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"Chains of Promathia Missions Table" : FFXI General Discussions

Posted: February 1st, 2009
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"Chains of Promathia Missions"
Mission Table




• Chapter • Title • Type • Reward
• 1. Ancient Flames Beckon • 1. The Rites of Life
• Cutscene • Mysterious Amulet (Key Item)
• 2. Below the Arks
• Quest • Access to Promyvion - Mea, Promyvion - Holla, and Promyvion - Dem.

• 3. The Mothercrystals
• Fight • Access and transportation to Lufaise Meadows and the Tavnazian Archipelago, 1500 Experience Points (per Promyvion), Light of Dem (Key Item), Light of Holla (Key Item), Light of Mea (Key Item)
• 2. The Isle of Forgotten Saints • 1. An Invitation West
• Cutscene • None
• 2. The Lost City
• Cutscene • Access to Phomiuna Aqueducts

• 3. Distant Beliefs
• Fight • None
• 4. An Eternal Melody
• Quest • Access to Riverne - Site A01

• 5. Ancient Vows
• Fight • 1000 Experience Points
• 3. A Transient Dream • 1. Call of the Wyrmking
• Cutscene • None
• 2. Vessel Without a Captain
• Cutscene • None
• 3. Road Forks
• Fight • None
• 4. Tending Aged Wounds
• Cutscene • None
• 5. Darkness Named
• Fight • 1000 Experience Points, access to Waking Dreams, access to Dreamworld Dynamis

• 4. The Cradles of Children Lost • 1. Sheltering Doubt
• Quest • Able to use the AH at the Tavnazian Safehold, able to do Lufaise Meadows Supply Run Quest, access to Riverne - Site B01

• 2. The Savage
• Fight • 1500 Experience Points
• 3. The Secrets of Worship
• Fight • Access to Sacrarium (given at the start of the mission)
• 4. Slanderous Utterings
• Cutscene • None
• 5. The Return Home • 1. The Enduring Tumult of War
• Fight • Light of Vahzl (Key Item), Access to Promyvion - Vahzl

• 2. Desires of Emptiness
• Fight • 1500 Experience Points
• 3. Three Paths
• Fight • 1000 Experience Points per BC Fight (3)
• 6. Echoes of Time • 1. For Whom the Verse is Sung
• Cutscene • None
• 2. A Place to Return
• Fight • None
• 3. More Questions Than Answers
• Cutscene • None
• 4. One to be Feared
• Fight • Ducal Guard's Ring, 1500 Experience Points
• 7. In the Light of the Crystal • 1. Chains and Bonds
• Cutscene • None
• 2. Flames in the Darkness
• Quest • None
• 3. Fire in the Eyes of Men
• Quest • None
• 4. Calm Before the Storm
• Fight • None
• 5. The Warrior's Path
• Fight • 1000 Experience Points, Access to Al'Taieu

• 8. Emptiness Bleeds • 1. The Garden of Antiquity
• Fight • Tavnazian Ring

• 2. A Fate Decided
• Fight • None
• 3. When Angels Fall
• Fight • 1000 Experience Points
• 4. Dawn
• Fight • Rajas Ring, or Sattva Ring, or Tamas Ring; 2000 Experience Points
• 5. The Last Verse
• Unknown • None
• Types
• Cutscene is a single cutscene or multiple cutscenes in town.
• Quest is an assignment to go somewhere (possibly dangerous) for a cutscene or to retrieve/deliver an item, but no fighting required.
• Fight requires you to fight a Notorious Monster.


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