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City of Heroes dev blog talks character customization : City of Heroes - News

Posted: June 17th, 2009
Total Posts:15977 Joined:2004
Image City of Heroes dev blog talks character customization
Filed under: Super-hero, City of Heroes, City of Villains, Expansions, Game mechanics, MMO industry
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Massively is proud to host a new dev diary from the folks at Paragon Studios. This particular dev diary was written by Christopher Bruce, Senior Lead Animator/VFX Artist for City of Heroes, and it pertains to the character customization options that have been improved with Issue 15. Enjoy!

In addition to supporting the two new task forces for Issue 15, we also wanted to focus some attention on expanding our character creation system. Character customization is a hallmark of City of Heroes and we're always striving to improve and expand upon our players' ability to create a truly unique super powered hero or villain.

For Issue 15, there are two new costume sets available to everyone, created by the newest addition to our character artist team, Cheryl Austin. "Vines" is a new pattern while "Ulterior" is a new texture set, both of which work with most of the existing costume pieces. Cheryl has also created over twenty new face textures, something we haven't done since City of Villains launched. While our options for individual costume pieces and sets have continued to expand over the years, our selection of faces hasn't received the same amount of attention. Her goal was to create a set of new face textures that were a bit more subtle and realistic and while also working well across our full range skin tones.

Gallery: City of Heroes Issue 15: Anniversary
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ImageCity of Heroes dev blog talks character customization originally appeared on Massively on Wed, 10 Jun 2009 20:00:00 EST. Please see our terms for use of feeds.

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Author: Dev Blogger
Category: character-customizationcity-of-heroescity-of-villainscohdev-blogdev-diarygoing-roguencsoftparagon-studios
Publish Date: Wed, 10 Jun 2009 20:00:00 EST
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