taultunleashed logoBLM solo guide 14-26 [FFXI] : General Discussion
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BLM solo guide 14-26 [FFXI] : General Discussion

Posted: July 4th, 2007, 3:55 am
 
supersh
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I know I posted this in the submissions area but I don't think it matters. Correct me if I'm wrong.

I have copied and pasted this from the other part of this website from by post in the submissions area, the guide is written by me and was not stolen from any other site.

=========GUIDE==========

Alright, So I recently started leveling BLM and I wanted to know if there was a way I could totally avoid setting another foot in Valkurm Dunes or Qufim Island. So I searched and searched through forums all over the net to try and find a guide. Not so lucky. :(
So I managed to use my knowledge to put together my own little guide. It worked extremely easily and I was able to get from Lv.14BLM to Lv.22 in about a day. I'm probably going to get hella flamed for this and whatnot but I dont care. If I get a Premium, sweets, if not, damn, I'll try and find another way. Anyways, heres my little guide I put together.

Level Range: 14-16/17
Location: King Ranperres Tomb
Targets: Rock Eaters
Description: What your going to do, is go all the way to the back of the Tomb where all the worms spawn in a fairly nice area back towards the Goblin Gruel spawn. The worms here should Con from T-IT. What you do is load up the windower tool named: 'Distance' which can be found on Azrails Windower Site. The Furthest range for spell casting on most spells is about '21.4'. What you do, is cast your strongest nuke and as soon as the spell is to the point where it'll cast and you can run, RUN! To about distance 27.5 where it is impossible for the worm to hit you with any spell. The only downside is, if hes already started casting when your at 21.4 range, theres still a chance that it MIGHT hit you. Definately wont kill you though at full life. Do this until your about 16-17. Each kill will range from 120-240+ without an empress ring or Anniversary ring.

Level Range: 16/17-19
Location: Maze of Shakhrami
Targets: Maze Maker
Description: Now your in Maze of Shakhrami pissed that you still have to kill worms to get your solo exp. BUT HEY, its better then dying in Valkurm dunes right? :) Anyways, you get here and the first room you arrive to is the room you want to be in. Full of Worms, Goblins, and Bats. The worms here should con T but you might happen to stumble across a few VT. Your going to need to follow the description that I used for the King Ranperres Tomb so I'm going to place it here again: "The Furthest range for spell casting on most spells is about '21.4'. What you do, is cast your strongest nuke and as soon as the spell is to the point where it'll cast and you can run, RUN! To about distance 27.5 where it is impossible for the worm to hit you with any spell. The only downside is, if hes already started casting when your at 21.4 range, theres still a chance that it MIGHT hit you. Definately wont kill you though at full life." Aggro might happen but it didn't with me, but if it does, you can use bind and it should make the monster that aggro'd bound. You are pretty close to the zone and can usually make it to zone without a scratch. Do this until your Level 19. Each kill will range from 120-240+ without an empress ring or Anniversary ring.

Level Range: 19-22
Location: Qufim Island
Targets: Giga's Leech
Description: Alright, so yes, you are in Qufim Island *sigh* but your doing it solo this time! What your going to do is locate a few Giant Trappers which I found at ( I-8 ). I found up to 3 of them roaming at the same time which can be extremely helpful for EXP with less downtime. Once you find the Trappers, heal your MP, use your food, whatever the heck you need to do. He might not have a leech out, but he will soon. As soon as you see him summon the leech, wait for him to have his back to it. If your careful you can pull it from his sides but thats only if your careful. What you do, is cast your strongest spell at about distance '17'. I found this to be the best distance because if you stand at 21.4, sometimes it isn't as accurate or as strong. But its really your choice. Launch your first nuke, and it should do some fairly good damage, about 1/4-2/4 of this life. After that, right before hits you, shoot off a bind and run away to a safe distance but to the point where you can still shoot of your spells. You should be able to finish him off with fairly good INT gear. After that, keep your eye on the trapper, and rest. I found that he summons a new leech every 55-60 seconds. That's enough time to chain up to chain #5. And if you rest between each kill, you should almost always have enough MP for everytime he summons a new leech. CAUTION: Keep your eye on the Vana'Diel game clock to make sure your aren't out unaware of Undead that spawn at this time. There are bunches of Wight's that spawn in this area! Do this until you are Lv.22. After Level 22, you can still do this with leeches, except they con from DC-T. Mostly DC though. The experience should be from 120-280 a kill. You should be able to get up to Chain#4 easily before the chain breaks. Rarely will you get a Chain#5. I reccomend using these spells: Bind, Thunder, Blizzard, and Fire. These are the only spells I ever used while exping off of these.

Level Range: 22/23-26
Location: Ranguemont Pass
Targets: Goblin's Bats
Description: CAUTION: "Unless you are going to have a PL with you, or an escort, Silent Oils and Prism Powders to reach the suggested area." Once you are in Ranguemont Pass take your fight right and follow the path into the room where the two NPC's are blocking a big red door. Talk to the NPC on the stand and ask him to open the door. After the door is open, go to the corner to the right and use your Oils and Powders. From there, go until you come to a section where you must go left or right...go RIGHT. From here you will soon reach a room with Seeker Bats and Ooze, keep going. You will then come to another section where you must choose to go left or right. Go LEFT! Follow that path all the way until you find a room with two goblins. A Goblin Pathfinder spawns in that room and it is possible that he might NOT be popped. Assuming he is, use your foods, buffs, all that good stuff as said earlier. Wait until the Goblin Pathfinder is facing AWAY from the bat, and shoot off your strongest nuke. I found Blizzard works extremely well. Once you shoot off your strongest nuke, shoot of your bind and run back a bit. Once the bat is surely bound, blow him up with your strongest spells. BEWARE that there is a chance that there could be a Seeker Bat behind you. They DO NOT aggro but will link! Continue to use this technique and you can get experience ranging from 140-240, once again, without any EXP boosts. The goblin will summon his bat every 60 seconds. You SHOULD be able to chain this as with the Leeches.

I hope you find this guide EXTREMELY helpful because I know I did. If I'm lucky I might even get a Premium out of this. I will continue to post guides as I gain levels so have patience, because I am writing this guide as I find out this information and test them out to verify them. Pictures can be taken upon request. Thanks for reading my guide and have a grrrreat summer!

============Fin===========


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