|
|
|
Page 1 of 1 |
[ 6 posts ] |
|
 Macro Guide : FPS / MMORPG / RTS Discussion
|
|
Posted: June 12th, 2006, 12:12 pm
|
|
|
|
kevin129
kevin129's Reps:
|
/macro MacroName /commands
The macro command will create a macro button on the hotbar labeled with the MacroName. If you click on that newly created macro hotbar button it will execute the commands that you typed in after the MacroName.
Example:
/macro Greeting /wave Howdy, mate!
This macro called "Greeting" will execute the emote /wave and will type in "Howdy, mate!" in the currently open chat window. You don't have to put chat text into double quotes. Just write your text into the macro with a space between other commands or emotes.
Now a little list of useful commands for macro "coding". Btw, you can get an extensive list of commands into your system window with the /commands command. Wink
(1) /invoke AbilityName
The /invoke command will activate the given ability as long it is actually loaded.
Example:
/invoke Stun1
As you see you'll have to remember some naming conventions for AbilityName. NoSpaceBetweenWords. Upgrade Attacks becomes UpgradeAttacks. If an ability has a version number like Logic Cannon 1.0 it will just become LogicCannon1. Scrap the .0 part. Remember that some abilities have version numbers though you may never have noticed them. Eg Gaussian Blur is GaussianBlur1.
(Important note: The /invoke command is case-sensitive, so make sure to capitalize the ability names properly. E.g. "/invoke EvadeCombat" is correct, while "/invoke evadecombat" or "/invoke EVADECOMBAT" are wrong.)
(2) /use HotbarSlotNumber, HotbarPageNumber or /use <number> <barnumber>
The /use command will activate the ability/item/weapon/apparel/macro that has been placed in that specific hotbar slot and page. Remember to type a space after the comma.
Example:
/use 1, 5
Will use the ability/item/weapon/apparel/macro placed on slot 1 and page 5 of your hotbar.
(3) /savelo LoadOutTemplateName
This extremly handy command will save your current ability loadout under the name you specified. Though to properly use it you'll need another command.
/loadlo LoadOutTemplateName
This command will load the ability loadout that you have previously saved under LoadOutTemplateName. That means every ability will be like when you typed in /savelo LoadOutTemplateName.
Example:
Load all your Coder abilities. Then type in:
/savelo Coder
Change your loadout to whatever you want, or even unload all your abs. Then type in:
/loadlo Coder
Whozaaa! Now all your Coder abilities you had previously loaded while typing /savelo Coder have been loaded again into your memory. Schweet, huh? (Kudos to Marie for the discovery. Smile)
(4) Now we just need a command to control the flow of the macro. Whoozaa! What's that? Isn't that a lovely /pause command over there?
Example:
/macro Taco /eatataco; /pause 50; /eatsomemoretacos
This macro will pause for 5 seconds until it proceeds with the /eatsomemoretacos command. /Pause 10 means it will pause for 1 second. /Pause 30 will stop for 3 seconds.
As you have seen in the above example I've used semicolons to execute more than one command. The semicolon is your best friend. Wink
So, let's get to the meaty stuff now. I'll show you some examples of creative macro usage:
(1) Hacker Evade Combat Buff Macro:
/macro Evade /target Revolt; /invoke EvadeCombat; /pause 25; /invoke GaussianBlur1; /pause 20; /StandOff; /pause 20; /invoke UpgradeAttacks
This macro will automaticall activate all the specified hacker buff abilities once you press the macro button. Though you have to stand still for it. With this macro you won't have that much hassle with your buff abs as a hacker. I typed in /target Revolt because you have to target yourself if you want to use Gaussian Blur. As you can see I had to tweak the /pause timers so the abilities don't disrupt themselves while activating.
If you want to Update your hacker buff abs then type in the following to get the following macro button on your hotbar:
/macro Update /target Revolt; /invoke GaussianBlur1; /pause 20; /StandOff; /pause 20; /invoke UpgradeAttacks
(2) Abitity loadout changing macro buttons (for ease of use)
Load all your coder abs. Type in: /savelo Coder
Then load all your hacker abs. Type in: /savelo Hacker
Atleast load all your martial artist abs. Type in: /savelo MA
Then open page 10 of your hotbar (or whatever page you like) and type in the following:
/macro Coder /loadlo Coder
/macro Hacker /loadlo Hacker
/macro MA /loadlo MA
Now you will have three macro buttons on your hotbar that can switch all your ability loadouts as you wish. Quit handy, huh? Especially for Coders. WinkBut you have to be at a hardline of course to switch your loadouts.
