeping on your character for a while, at least until the patch comes out. Happy hunting!
|
|
|
|
|
Who is online |
|
Users browsing this forum: No registered users and 102 guests |
|
|
|