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VSOH Cheats - Travel Fast![]() |
cocomonster
Script Kiddy
Regular Member
Joined: 09 Jan 2008 Posts: 2 502 TUBucks
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Posted: Fri Jan 11, 2008 7:22 pm Post subject:
VSOH Cheats - Travel Fast |
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Ok,You can use this to recall to any of your toons bind spots from any character. I'm not sure how the teleport hack works since i don't use it. This is what i use instead. Say i have 2 toons one named "Fred" and one named "Bob". So i want to get Fred to bob's bind spot. I log on Bob then type in /showwindow Character Select . This will bring up the "Character Select Screen Bar" with all ur toons names on it. So i click on "Fred" , Open up abilities and click recall. Then right after i hit recall I hit "Play" on the "Character select Bar" This logs Fred straight in and a couple seconds later he will port to "Bob's" bind spot. You must click on the toons name u wish to move before hitting recall. You also must hit PLAY right after you begin casting Recall. Oh and your recall will still be fresh and unused You can also use /showwindow character select to change toons without having to log to the Character select screen.
Note HAd a friend trying to use /showwindow Character select and he could not get the command to work.. I'm not sure why it works everytime for me with out a problem. Only thing i could find different was he uses defualt and i use drox. I do not see why this would matter. Just thought i add it encase it did.
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Tault_admin
Admin

Regular Member
Joined: 09 Nov 2002 Posts: 26927 31909 TUBucks
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Posted: Fri Jan 11, 2008 10:46 pm Post subject:
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Can members say yay or nay to this being moved to a confirmed section.
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madzoko2
Typical User

Premium Member
Joined: 11 Oct 2006 Posts: 140 1728 TUBucks
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Posted: Sat Jan 12, 2008 3:02 am Post subject:
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been experimenting with this dosnt seem to work crashes 90% of time also tried ways to exploiting this to dupe gold etc etc notthing works, only found a way to *evac* if you are in trouble press the /showwindow character select and click on ' create new player ' this teleports you roughly 1km from where you was
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Tault_admin
Admin

Regular Member
Joined: 09 Nov 2002 Posts: 26927 31909 TUBucks
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Posted: Sun Jan 13, 2008 9:01 pm Post subject:
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So yay or nay madzoko
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doctor_voodood
Script Kiddy
Regular Member
Joined: 12 Sep 2007 Posts: 3 3 TUBucks
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Posted: Mon Jan 14, 2008 9:33 am Post subject:
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This totally works (I'm using DroxUI, in case that is relevant). It does crash sometimes, and there are some oddities with the Z-axis (I tried it with the Recall to Guild Hall when unguilded "Fred" was way up on top of some mountains, and he did warp to the chunk with "Bob's" guild hall but was waaaaaay up in the air), but it most definitely works.
It doesn't always put you at the exact spot of the recall location, but it's close enough. Gotta be careful of potential falling damage, though.
Confirmed on both regular Recall and Recall to Guild House. Nice find, I'll be using this one.
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madzoko2
Typical User

Premium Member
Joined: 11 Oct 2006 Posts: 140 1728 TUBucks
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Posted: Mon Jan 14, 2008 1:38 pm Post subject:
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yay--
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Tault_admin
Admin

Regular Member
Joined: 09 Nov 2002 Posts: 26927 31909 TUBucks
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Posted: Tue Jan 15, 2008 1:21 am Post subject:
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500 to you and moved to confirmed
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hjdarwa
In Advanced Training

Regular Member
Joined: 05 Jun 2006 Posts: 77 347 TUBucks
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Posted: Tue Jan 15, 2008 8:59 pm Post subject:
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The command works with Core but the trick does not, so I loaded up drox and couldn't get it to work there either.
I call shenanigans!
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doctor_voodood
Script Kiddy
Regular Member
Joined: 12 Sep 2007 Posts: 3 3 TUBucks
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Posted: Tue Jan 15, 2008 9:15 pm Post subject:
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*edited 1/16/08*
This just got nerfed -- at least, it no longer works for me. Wow. That was ridiculously fast. Maybe I should start submitting bug reports on here, since the VG devs are apparently monitoring this site. Maybe that would get some of the horrible, long-standing bugs fixed... but I doubt it.
Now I understand why no one's been submitting any exploits lately.
/waves at SOE with his middle finger
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mythicskunk
In Advanced Training

Regular Member
Joined: 27 Feb 2007 Posts: 74 1043 TUBucks
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Posted: Fri Jan 18, 2008 10:35 am Post subject:
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Not nerfed, just used a min ago. It's a little wierd with all the screens but if done right you can send any toon to any other toons bind point. This means if you have 8 toons (each with a different bind point) , you effectively have 8 recall points. Of course the toons have to be on the same server. 8 is a best case senario.
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ninthguardian
In Training

Regular Member
Joined: 31 Jan 2008 Posts: 30 28 TUBucks
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Posted: Sun Feb 10, 2008 6:23 pm Post subject:
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nerfed... the play button is greyed out all the time for me now.
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Tault_admin
Admin

Regular Member
Joined: 09 Nov 2002 Posts: 26927 31909 TUBucks
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Posted: Tue Feb 12, 2008 3:49 pm Post subject:
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Can another member confirm this to be nerfed.
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hjdarwa
In Advanced Training

Regular Member
Joined: 05 Jun 2006 Posts: 77 347 TUBucks
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Posted: Wed Feb 13, 2008 3:35 am Post subject:
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Didn't work to begin with, so nerfed.
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Tault_admin
Admin

Regular Member
Joined: 09 Nov 2002 Posts: 26927 31909 TUBucks
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Posted: Thu Feb 14, 2008 8:59 pm Post subject:
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moved to nerfed
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