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7 key quest : KO Discussion

Posted: October 29th, 2005, 10:33 pm
 
tault_mechanism
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any1 karus side know where key #2 is? i looked at guides that said, raon house, tyon farm, trolls, lamias, visited all 4 locations on 2 servers (cypher) they are missin =_=


Posted: October 29th, 2005, 11:54 pm
 
fredd75
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sometimes lists are not full,

for that reason, if u don't find the key on the #1 server, it is wise to switch to #2 server ,and it might be on one of the places on the list.

So try the list locations, and if its not there ,try to switch server.

I personally go to each place, and check on both servers.

Good luck.


Posted: October 30th, 2005, 3:49 am
 
tault_mechanism
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i did tho =[ is it bugged?


Posted: October 30th, 2005, 11:09 pm
 
lobtron
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i think it may be bugged... ive been looking for the "recon of the key" for like 2 weeks :(


Posted: November 27th, 2005, 6:32 pm
 
sarelern
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what site listgs all the quests? lol im noob and i need to know.... please TY


Posted: November 28th, 2005, 4:38 am
 
uberllama
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errrr Beg4mercy clan use to have it www.b4m.moo if its still up
Also the Costa Website has another guide ,but i forgot there url.


Posted: November 29th, 2005, 9:05 pm
 
tfcnbio
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(No Clue to where I got this from)
(For the moment there are only the positions El Morad)

- > the Beginning.

The search démare with piana (Breth for the orcs) near the captain
Falkwine (Fargo for the orc). Then the 7 guards should be found
keys, distributed on all the chart. But as they move
regularly, it is necessary to excavate to find them.

But you reassure, they are not anywhere: they are always
close to a house or a tower. Some are even very easily
findable. But before listing them, some easy ways.

- > enigmas.

The guard who has the key that you need, will pose a enigma to you on
the KnightOnline universe. If you do not find good the answer,
you lose the key which you have, and you must start again the search
to zero. The answers are in the history on the official site (finally
that of my). If you do not have courage to read it (domage, that
a little play of role and environment in the history puts) here them
answers:

1. Cyphers Power = Power to make things dissapear
2. Patos = God of Transformation
3. Content of Box = Cyphers Head
4. Its of El Morad' S Emperor = Zignon
5. Did Logos create Humans? = No
6. Who was born first? = Logos
7. Which Mountain did they cross-country race? = Iskanz Mountain

- > To make the search in team.

To finish, the guard asks you to confirm. If you it
make, it is imédiatement téléporté on one of its other points
of fastener. But you can move away from him without validating,
fenètre will be closed of it even when you are far from him. You
will have the key, and it will not have moved. The intéret? And well you can
to make this search equips some to divide you research. And one
time found, the guard is used for everyone. I remind to you that
you have up to level 65 to make this search, therefore you can
to wait until other players have the level to make team. One
rogue which swifte and a magus who téléporte are in this case very
useful!

- > Where to find them?

Good, it is there that that becomes complicated! But, like already known as, they
always find close to a building where of a tower. Moreover, post
the chart: the guards seem a light blue point locatable
of rather far.

Here thus positions of the Guards:


* Key 1 - > "Sentinel of the Key".
- Turn in the north of the Castle: 1310-520
- Turn in the south of Asga: 1670-1000
- Turn in the east of Eslant Gate: 960-345
- Eslant Gate: 675-190
Karus:
* Recall of the enigma: Cyphers Power = Power to make things dissapear



* Key 2 - > "Watcher of the Key".
- In the north of the Doda Camp (hidden in trees): 950-1355
- Turn in the south of Asga: 1630-1035
- Close to the western exit of the Doda Camp: 780-670
- Gate of teleportation of Kalluga: 1130-1820
Karus:
* Recall of the enigma: Patos = God of Transformation


* Key 3 - > "Protector of the Key"
- southern Exit of the Doda Camp: 1115-865
- In the south of Asga, close to the pot of the smilodon: 1770-1160
- Turn in the north of Raiba: 340-1675
- Close to the entry of the cemetery: 1100-880
Karus:
* Recall of the enigma: Content of Box = Cyphers Head


* Key 4 - > "To arrange of the Key"
- Deru Spot in the east of Raiba: 600-1230
- Close to the farmer on the road Castle-Asga: 1665-895
- A the exit of the Castle: 1600-535
- Turn in the east of Eslant Gate: 950-380
Karus:
* Recall of the enigma: Its of El Morad' S Emperor = Zignon


* Key 5 - > "Patroller of the Key"
House with the scorpion in the north of the Castle: 1230-550
In Raiba: 305-1260
With the entry of the spot Harpy (southern Raiba): 560-825
Turn in the south of Asga: 1605-990
Karus:
* Recall of the enigma: Did Logos create Humans? = No

* Key 6 - > "Recon of the Key"
- Gate of teleportation of Kalluga: 1100-1800
- In Asga: 1610-1330
- Entry of the spot Hell Hounds close to Goblin (northern of Asga): 1735-1535
- 4th position always to be discovered!
Karus:
* Recall of the enigma: Who was born first? = Logos


* Key 7 - > "Keeper of the Key"
- Gate of the Castle: 1600-410
- Turn in the north of Raiba: 320-1635
- Close to the western exit of the Doda camp: 650-650
- Pret of the pot of Ape (Is Castle): 1895-710
Karus:
* Recall of the enigma: Which Mountain did they cross-country race? = Iskanz Mountain

Veiled, I will come complèter the article progressively with my
future discoveries.


- > to conclude

The goal of this search is to make you discover the world. Then
profit to see places which you never visited. Even
if it is out of your road, go up on the somets to see them
landscapes, made a pause here where to look at the sun there or
the moon to rise and lie down, find the trees in flower, or with
opposite the zones or the vegetation died... There is
splendid landscapes, profit! A way of making the search
consist in making pauses between repetitive partys to go
to just seek a key, time to change the ideas.


Posted: December 28th, 2005, 12:39 pm
 
imurmaster
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i think u can only found key 2 when there a server reset or a war cause when som1 do the quest the holder spwan outisde of the map


Posted: December 31st, 2005, 1:33 pm
 
seprec
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Im almost positive that theres a map of all the key locations on Knightsunited.com. I remember seeing one somewhere but maybey it was before knight empire and the maps have changed a bit since then. still, its worth 2 mins to check. i wont now cuz im on a slow comp thatl prolly freeze up...


Posted: January 21st, 2006, 8:55 am
 
hellishassasin
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hey i just started can any 1 tell me what creatures 2 kill at what lvl is i am a roege


Posted: January 25th, 2006, 11:04 am
 
seprec
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hellishassasin wrote:
hey i just started can any 1 tell me what creatures 2 kill at what lvl is i am a roege


ok first, this is really off topic.
second, u never said what level u were.
third, there isnt alot of choice in wat to kill so just use the seeking party command and kill with whoever invites u


Posted: January 28th, 2006, 1:31 pm
 
aarroonn444
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What do you get for the 7 keys quest?


Posted: January 31st, 2006, 10:12 am
 
buddhakan
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The 7 keys quest is bugged. All keys can be found except the #2 Key. I have been told that the #2 Key can be found right after a fresh server boot, but after that he doesn't respawn.

https://home.comcast.net/~kounderground/index.html


Posted: February 22nd, 2006, 3:05 pm
 
jayjay420
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They have everything needed about quest here..
http://www.vgamingonline.net/ko/guides_o_7.html


Posted: February 22nd, 2006, 3:09 pm
 
clifford
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Please dont bring dead topics back to life.


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