There is a quest in Qalia where you go through 5 way points, then go to this circle of large spinning dongs. It's probably gotten at the Refugee camp direcly south of Khal, and almost directly east of the Beacon of Azrah Shahab. You must be level 11 to get this quest.
Start of with a full (or fullish group) but split off into teams of 3 as you level (depending on classess)
You need 1 person playing tank (clerics work best for the tank)
The tank just stands right inthe middle of the spawn point, and shares the quest (macro it to share at least 2x a second)
You need 1-2 designated killers (sorc works best for AOE)
The rest of the people stand around and spawn the clouds as fast as they can. (there is an auto-it script in the quote at the bottom of this you can copy/paste. read the directions under the script, or it won't work without you editing it)
The clouds are 2 dot level 15 npc's instantly hostile to the closest player, and have very few hp's.
Start off by haveing one of the designated spawners spawn one cloud. This will show the tank where to stand. the direction the summoner is faceing is illrevelant, but they may need to move back if the cloud spawn too close to them. Kill that cloud. The rest of the summoners stand inside the one who spawned (so group huddle time with no bounding boxes...) The sorc will back off a little so the tank is the one that gets aggroed.
The tank starts up the macro for shareing the quest. (or can sit there and mouse click share, but that's booring).
The summoners will start up auto-it.
The killer will start up a looting macro (theese things can easily drop a gold or more in crap sale value every couple hours)
Then the killer simply goes and kills the never ending stream of couds while the tank heals it's self, or is healed by a summoner(or two, but they're going to have a hard time doing this with atuo-it running).
when you get this quest, an empty bottle will appear in your inventory. The summoners will need to take this bottle, and drag it into slot 1 of their hot bar. Then they right click the bottle in their inventory. This fills it 1/3 of the way with water, and they drag this new one into slot 2. Right click it again, this fills it 2/3 the way with water. stick this one in slot 3. To summon the clouds, you have to fill the jug (hit 1, 2, 3,) then the cloud appears. They will then abandon quest, and get a new one (from the spamming shared quest) and hit 1, 2, 3 again, abandon quest, repeat.... Do NOT bother doing the way points.
Sleep(2000)
For $i = 200 to 1 Step -1
MouseClick("left", 575, 320, 1)
Sleep(500)
send("/lootall")
send("{enter}")
Sleep(500)
send("/targetnextcorpse")
send("{enter}")
MouseClick("left", 475, 320, 1)
Sleep(500)
send("/lootall")
send("{enter}")
Sleep(500)
send("/targetnextcorpse")
send("{enter}")
MouseClick("left", 375, 320, 1)
sleep(500)
Send("1")
Sleep(500)
Send("2")
Sleep(500)
Send("3")
Sleep(500)
send("/lootall")
send("{enter}")
Sleep(500)
send("/targetnextcorpse")
send("{enter}")
Sleep(500)
Sleep(500)
Sleep(500)
Next
Set your desktop resolution to 1280x1024.
Run vanguard in windowed mode at 1024x768. stick the vanguard window in the top left corner of your moniter.
Some of the "popup" windows can be moved around, and stay where you put them. The confirm window will NOT stay put, and always spawns in the same place no matter where you plant it. This is the window you will use to line up the buttons for the auto-it program. The confirm window (when abandoning the quest) will have 2 buttons "yes" and "no" (or something similar). the quest log (L) has a button on the bottom left (forgot the name of it, but hit the abandon button so the confirm window pops up, then stick that bottom left button DIRECTLY over the no button in the confirm window). This lined up one of the windows. Now actually drop the quest, and get the window offering it to popup. line up it's bottom right button directly over the yes button on the confirm window. That lned up your other window for Autoit.
You'll need to probably stay at the keyboard till around level 14, but by then, the sorc or other killers should be able to handle a truely infinite amount of spawnage. The per kill is pretty low, but since you can spawn 1 every 3 seconds, and can have 4 spawners... it will add up very fast. For guilds, it helps alot to have a mixture of levels for this, level 14+ killer/tank, let the low levels do the spawning. They will need to go back to weenie land later on to grind up their skills as they will be warped several levels without ever earning a skill point (they get them, they just aren't used, so have to be ground out later).
The tank (if he's the one spamming the share) can controll the speed of spawns by stopping the share macro. This auto-it program will allow for the quest to not be shared, and will simply run happily untillthe quest is shared again, and resume it's spamming ways. With a minor dumb script for the killer, you can fully automate the grind around level 16-18, and have the entire group afk.