http://www.playtr.com/news/archives/2007/01/screenshot_of_t.html
01 / 31 / 2007
We have added a new feature to the site, a screenshot of the week where we will have a new screenshot for you each week, along with some commentary on the shot and its game elements.
In our inaugural week, we give you a screenshot showing off some of the UI elements and HUD currently in the game.
Starting at the bottom right corner, you can see the mini-map. It shows the name of your area location, has several zoom levels, blue dots indicate friendlies and red dots indicate foes. The orange shine at the southern edge of the map indicates that a mission objective lies in that direction.
The bottom middle of the screen contains your currently selected weapon and ability. The number below is the amount of ammo in your weapon and your total ammo of that type. The XP bar lies under them and runs the length of the screen.
To the bottom left are your shield/health/power/adrenaline meters. Also included are your current level and full name.
Upper left shows the chat window. As you can see, the window itself goes transparent when you are not actively engaging it.
Upper right is your mission tracker that lists all missions you have currently marked for tracking on your map/tracker. You can add/remove missions from the tracker in your mission log.
In the center you have your reticle. The solid white ring in the middle decreases as you fire, indicating how many rounds are left in your clip.
These are the basic elements of the UI as they are now. They are subject to change and I have only covered the basics here. Future screenshots of the week may discuss the UI elements in more detail. Happy Wednesday!
http://www.playtr.com/media/screenoftheweek.html