Gamespy PC now has up their review of Tabula Rasa. Here is an excerpt:
Other MMOs could learn a few things from Tabula Rasa's class structure. All players begin as undifferentiated "Recruits" with a few basic skills. As they level, players make choices about the types of gameplay they enjoy and move into more specialized classes. At level five they can become combat-oriented "Soldiers" or move toward the "Specialist" support classes. At level 15 these classes are further defined, eventually culminating in a fourth tier of specialized classes that slot pretty cleanly into classic MMO archetypes like "tank," "healer" or "ranged DPS." Not only do the game's classes offer plenty of variety for different kinds of players, it makes leveling up a continual adventure as the battle situations players find themselves in start requiring more sophisticated responses. The well-designed instances are built around this by offering timed objectives or widely spaced targets that force players into fire teams and put a premium on cooperation.
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http://pc.gamespy.com/pc/tabula-rasa/834278p2.html