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[ 14 posts ] |
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 DPSHEAL Discusion Thread : EverQuest 2 Premium Discussions
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Posted: December 5th, 2006, 6:01 am
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jabst1924
jabst1924's Reps:
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Discuss DPSHeal in all it's awesomeness here.
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Posted: December 5th, 2006, 9:26 pm
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newbsnacks
newbsnacks's Reps:
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Would love to, anyone able to help get it running? Would be appreciated to know what steps to take. 
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Posted: December 7th, 2006, 11:13 am
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jabst1924
jabst1924's Reps:
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New version due out tonight...with instructions on how to set it up
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Posted: December 8th, 2006, 9:12 am
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newbsnacks
newbsnacks's Reps:
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jabst1924 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): New version due out tonight...with instructions on how to set it up
Awesome, I'll be the first to let you know how it is! 
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Posted: December 11th, 2006, 11:51 pm
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monk37887
monk37887's Reps:
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jabst1924 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): Discuss DPSHeal in all it's awesomeness here.
Zoning works well without having to disable/renable now, thanks sir!
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Posted: December 12th, 2006, 9:37 am
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sbgeq2
sbgeq2's Reps:
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"New version due out tonight...with instructions on how to set it up"
Call me an idiot but I do not understand this part……………
***************************************************
'ASSIGN macro of all offensive spells to one or 2 Keys
'Create macro
'/: ; USEA <spellname>; USEA <SPell2name> and so on
Key1 = 3
Key2 = 4
HealKey1 = 1
HealKey2 = 2
***************************************************
Could someone PLEASE explain how to configure this?
Or if someone could do a copy / paste of this part of their configuration I could figure it out from there.
Thanks in advance!
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Posted: December 13th, 2006, 9:03 am
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sbgeq2
sbgeq2's Reps:
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Why is it so difficult to get any help on these forums?
I have asked for help here and in another thread, along with other users and no one has responded to any of the requests.
This looks like a great script and it would be nice to be able to use it.
Thanks in advance.
Last edited by Guest on December 13th, 2006, 11:22 am, edited 1 time in total.
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Posted: December 13th, 2006, 11:22 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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sent to a tech 
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Posted: December 13th, 2006, 11:23 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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I have never used this script, so I cant help you.
_________________
Use Search first, ask questions later!
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Posted: December 13th, 2006, 2:37 pm
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sbgeq2
sbgeq2's Reps:
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Thanks for the response guys.
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Posted: December 13th, 2006, 3:44 pm
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jabst1924
jabst1924's Reps:
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1. The reason it may be hard to get help here is because we/i wrote the script for myself, and because i am not affiliated, or paid by taultunleashed...i release it from the kindness of my own heart for no other reason than to help others that box toons get the most from thier play. Therefor i do not feel personally responsible to check the board every day to see if anyone is having issues.
That being said.
when you create the macro in the macro tab /: usea <whatever>; usea <whatever>
after you hit okay, drag it down onto the hotbar you will have the bot set up to use. The bot will hit hte corresponding key that you set in the INI file.
Key1 = 5 means the bot will hit the "5" key repeatedly if set to offensive, so you want your offensive macro in that position.
same goes for the heal keys
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Posted: December 14th, 2006, 8:07 am
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sbgeq2
sbgeq2's Reps:
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My post was made out of frustration and I did not intend to offend anyone.
Thanks for the help.
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Posted: December 17th, 2006, 6:23 am
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harbingor
harbingor's Reps:
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i have it all set up just like you said and the script ends, i dont think its the script itself cause i check the log and get
12/17/06 03:04:27 PM FOUND: Direct3DDevice9::Present
12/17/06 03:04:27 PM Initializing DX9 BackBuffers...
12/17/06 03:05:20 PM XUScriptHelper->Creating Script Engine (VBScript). . .
12/17/06 03:05:23 PM XUScriptHelper->Creating Script Engine (VBScript). . .
12/17/06 03:05:48 PM DETECTED: Direct3DDevice9 Reset
12/17/06 03:05:48 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
12/17/06 03:05:49 PM FOUND: Direct3DDevice9::Present
12/17/06 03:05:49 PM Initializing DX9 BackBuffers...
12/17/06 03:05:52 PM Stopping Plugins. . .
12/17/06 03:05:52 PM Stopping Services. . .
12/17/06 03:05:52 PM CXUWinInput::Terminate()
12/17/06 03:05:52 PM Exiting XUnleashed. . .
12/17/06 03:05:52 PM Unlocking client
12/17/06 03:05:52 PM Uninitializing XUnleashed. . .
so im thinking it maybe xunleashed. i dled the latest version of dx9 s o maybe Microsoft released a newer version that xunleashed isnt compatable with i dont know im a gamer not a programer haha
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Posted: December 17th, 2006, 6:20 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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