When using a Job ability, like Divine Seal, Elemental Seal, Flee, Berserk and any others that give you a status effect. If you talk to an NPC the buff will not wear until the timer has run out AFTER you stop talking to the NPC.
So with that being said you could pop Flee, go AFK for 5mins come back and finish the conversation with the NPC and then you flee timer will be ready while you are fleeing! Super useful for getting around town.
I imagine this could also be used with 2-hours. Maybe talk to an NPC or ??? near your HNM or what not and while your waiting for you event to start pop your 2hour then have your timer for when the event starts.
This could be REALLY handy with Sentinel and Defender for Paladins as well as DRK JA's at Jailer of Love.
Imagine KCing with your buffs for 2 turns in a row! Or super stacking hate on Kirin!
Note: You can put up more than one JA and have your timers go down.
No, Flee does NOT wear after you are done with conversation. I've tested it, Sentinel could be used twice at the beginning of fight to stack hate. My LS has been doing this for ages.
It works for me and all of the PLDs DRKs and THFs in my LS so you must be doing something wrong. It needs to be an NPC with continuing chat.
Kirin's ???'s is a continuing conversation, therefore you can pop Sentinel and Defender for Kirin and let them recharge. You obviously do not realize the potential of this. Also you can talk to a Quasilumin near JOL (my LS happens to camp on top of the Quasilumins for that reason.)
Just because you cannot use this properly does not mean this should be nay'd.
DON'T NAY THIS UNLESS YOU KNOW HOW TO USE IT