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MrArgus FAQ![]() |
1knyl1
In Advanced Training

Regular Member
Joined: 29 Jul 2006 Posts: 62 53 TUBucks
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Posted: Sat Dec 09, 2006 4:07 am Post subject:
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same problem here no one seems to know how to fix it -.-
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keeryen
In Training

Regular Member
Joined: 02 Dec 2006 Posts: 32 28 TUBucks
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Posted: Wed Jan 17, 2007 1:57 am Post subject:
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Having some troubles with Mr. Argus...
I'm camping spook and it seems like Mr. Argus is firing but it is not targetting spook itself.
I've tried freq at 10 and at 30 and still no good. Should I try a different timing?
Name: Spook
ID: 008e
Rise: 5
Repeat On: Checked
Warp On: Unchecked
Wait: 1800
Macro: Ctrl 1
My provoke macro is set up as: /ja "Provoke" <t>
Is it somehow set up wrong? I'm pretty sure I have the offsets updated - it says "Target Spook" when I click start. Is there something I'm missing?
Thanks
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apnea_
Typical User

Regular Member
Joined: 02 Aug 2006 Posts: 229 Location: NorthEast 655 TUBucks
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Posted: Wed Jan 17, 2007 6:04 am Post subject:
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You can just parse the mob IDs out of the dats. It is extremely simple. I have this in my new app that I am working on. Should I put together a new npc app?
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ninth circle
Script Kiddy
Regular Member
Joined: 22 Jun 2006 Posts: 4 3 TUBucks
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Posted: Tue Jan 30, 2007 12:14 am Post subject:
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anybody have the ID codes for aspid, adamantoise, king behe, behe, fafnir and nidhogg? my npc.exe is scrolling out of control way too fast for me to grab an ID number. i'd appreciate it
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mojo rising
Script Kiddy
Regular Member
Joined: 01 Feb 2007 Posts: 7 6 TUBucks
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Posted: Fri Feb 02, 2007 11:51 am Post subject:
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I managed to set this up with Hoo Mjuu the Torrent, with the proper ID for him and everything -- but when I run it, it says it's targeting Hoo Mjuu the Torrent, but just crashes my game.
Is there a certain reason why it's doing this? I couldn't really imagine, as my computer is pretty up to date, so it would be able to handle most things...
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crappyday
Script Kiddy
Regular Member
Joined: 26 Jan 2005 Posts: 1 1 TUBucks
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Posted: Wed Jun 27, 2007 9:57 pm Post subject:
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is there a download link for Mr.argus?
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marios
Typical User

Regular Member
Joined: 20 Jul 2005 Posts: 181 196 TUBucks
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Posted: Tue Apr 01, 2008 5:14 am Post subject:
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FAQ Says:
http://rapidshare.de/files/15433066/MrArgus_English.zip.html
However, It does not work
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kugata
Script Kiddy
Regular Member
Joined: 21 Feb 2006 Posts: 2 2 TUBucks
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Posted: Tue Apr 22, 2008 1:17 pm Post subject:
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Someone know new offsets?
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Tault_admin
Admin

Regular Member
Joined: 09 Nov 2002 Posts: 26927 31909 TUBucks
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Posted: Tue Apr 22, 2008 1:42 pm Post subject:
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Umm why would you want to use this kugata its detectable.
_________________

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kugata
Script Kiddy
Regular Member
Joined: 21 Feb 2006 Posts: 2 2 TUBucks
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Posted: Tue Apr 22, 2008 2:18 pm Post subject:
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| Tault_admin wrote: |
| Umm why would you want to use this kugata its detectable. |
Oh my thankies <3
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noir0083
Script Kiddy
Regular Member
Joined: 13 May 2008 Posts: 9 9 TUBucks
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Posted: Tue May 13, 2008 9:54 pm Post subject:
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Then what do we use? I've search all over this forum lookin for a teleporter.
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Tault_admin
Admin

Regular Member
Joined: 09 Nov 2002 Posts: 26927 31909 TUBucks
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Posted: Wed May 14, 2008 12:41 am Post subject:
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No tele is working right now that wont get you banned. Hence this one is in the nerfed area now
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