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 Forum index » Dark Age of Camelot » DAOC Discussion
» Teleporting and Speedhacking - is it detectable?
The time now is Sat Nov 21, 2009 4:37 pm
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Author Teleporting and Speedhacking - is it detectable?
jblackwell88
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Joined: 17 Feb 2009
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PostPosted: Wed Feb 18, 2009 8:35 am    Post subject:  Teleporting and Speedhacking - is it detectable?  

I just figured out how to hack my position in 3D space, which is allowing me to teleport, but I haven't tried it over very long distances yet. I was just wondering, for the other hackers and utility writers out there, do you know if they detect this server-side? Sometimes games will just detect known programs in memory ( and mine is not known ) and other times they'll actually do some kind of statistical measure server side to see if you're crossing too much distance between positional updates. I am on the live servers. So far I've only used my teleport to rail myself around from place to place at normal run speed, teleporting 10 units 20 times a second, since I figure that would not be noticed, but I'm wondering if this is going to kill my account if I teleport long distances discretely ( i.e. not out of PVP ).
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Tault_admin
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PostPosted: Thu Feb 19, 2009 10:56 pm    Post subject:  

If its a private server no. But for teleporting and speedhacking DAOC can detect it normally. So id be careful to do that.
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ebonscar
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PostPosted: Wed Apr 22, 2009 5:36 am    Post subject:  

I can think of quite a few ways to easily log such behavior, and I'm sure Mythic does. In fact, I'd bet that some pretty simple log analysis would reveal a good deal of the people using scripts and macros, but at this point in time DAOC's so old that it's just a cash cow.

The last time I got caught botting on live servers I only got a suspension (this was over a year ago) so they aren't even closing accounts unless you're egregiously interfering with gameplay. Used to be they'd perma-ban your acocunts on the 2nd offense.

Anyhow, messing with the data flow and violating normal game physics is way too obvious.
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alphaadept
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PostPosted: Mon Aug 10, 2009 4:37 am    Post subject: I think SO!  

I used Cheat Engine and I got banned with-in 10 hours on a shard server. It had a option for speed hack which I didn't even use. Just running it and looking at the game.dll file I was busted. Not only did they ban me but when I push the admin he even told me that i was using cheat engine and he told me the version I was using.

If a shard server can see it im sure live will. Now I think Radar is safe for the most part because your just deciphering packets and your not sending them back. Funny cuz I used the radar here for months before for the new daoc update and I NEVER got caught. Its only when I was messing with the game memory I got caught.
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