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EQ2 Bot: HarvestBot 4.02![]() |
seveneleven
In Training

Regular Member
Joined: 30 Oct 2005 Posts: 49 35 TUBucks
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Posted: Wed Nov 09, 2005 1:33 pm Post subject:
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awesome, thanks crittej. Just changed mine also.
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bunnyhop
In Training

Regular Member
Joined: 09 Nov 2005 Posts: 17 112 TUBucks
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Posted: Wed Nov 09, 2005 3:03 pm Post subject:
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Awesome work, I do have one request though, in some zones (like Zek or Enchanted Lands) there are both ? and ! collectable items. A way to have the script harvest both would be great =)
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vammit
Script Kiddy
Regular Member
Joined: 12 Aug 2005 Posts: 7 0 TUBucks
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Posted: Wed Nov 09, 2005 8:32 pm Post subject:
Problems |
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Anyone had problems with their harvestbot loading since the recent Lu16 patch?
Mine seems to of stopped, fine before but says it cant find the eq2 log file.
No matter what i do cant seem to get it running now
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mcbath
Script Kiddy
Premium Member
Joined: 04 Jan 2005 Posts: 7 5 TUBucks
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Posted: Wed Nov 09, 2005 10:15 pm Post subject:
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Im getting "Pet not found" since the lu16 update ...... *boggle*
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bunnyhop
In Training

Regular Member
Joined: 09 Nov 2005 Posts: 17 112 TUBucks
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Posted: Wed Nov 09, 2005 10:25 pm Post subject:
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Same here....gives no log error. Logging is on (of course) and even tried forcing the location in the INI to no avail =/
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crittej
In Training

Premium Member
Joined: 02 Apr 2005 Posts: 10 0 TUBucks
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Posted: Thu Nov 10, 2005 4:53 am Post subject:
same here.. |
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same here fellas... looks like we need to wait for harvest bot 5.01
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liandy205
Script Kiddy
Regular Member
Joined: 20 Oct 2005 Posts: 9 4 TUBucks
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Posted: Thu Nov 10, 2005 7:21 am Post subject:
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getting a pet not found and the script closes.
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eyedol66
In Training

Regular Member
Joined: 02 Sep 2005 Posts: 26 5 TUBucks
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Posted: Thu Nov 10, 2005 4:50 pm Post subject:
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| liandy205 wrote: |
| getting a pet not found and the script closes. |
New patch broke the scripting service. Gonna have to wait for a new version.
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ondrun
Script Kiddy
Regular Member
Joined: 27 Feb 2005 Posts: 3 0 TUBucks
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Posted: Thu Nov 10, 2005 9:24 pm Post subject:
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How long will this take????
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frank1234
In Training

Regular Member
Joined: 19 Oct 2005 Posts: 10 Location: Quebec, Canada 8 TUBucks
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Posted: Fri Nov 11, 2005 3:32 am Post subject:
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same thing here, no pet ...
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timmeh
Script Kiddy
Regular Member
Joined: 04 Sep 2005 Posts: 1 0 TUBucks
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Posted: Fri Nov 11, 2005 5:17 am Post subject:
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Perhaps a quickfix for this is to summon up the zygomyd sporeling that you get in splitpaw and use that as a pet?
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liandy205
Script Kiddy
Regular Member
Joined: 20 Oct 2005 Posts: 9 4 TUBucks
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Posted: Fri Nov 11, 2005 9:29 am Post subject:
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already tried that, didn't work
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tinydiabla
In Advanced Training

Premium Member
Joined: 11 Mar 2005 Posts: 82 3275 TUBucks
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Posted: Fri Nov 11, 2005 3:24 pm Post subject:
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The servicer MUST be updated before this is going to work again. Just be patient. It's already being worked on.
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daven321
Script Kiddy
Regular Member
Joined: 11 Nov 2005 Posts: 4 2 TUBucks
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Posted: Sat Nov 12, 2005 5:19 pm Post subject:
Xunleashed/Harvestbot problem |
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First off, I want to say that this bot is fantastic. Im still playing around with waypoints and settings, to make movement look "unscripted" but that will just be a matter of time. The issues I am having are as follows:
1. Once I'm in game running the script, when I hit delete or just hit the stop button, the script stops......along with EQ2 to desktop......tough to tweak settings when I hafta reload EQ each time I want to make changes.
2. Insert does not pause the script.
3. If I'm not in EQ2 and just "X" out of Xunleashed, It causes page faults in every program running, even explorer....causeing a reboot.
4. I dont know where to find the log, so I cant post it.
Thank you for your answers to my newbish questions.
Now, not really a problem, but a question:
I am trying to set the harvestbot to gather in a cave, where most of the nodes are near walls.........any suggestions on getting close to walls without running into them alot? and without tryin to harvest nodes on the other side of the wall?
Daven
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seveneleven
In Training

Regular Member
Joined: 30 Oct 2005 Posts: 49 35 TUBucks
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Posted: Sat Nov 12, 2005 6:30 pm Post subject:
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I am pretty new to this program myself Daven321 but I think I can help you with a couple of things.
1. there is a setting in the configuration called CAMPONEND, set that to FALSE and it wont log out after you hit delete.
2. Not sure about this one
3. Also not sure
4. The log is a file called HarvestBOT_v402.txt it is in the same folder as your config file. It rewrites itself everytime you run the script.
For the cave issue, if you know that the nodes are going to be close to a wall, try setting the waypoint search radius to be small15-20 maybe. That way it wont pick up the nodes on the other side.
Hope this helps
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