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Guide's For all classes (For premium) : KO Submissions

Posted: February 28th, 2006, 3:17 am
 
rolleman
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First off when u start as rogue u can choose Archer Or Assasin. (Archer,Bow / Assasin,Daggers)

Archer
Now let get started, If you go and choose for an archer u can use brutal powers with bow and arrows

- Armored archer.
Put all your stat points in Dex, Even you bonus points when u make a new char then stop putting it in dex when you reach lv 35.
Put some Stat points in hp till u get 82 For Full plate set, Or go till 90 For Chitin set
Now u go on with the dex, Just keep on adding dex points till u reach 255Dex (Max) When u got stats points left u can put them in hp tough to get more hp.
Goodie's: You got more Defense and Hp.
Not Goodie's: Your attacks are not really powerfull, And sometimes u will miss a shot.

- unarmored archer
Put all your statspoints (even your bonus points when u make a new char, Rogue in this case) till u reach 255 Dex
Add the rest of the stat points u get in hp
Goodie's: Brutal Damage, And never miss a shot
Not Goodie's: Less hp / Defense, You will die easy

Skillpoints....
Now for the skillpoints
For both of the chars this is the same
First put 15 Skillpoints in Archery (Trough shoot, And Multi shoot)
Then put 35 in Explore (Evade, Safety, Lupine Eyes)
Then go till 60 on Archery (For the high skilled attacks)
All the skill points u have left put in explore for scaled skin


Assassin
Now we got archer lets talk about Assasin
An unarmored assasin is something i wont make, Cause a assasin does not have distance attacks,
So de build for an assasin is the same as the armored archer build
Put all your stat points in Dex, Even you bonus points when u make a new char then stop putting it in dex when you reach lv 35.
Put some Stat points in hp till u get 82 For Full plate set, Or go till 90 For Chitin set
Now u go on with the dex, Just keep on adding dex points till u reach 255Dex (Max) When u got stats points left u can put them in hp tough to get more hp.

Skillpoints...
15 in assassin (For 200% damage skill)
Then 10 in explore ( evade, +200 def for 10 sec)
Then 35 assassin (If cant yet put all 35 in assasin, put some in explorer tot untill u reach 35 on assasin)
Then 30 explore (safety, +400 def for 10 seconden)
Then 45 assassin (stealth)
Then 35 explore (lupine eyes)
Then 55 assassin (Spike)
The Rest goes to explore

End of rogue guide
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Magician Guide

A mage has to do it with his long distance attacks
He shoot with the elements of nature.
Mage has weak defense and weaker attacks then other characters
But it has attacks that can inflict damage to more monsters at once
If you choosing to make an mage, i preffer to take a female one cause the beginstats points are better then a male one

Male – Initial Stats
60 STR
60 HP
50 MP
50 INT
70 DEX

Female – Initial Stats
50 STR
50 HP
50 MP
70 INT
70 DEX

A Mage needs to put the statspoints in INT and MP
A Mage can attack with Fire/Ice, Fire/lightning , Lightning/Ice
I preffer Fire/ice tough .... Fire does most damage, Ice does less damage but slow enemy's down so you get a chance to run away from it
Lightning mage, He can stunn his enemy so he cant move temperarly

There are 3 different Mages, But you are free to choose what u want

The Papermage
Well the name does it all
Its really weak on defense, But good at attacks
To build a good paper mage, Put all your statpoints in Magic power (MP) , Make sure u put your INT up to 74
To carry a woodstaff+8 and cheap +7/12 armor
If you got to 255 MP , Put the rest on hp for more hp, Or put the rest in INT for better armor
A paper mage always choose fire as primary skill and ice as secundary skill

The Cardboard mage
This mage has 124 INT and the rest on MP to carry beter armor then the papermage.

The Stuffed Mage
This Mage needs minimum 160 Statpoints on int to carry to the best armor and the best staff there is
Cause of this u have almost no statpoints on mp, so what will happen , your attack are weaker , but defense are better
I preffer you choose ice/lightning for this mage, Cause damage is not a option here it doesnt really matter on this mage
And because your chance of stunning or slowing down an enemy increases, cause your INT is high
So how higher the INT , How less damage, But the more chance to stunn,or slow down your enemy

END OF MAGICIAN GUIDE
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------Priest Guide

I dont really have a guide for this one but i have one myself
I preffer INT priest, you can carry best armor, so again your defence will grow to
Chitin shell is best armor for priest
If you reach lv 60/63 i will reskill to Battle priest
but for now on i will stay int priest (heal/buff)

The skills:
I choose mostly buffer skills
put all in buff if you cant add anymore put them in heal
but make sure you put the most in buff

Im sorry i dont got a big guide for this one
but i will make a guide one for you guys soon

END OF PRIEST GUIDE
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WARRIOR GUIDE

Well like people said
Warrior is on of the strongest char in the game
He has best defence, and so he is made to handle hits from enemy's / monsters
To build a warrior the good way , This is the way

STR: Put it till you reach 144
HP: put it in till 82 ..... (Now you can put on full plate set)
Now put all your points in str till you reach 160
and other point in hp till u reach 90
now you can carry chitin set wich has good defense, and besides i think it looks really good
now put the rest only in str to carry better weapons and do more damage

About the skills
Well there is nothing weird about that
U can choose what u want

I would choose,
Attack,Defense

Cause defense are passive skills and they put you defense up not much but step by step it goes up

END OF WARRIOR GUIDE
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Ok guys i hope this guide will help u all
If you have any qeustion just contact me
and if i can i will help u all..

Grtz
M


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Posted: February 28th, 2006, 9:07 am
 
aces_high
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sounds alot like the guides and knightsunited.com
with a few words changed around lol


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