(3) Disco lightning clothing (don't ask... Wink)
Aquire two or three sets of clothing that are basically the same, only different in their colors. Perhaps choose some good contrasts like black/white or pink and turquoise (O_.). Open a free hotbar page and put your two sets of clothes on it.
You will need two free slots somewhere on your hotbar.
Now type in the following with the right page and slots of course: Wink
/macro WhoIsDaDanceCommander? /use 1, 5; /pause 1; /use 2, 5; /pause 1; /use 3, 5; /pause 1; /use 4, 5; /use 10, 5
(That last /use uses slot 10 of page five. It has to be free at the moment.)
And now type in the following: Twisted Evil
/macro ImDaDanceCommander! /use 9, 5
Now you just have to move the macro "WhoIsDaDanceCommander?" to slot 9 on page 5 and the macro "ImDaDanceCommander!" to slot 10 on page 5. Now what does this nonsense do? Basically it will cycle through your two (or more if you want Wink) sets of different colored clothes and will create something like a living disco lightning equipment. Nice to have for parties. Wink
If you want to stop that endless cycle just move one of your DanceCommander macros to another slot on the hotbar and it will stop automatically.
(Please excuse all of my typos =))
other palyer made macros hav fun
/who /addwaypoint
/macro Dice /rolldice ; pause 20; /random 6
also u can use this for moods like /macro name /mood regal ; /mood sexy ; /use 1 1
you will have to have a hot bar empty and then move it to hot bar 1 spacebar 1 to stop u can do /cancel or move it to another part of your hot bar like 10 or 9
sniper macro. Try this: /macro Name /invoke Concealment; /pause 23; /invoke LineUpTheShot; /pause 23; /invoke SniperShot; /pause 23; /invoke CripplingShot;. Target an enemy, click on the hotbar, deal massive damage.
another thing that is semi-related but most of you will probably find useful. if you type / and then press the tab key, you can cycle through all the backslash commands. and if you, for example, type /ku, it will complete it with kungfudefense1 (or whatever it is, i cant remember off the top of my head). it makes it much faster to run any commands that you dont have macro-ed or for using emotes off the top of your head.
/for + tab = /formalcurtsey
Anyone that is having a problem with /invoke LogicBarrage# it is cause it is really /LogicBlast#
Logic Barrage 1.0 = /invoke LogicBlast1
Logic Blast 1.0 = /invoke LogicBlast2
Logic Barrage 2.0 = /invoke LogicBlast3
Logic Blast 2.0 = /invoke LogicBlast4
etc.
have not found a / command that will iniate the rollout funstion. most people just hit [tab] as soon as you interlock them. but /fire will fire at an enemy only once, you must put it on a timer and loop the command ( a combat turn in mxo is 2.5 secs )
/fire; /pause 25; /fire; /pause 35;
savelo unload, then whenever u are near a HL if u use /loadlo unload, it should unload all yr abilities
Last edited by Guest on June 12th, 2006, 3:50 pm, edited 1 time in total.
|
|
|
|
|
Posted: June 12th, 2006, 12:51 pm
|
|
|
|
Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
|
Can premium members say yay or nay to this being moved to a confirmed section.
|
|
|
|
|
Posted: August 2nd, 2006, 7:49 pm
|
|
|
|
dnl_lln
dnl_lln's Reps:
|
This is really common knowledge, and if I'm not mistaken, I've seen this posted on the boards before. I'm going to have to say nay.
|
|
|
|
|
Posted: August 3rd, 2006, 10:24 am
|
|
|
|
Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
|
0 yays 3 to move to confirmed
1 nay 2 more to lock this topic.
|
|
|
|
|
Posted: August 3rd, 2006, 5:24 pm
|
|
|
|
markrawlings
markrawlings's Reps:
|
That just wasnt copied off the matrix online forums...
NAY =)
|
|
|
|
|
Posted: August 3rd, 2006, 5:33 pm
|
|
|
|
Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
|
|
|
|
|
Who is online |
|
Users browsing this forum: No registered users and 70 guests |
|
|
|