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 Forum index » Ragnarok Online » RO Nerfed Info
» Trascenden 3rd class skills
The time now is Sat Nov 21, 2009 8:11 pm
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Author Trascenden 3rd class skills
skiler the lk
Script Kiddy

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Joined: 06 Apr 2006
Posts: 2
5 TUBucks

PostPosted: Fri Apr 07, 2006 5:51 pm    Post subject:  Trascenden 3rd class skills  

oK Guys i will post here the skills for the transcendent class:
I will like to remeber that all the trascendent class ave is skills and the 2 clas job skills here i will post only the 3rd class skills.

Lord Knight:Lord Knights are the most powerful knights. They possess formidable attack strength and can demolish an enemy's defense with a single stroke.

Aura Blade:
[Mastery] Level 5
[Requirement] Bash Level 5, Magnum Break Level 5,
Two-Handed Sword Mastery Level 5

Enchant an aura on a weapon to enhance its attacks with additional damage.
This additional damage is not affected by a target's defense.


Skill Level Additional Damage Duration (In Seconds) SP Consumption

1 --- 20 --- 40 --- 18

2 40 60 26

3 60 80 34

4 80 100 42

5 100 120 50


Parry--Parrying:
[Mastery] Level 10
[Requirement] Two-Handed Sword Mastery Level 10, Provoke Level 5
Knight's Two-handed Quicken Level 3

Grants the character a small chance to block an enemy's attack while using a Two-Handed Sword. If successful, the "Guard" effect will appear around the player and the player will not receive any damage from an attack. However, the player cannot attack the enemy while blocking damage.The skill use 50 sp in any level



Spear Dynamo:
[Mastery] Level 5
[Requirement] Increase HP Recovery Level 5,
Spear Mastery Level 5, Peco Peco Ride Level 1

Increases accuracy and attack strength by sacrificing the defense added by armor and stats. The Endure skill effect will be simultaneously cast on the player without consuming SP for that skill. However, during War of Emperium (guild war) times, the Endure effect will not be cast with this skill.

*This skill may be used with any type of weapon.


Relax:
[Mastery] Level 1
[Requirement] Provoke Level 5,
Increase HP Recovery Level 10, Endure Level 3

Temporarily triple HP regeneration rate while sitting.


Fenzy:
[Mastery] Level 1
[Requirement] Job Level 50, less than 100 remaining HP

When the Frenzy skill is activated, maximum HP is temporarily tripled and the player's HP is fully restored. Character will also experience various beneficial effects during Frenzy status.
The Relax skill requires 15 SP for each us


Clashing Spiral:
[Mastery] Level 5
[Requirement] Spear Mastery Level 10, Pierce Level 5, Spear Stab Level 5

Deliver 5 spiral-like attacks at an enemy. The enemy will be frozen for 1 second after the attack. The weight of the spear affects the amount of damage.

Traumatic Blow:
[Mastery] Level 5
[Requirement] Spear Mastery Level 9, Peco Peco Ride Level 1

Deliver a hard blow to an enemy and force the enemy to attack itself at the same time. Traumatic Blow has a chance to cause the Bleeding effect on monsters, except for Undead and Shadow monsters. Bleeding monsters will continuously receive an extra amount of damage for a specific duration.

Vital Strike:
[Mastery] Level 10
[Requirement] Spear Mastery Level 9, Peco Peco Ride Level 1, Cavalier Mastery Level 3, Lord Knight's Traumatic Blow Level 3

Requires a Spear weapon. Hits a vital point of a target to cause various abnormal effects.

Here are the Lord knight skills i will remember than the lord knight will have the same skills tahn the knight plud this one.

In next post i will put the Paladins--Crusaders skills.

Cya SKiler
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gatemanv4
Script Kiddy

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Joined: 11 Jun 2006
Posts: 3
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PostPosted: Sun Jun 11, 2006 6:58 pm    Post subject:    

High Priest

Click for original imageAssumptio (5)
Click for original image
Type: Support
Effect: Cuts damage done to the target in half for a while.
Requirements: Increased SP Recovery (3)

Click for original image Basilica (5)
Click for original image
Type: Support
Effect: Creates a protected area around you that blocks all attacks.
However, you cannot attack while within the area, either.
The skill will be cancelled if the caster moves.
Requires 1 Blue Gemstone, 1 Yellow Gemstone, 1 Red Gemstone and 1 Holy Water.
Requirements: Increased SP Recovery (1) and Gloria (2)

Click for original image Meditatio (10)
Type: Support
Effect: Increases Max SP and SP Recovery Rate.
Requirements: Increased SP Recovery (5), Aspersio (3), and Lex Divina (5)

Click for original image Mana Recharge (5)
Type: Support
Effect: Increases Max SP and SP Recovery Rate.
Requirements: Mace Mastery (10) and Demon Bane (10)

Last edited by gatemanv4 on Sun Jun 11, 2006 7:15 pm; edited 1 time in total
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gatemanv4
Script Kiddy

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Joined: 11 Jun 2006
Posts: 3
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PostPosted: Sun Jun 11, 2006 7:03 pm    Post subject:    

High Wizard

Click for original imageSoul Drain (10)
Click for original imageType: Passive
Effect: Recovers some SP when you kill an enemy.
Also increases your Max SP.
Requirements: Increased SP Recovery (5) and Soul Strike (7)

Click for original image Magic Crasher (1)
Click for original imageType: Active
Effect: A melee attack which calculates damage using your MATK instead of ATK.
However, it is decreased by the enemy's DEF, not MDEF.
Might miss depending on DEX.
Requirements: Increased SP Recovery (1)

Click for original image Amplify Magic Power (10)
Click for original image
Type: Support
Effect: Amplifies spell damage by boosting your MATK.
Requirements: None

Click for original image Napalm Vulcan (Ghost) (5)
Click for original image
Type: Active
Effect: Use kinetic powers to attack your enemy.
Requirements: Napalm Beat (5)

Click for original image Ganbantein (1)
Click for original image
Type: Support
Effect: Creates a small area that cancels out area skills inside it.
Requires a Blue Gemstone and a Yellow Gemstone.
Requirements: Ice Wall (1) and Sense (1)

Click for original image Gravitation Field (5)
Click for original image
Type: Support
Effect: Creates a gravitational field centered on the targetted cell,
slowing down the attacks of those inside of it.
It also deals a set amount of damage to people within the field.
You can't use items or other spells while this spell is in effect.
Requirements: Quagmire (1), Magic Crasher (1), and Amplify Magic Power (10)
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Tault_admin
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Joined: 09 Nov 2002
Posts: 26927
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PostPosted: Wed Jun 14, 2006 7:04 am    Post subject:  

moved to submissions.

Can premium members say yay or nay to this being moved to a confirmed section.

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