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Posted: April 9th, 2008
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Total Posts:2313 Joined:2004
ok heres how to do simple vac / no damage from mobs hack.
MAKE SURE YOU MAKE A COPPY OF YOUR .pak FOLDER BE4 U DO ANY OF THIS!!! I AM NOT RESPONSIBLE IF YOU GET BANNED FOR ANY OF THIS, USE AT YOUR OWN WILL! give thanks if you like this post.

when ur using WinHex u will haft to work in the script start from the begening so such as all the 0,1,342,10,0,0,3,0,0
(open up WinHex (dont ask me for it or the crack find it urself) view it in text display only. make sure u have it in "inplace edit mode")
_________________________________________________-
ok now for taking no damage
this is in .csv script forum same as u will find in the WinHex when u open it like i had said.
u will need to click at the bottom of offset, and make sure its on "Bytes" (decimal) and then where it has the numbers in it put in "1095859489" that will bring you to the place to edit the damage stuff.
this is what the script looks like unedited:
301,Lizardman,0,18,16,1699,0,78,112,15,50,2,6,0,0, 0,0,0,0,0,0,0,0,1.9,3.8,1,1,lizardman,ÀÛ¼ºÁß,171,2 2,30,35000,4,1,1,110,70,95,95,2,18,2,169,212,7,17, 2,2460,1000101,0,0,0,0,0,0,0,0,0,0,7,17,0,0,0,0,0, 0,0,0,0,0,0,0,0,7,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,701,1200,0,0,5,653,6,653,7,544,8,327,101,580,102, 580,103,484,104,290,502,4,400,73,200,1044,450,170, 0,0,0,0,0,0,0,0
this is what it looks like when its edited, look closely at it and dont mess up:
301,Lizardman,0,18,16,1888,0,78,112,15,50,2,0,0,0, 0,0,0,1.9,3.8,1,1,lizardman,ÀÛ¼ºÁß,171,22,30,35000 ,3,1,0,86,86,76,76,3,20,0,1207,1509,35,83,0,1800,1 000101,0,0,0,0,0,0,0,0,1207,1509,35,83,0,1800,1100 307,3 20,0,0,40,6026,3000,0,0,0,0,35,83,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,2


you dontneed all the extra stuff as mine has, but if u look torwards the end of it, it shows after where it says "lizardman" then all the weird letters, there are few numbers changed there; thats where you need to be looking at mostly.
__________________________________________________ __

now for the Vac portion to grab all the mobs...
again u will need to click at the bottom of offset, and make sure its on "Bytes" (decimal) and then where it has the numbers in it put in "1095547000" that will bring you where u need to change the vac stuff.

when you look at the damage thing for the No Damage thingy from up top, you will need the number from infront of the monsters name so it will be the number 301 as like i will show you: "--> 301,Lizardman,0,1" you will need to find that under the vac section on the number i gave you.
ok, this is what the unedited script looks like:
301,4,10,20,6,2000,2000,1200,1000,0,0,0,50,2,0,4,2 ,0,0,0,0,0,0,6,1,0,1,3,2,1,0,0,0,0,0,0,0,0,0,0,0

but now look at this one very closely to see what will need to be changed:
301,9,99,99,6,2000,2000,1200,50,0,0,0,50,9,0,9,99, 0,0,0,0,0,0,6,1,0,9,3,2,1,0,0,0,0,0,0,0,0,0,0,0

im not totaly for sure how to change the ranged monsters from hiting you. but i can make them follow you some times =p also for the vac portion, this script works most of the time for monsters that attack you with melee not ranged:
999,999,999,6,2,2,12,10,0,0,0,50,999,0,999,999


when using the WinHex you haft to make sure u use the same amout on digits in the script line. u cant make more and you cant delite digits. so if it dosent work. ur game will crash or u have a chance at geting auto-banned! also you will need to find some old monster.csv and info.csv files so u can have something to look at. dont ask me for them find them urself.

_________________
I DO NOT TAKE CREDIT FOR MY INFO.

I am a member of a exploit guild and post it here because i like this site and want to help it.

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Posted: April 12th, 2008
warlance
when i use winhex how come i cant find or dont see those kind of scripts? sry bro am just a newbie. my winhex can't even find the sample offsets you've given. sometimes i even find somestuffs unreadable looking for that 301 lizardman
Posted: April 13th, 2008
Total Posts:16 Joined:2007
man , ty but , it work on lizard man , BUT FOR OTHER MONSTERS DONT WORK ??? :(
Posted: April 13th, 2008
peepleberry
Hey tault

Do you think u could put that into a folder or something for people to get
easy access to it or download it, because i'm not very good with computers and that makes no sense to me :shock: so if you could just do that excpet for monsters in like the 80+ and 95+ places like python and the tomb that would be greatly appreciated

thx :D
Posted: April 15th, 2008
warlance
zzzzz zzzzzzzzzz zzzzzzz
Posted: April 16th, 2008
peepleberry
actually taunt i dont think it's a .csv file it's actually the data.pak file so same everything except it's not .csv it's data.pak in your main 2moons directory, and i've seen that on a different website, u sure you havent just copied and pasted?? because it's word for word 8)
Posted: April 16th, 2008
warlance
Hey peep, do you know any other website where we can get a good one.?

i
Posted: April 16th, 2008
peepleberry
Yeah the best one that i know is e l i t e p v p e r s .com. It's got alot of useful tips and hints on how to use winhex to edit data.pak to make your hacks.
It's got lots of guides and everything.... it's really cool :lol:

sorry about all the spaces just think of it as one word. For some reason
it wouldnt let me add it in without spaces...
Posted: April 16th, 2008
peepleberry
warlance wrote:when i use winhex how come i cant find or dont see those kind of scripts? sry bro am just a newbie. my winhex can't even find the sample offsets you've given. sometimes i even find somestuffs unreadable looking for that 301 lizardman
yeah i dont think it's a .csv file i think he just made a mistake, it's actually the .pak file. Because every .csv file i've found has never been big enough
and the way he explained the 301,Lizardman fits perfectly into the .pak file
Posted: April 17th, 2008
peepleberry
sorry warlence i think i made a mistake :oops: it's either the .pak file or it's the monster.csv file try both.
Posted: April 17th, 2008
warlance
Peep, how do you make maze mobs not attack you? i'm really having hard time to get it right, i just can lure many but mobs attack me. i can only make them not attack me by using monster editor, Changing their AI 6 to 9 for melee mobs and from 3 to 6 to range mobs. the current monster editor doen't work anymore. your help will be deeply appreciated
Posted: April 17th, 2008
peepleberry
sry war i cant help u on that one. C i dont have the latest version of monster editor either, that is what you were asking for right???
and which maze are you talking about the 105 one????
Posted: April 17th, 2008
peepleberry
How'd u get the monster to follow you, i cant seem to get that to work
either. Can you explain to me what file you have to edit, and do u use
WinHex to edit it??? i've tried to get the monsters to follow me but it's not working for some reason, and which mobs will follow u??
Posted: April 18th, 2008
peepleberry
sry for the dbl post i cant seem to find the edit button, but warlence can u also tell me what u did to get the monsters to follow u?

thx :P
Posted: April 19th, 2008
warlance
get winhex then follow the what it says in the attachemnet


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