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VSOH Hacks - vgBuddy best all-in-one speed/teleport hack![]() |
xerotsuda
In Advanced Training

Regular Member
Joined: 24 May 2007 Posts: 79 679 TUBucks
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Posted: Sun Aug 05, 2007 7:11 am Post subject:
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Its not Immunity to stun, its Immune to it stopping you from moving.
Think of it as Free Walk. Anything that would stop, slow, alter your movement doesnt work.
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code2007
In Advanced Training

Regular Member
Joined: 13 Feb 2007 Posts: 67 1361 TUBucks
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Posted: Fri Aug 10, 2007 10:23 am Post subject:
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thx. I just added it in vgbuddy build 8/10
| casca32 wrote: |
code2007, here is how to teleport accross chunks within the same continent. The chunks are X,Y based grids with 0,0 in the center. They have a max size of 102,400. The game will automatically adjust you in the correct chunk if "overshoot" your teleport and try to port to say, 300,000.
So you just need a simple formula to take in any X or Y with a chunk X or Y to take advantage of that fact.
This bit of code is from my C# teleporting app I made long ago... Thought I might share...
| Code: |
private float calculateDistance(float destValue, Int32 destGrid, Int32 type)
{
Int32 currentGrid = 0;
float newCoordinate = 0;
Int32 gridMax = 102400;
// Get current grid information
Int32 gx = this.mGX.GetInt32();
Int32 gy = this.mGY.GetInt32();
// Set the working grid variable for use in the equation
if (type == 1)
currentGrid = this.mGX.GetInt32();
else if (type == 2)
currentGrid = this.mGY.GetInt32();
// Get the difference grid value
float gridDistance = Math.Abs(currentGrid - destGrid);
// No calculation needed for intra-grid movement
if (gridDistance == 0)
return destValue;
// Calculate base distance
float baseDistance = gridDistance * (gridMax * 2);
// Calculate the new destination
if (Math.Abs(currentGrid) < Math.Abs(destGrid))
newCoordinate = (baseDistance + (destValue * -1)) * -1;
else
newCoordinate = (baseDistance + (destValue));
// Return the newly calculated coordinate
return newCoordinate;
}
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Also you need to know that one of the contintents in flipped on axis I believe. You simply need to reverse the function on "calculate new desition" for that particular world. I think It's Qalia? |
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tault_Domosan
In Training

Regular Member
Joined: 24 Dec 2003 Posts: 32 Location: USA 530 TUBucks
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Posted: Fri Aug 10, 2007 8:36 pm Post subject:
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Quick question -- in the DASM, why is there a reference to "mfg cheater... /reported" in you exe?
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xerotsuda
In Advanced Training

Regular Member
Joined: 24 May 2007 Posts: 79 679 TUBucks
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Posted: Sat Aug 11, 2007 1:33 am Post subject:
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Um, do we have a link to the new build?
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code2007
In Advanced Training

Regular Member
Joined: 13 Feb 2007 Posts: 67 1361 TUBucks
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Posted: Sat Aug 11, 2007 2:58 am Post subject:
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don't worry about that joke text msg showing after each successfully teleporting
| tault_Domosan wrote: |
| Quick question -- in the DASM, why is there a reference to "mfg cheater... /reported" in you exe? |
Last edited by code2007 on Sat Aug 11, 2007 3:05 am; edited 1 time in total
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code2007
In Advanced Training

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Joined: 13 Feb 2007 Posts: 67 1361 TUBucks
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Posted: Sat Aug 11, 2007 3:00 am Post subject:
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my bad just re-loaded it again.
| xerotsuda wrote: |
| Um, do we have a link to the new build? |
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tault_Domosan
In Training

Regular Member
Joined: 24 Dec 2003 Posts: 32 Location: USA 530 TUBucks
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Posted: Sat Aug 11, 2007 4:14 am Post subject:
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| code2007 wrote: |
don't worry about that joke text msg showing after each successfully teleporting
| tault_Domosan wrote: |
| Quick question -- in the DASM, why is there a reference to "mfg cheater... /reported" in your exe? |
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Lol -- that's easy for you to say
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xerotsuda
In Advanced Training

Regular Member
Joined: 24 May 2007 Posts: 79 679 TUBucks
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Posted: Sat Aug 11, 2007 8:43 pm Post subject:
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Ty for such a awesome app
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Tault_o___o
In Advanced Training

Regular Member
Joined: 11 Mar 2005 Posts: 67 37 TUBucks
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Posted: Wed Aug 15, 2007 4:35 am Post subject:
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New build is causing an error when I try and use my old WpTele locations. I get Run-Time error "9": Subscript ouf of range errors.
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code2007
In Advanced Training

Regular Member
Joined: 13 Feb 2007 Posts: 67 1361 TUBucks
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Posted: Wed Aug 15, 2007 6:29 am Post subject:
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-How to upgrade old builds to 8/10/2007
1. replace your old vgbuddy.exe with the new one
2. use notepad to add X and Y coords to your WPs
For example:
old wp: Flying Mount NPC: 58465.37:-3779.702:10950.93
new wp: Flying Mount NPC: 58465.37:-3779.702:10950.93:-14:-12
*make sure no empty line after each wp.
-14 = X coord
-12 = y coord
You can get all continent maps (X/Y coords) here
Thestra: http://vanguard.mmosite.com/gameinfo/map/thestra.shtml
Qalia: http://vanguard.mmosite.com/gameinfo/map/qalia.shtml
Kojan: http://vanguard.mmosite.com/gameinfo/map/kojan.shtml
| Tault_o___o wrote: |
| New build is causing an error when I try and use my old WpTele locations. I get Run-Time error "9": Subscript ouf of range errors. |
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b1r2s3
In Training

Premium Member
Joined: 30 Jul 2007 Posts: 38 1340 TUBucks
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Posted: Thu Aug 16, 2007 3:35 pm Post subject:
nerfed? |
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Seems GU2 broke this tool... very much to my dismay
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xerotsuda
In Advanced Training

Regular Member
Joined: 24 May 2007 Posts: 79 679 TUBucks
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Posted: Fri Aug 17, 2007 4:57 am Post subject:
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Hopefully with will get fixed up
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garadnice
In Training

Regular Member
Joined: 12 Feb 2006 Posts: 47 357 TUBucks
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Posted: Tue Aug 21, 2007 6:33 pm Post subject:
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So is this tool done for good or no one just hasnt posted a update on it yet? Chrom is up and running as are other tools. But this was by far one of the best.
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code2007
In Advanced Training

Regular Member
Joined: 13 Feb 2007 Posts: 67 1361 TUBucks
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Posted: Tue Aug 21, 2007 7:02 pm Post subject:
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vgBuddy build 8/17/07 (released 4 days ago) updated for vg update #2.
| garadnice wrote: |
| So is this tool done for good or no one just hasnt posted a update on it yet? Chrom is up and running as are other tools. But this was by far one of the best. |
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b1r2s3
In Training

Premium Member
Joined: 30 Jul 2007 Posts: 38 1340 TUBucks
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Posted: Thu Aug 23, 2007 7:14 pm Post subject:
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VG buddy causes VG to ctd every time I run it.
running vista 32, when I run VG buddy in compatability mode, it causes vg to ctd, when I run it in vista mode, it doesn't get any data from vg.
any ideas?
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