taultunleashed logo[Tips] NavyField : FPS / MMORPG / RTS Discussion
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[Tips] NavyField : FPS / MMORPG / RTS Discussion

Posted: May 11th, 2006, 8:09 am
 
police01040
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General Tips:

AA fire seems to work good at 35 degrees elevation as an average. Set to this
elevation and blast away at planes for extra credit. With AA fire, shoot at the
shadow of the plane on the water, not the plane itself.

Stay with the same guns for awhile, this is the only way to learn the elevations
needed for close in attacks which can be tricky for the new player.

Cannot see where the shells land? Your BO affects this. As he goes up in level, the
range you can see will improve.

Not doing much damage at long range against larger targets? Its probably due to
deck armor. BB/CA/CL2's are afraid of dive bombers and tend to armor their decks
accordingly. Lower your elevation for a more direct attack against the belt armor
instead.

Not doing much damage against a targets belt armor? Raise your elevation and hit
his deck armor with lobbed shells. Heck, he cannot be armored everywhere, can he?
(Exception to this rule, BB3's and 4's).

Just not getting through the armor? Use AP shells. Still not getting through? Your
guns are too small, pick another target.


Last edited by Guest on May 18th, 2006, 5:17 am, edited 2 times in total.

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Posted: May 11th, 2006, 8:13 am
 
police01040
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All Nations Ship Tips:

Japan
+ Torpedoes are their specialty
+ Large CV variety
+ Good Gunners
- Very weak armor

Germany
+ Great AA guns
+ Best Gunners
+ Long gun range
- Low gun range

United Kingdom
+ Best armor
+ Best per shell damage
- Expensive armor
- Low gun range

United States
+ Great CVs
+ Well balanced
+ Best AA Units


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Posted: May 11th, 2006, 8:15 am
 
police01040
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Useful Terms:

FF: Frigate class ship

DD: Destroyer class ship

CL: Light Cruiser

CA: Heavy Cruiser

CV: Aircraft Carrier

BB: Battle Ship

TDA: Turret Drive Assist. In game, you can activate or de-activate TDA by pressing CTRL. TDA speeds up aiming.

Torp Whore: Common game slang for players who only outfit their ships with torpedoes, or who primarily use ،°gun and run،± torpedo tactics.

Credit: Used as a game currency with which to purchase ship upgrades, weapons, etc.

XP: Game experience points. Gaining XP helps level up ship crew.
AA Guns: Anti-Aircraft guns and artillery protect ships from encounters with all types of enemy aircraft.

BO: Bridge Operator. Once you reach level 12 this is the crew member who commands your ship. New ships are available according to your BO،¯s level.

Radioman: Once at level 6 you can choose to have a Radioman. There is an orange spinning circle that designates his position. Once equipped, he will allow many in-game chat options, as well as ability to form and join clans.

Ship DP: A ship،¯s displacement is the amount of weight of the ship in water. You can not overload a ship.

DP Gun: Dual Purpose, able to equip with different ammo, but also quicker at reloading than non DP version of the same caliber.


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Posted: May 11th, 2006, 11:22 pm
 
police01040
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Armor Tips:

If you still have space on your ship (a bar showing displacement is located in the upper left data window), you can choose to equip armor by clicking on the ،°Upgrade Armor،± icon (bottom left directly under ship،¯s bow). Armor adds weight, which slows down a ship, and may not be necessary for the first beginner،¯s battles.

Armor Types

Deck Armor: will help defend your ship against High-Angle fire. High-Angle fire is used when you are engaged in a long-range battle. If you don،¯t have this type of armor and want to engage in long-range battles, then it،¯s a good idea to upgrade. If your armor is not equipped, the word ،®None،¯ will be displayed. It is important that you upgrade your armor by clicking on the word ،°Armor.،± After you select armor, you can select how much and what type of armor you want. It،¯s important to note that the upper deck will increase in thickness by 0.1 inch with each upgrade.

Belt Armor: helps to defend against direct-shots that are fired from nearby. If you find yourself engaged in a lot of close-range battles, then this is a valuable upgrade. You can upgrade your belt armor the same way you did for the upper deck armor.

Bulge Armor: is used for defending against torpedoes. Bulge armor upgrades the armor on the hull of the ship. Strengthening the hull is important because the majority of the fuel supply and the engine are located on the inside of the hull. As you would expect, upgrading the hull will make your ship heavier and consequently slower. Each upgrade will increase your ship،¯s overall weight by 1 ton. Upgrade the Bulge Armor the same way you upgraded the upper deck armor.

Bulk Head: upgrade allows you to increase the overall strength of your ship by reinforcing its internal structure. By upgrading your bulk head the ،°Structural Defense،± gets stronger. When the structural defense gets stronger, the ability of your ship to withstand enemy attacks will improve. This upgrade will also allow your engine to run more smoothly and efficiently. Upgrading your Bulk Head will increase the overall weight of your ship by 1 ton.


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