| Posted: January 28th, 2008 |
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I am having a similiar problem only one 1 computer. Just this computer acts up.
Heres my problem, I dont know why its acting this way:
-This happens with v5.02 AND v4
-This ONLY happens on 1 computer. I used the same .ini, .vbs, and everything else from the working computer.
-I tried tweaking the various settings, changing NUMLOCK as the run toggle, etc.
And heres whats happening:
Normally when you hit an object, you back up 2 seconds, and then go forward and jump. Well for whatever reason my guy just backs up... until he hits something!
Also, when I was trying it today he would come up to a node, try to harvest it when he was on top of it, but he wouldnt stop until he was 10-20 meters passed the node! Sometime he will also go to each waypoint without actually searching for the nodes, even when it ISNT a direct waypoint.
It just boggles me that this could be happening only one 1 machine, meanwhile the other plays fine.
I updated to the latest .Net. I've also tweaked the stop distance on the nodes to no avail.
Has anyone heard of this problem? What could it be? I am confident it isnt the .ini file.
Thanks!
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