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 DFO Hack - Cham/Wallhack : DFO - General / Guide - Discussions
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Posted: March 24th, 2009, 12:10 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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I'm just about ready to post a Cham/Wallhack for DFO.
Its very beta, but here is a screenshot of the upcoming hack:
You do not have the required permissions to view the files attached to this post.
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Posted: March 24th, 2009, 1:01 pm
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farts_mcgee
Total Posts: 495
Joined: August 4th, 2005, 12:47 am
farts_mcgee's Reps: 8
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Cham ?
Lookin' good as always wyvernx.
Question for ya, what are you using to program this? xunleashed?
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Posted: March 24th, 2009, 1:16 pm
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henrikgud
Total Posts: 212
Joined: February 16th, 2009, 2:26 am
henrikgud's Reps: 5
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how long range will it have?
is it possible to show harvest spot like ore/tree/herbs that arent empty?
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Posted: March 24th, 2009, 3:22 pm
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nightravenkw
Total Posts: 42
Joined: August 22nd, 2006, 7:06 am
nightravenkw's Reps: 0
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Looks good can't wait to try it out.
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Posted: March 24th, 2009, 5:52 pm
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elysium
Total Posts: 115
Location: Australia
Joined: December 2nd, 2004, 4:50 am
elysium's Reps: 0
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Very nice, only thing I would like added is an in built RADAR hack that goes over the minimap or just a plain on screen GUI (like what you do with the Vanguard Radar)
One hack at a time thou 
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Posted: March 24th, 2009, 9:53 pm
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henrikgud
Total Posts: 212
Joined: February 16th, 2009, 2:26 am
henrikgud's Reps: 5
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yeah radar would be GREAT! 
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Posted: March 25th, 2009, 3:13 am
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sb08
Total Posts: 5
Joined: July 27th, 2008, 6:18 pm
sb08's Reps: 0
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nice work. like someone else said, can't wait to try it.
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Posted: March 25th, 2009, 6:20 am
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sancia
Total Posts: 3
Joined: March 22nd, 2009, 6:08 am
sancia's Reps: 0
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Looks very nice. When can we test it?
Any change you can tell us what else your working on / plan to work on later?
There's a few things in some of the other hacks out there that would be great.
- A converter for ingame coords to DFOmate coords
- Radar
- Ability to zoom out futher
- User specified hotkeys
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Posted: March 25th, 2009, 8:45 am
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fyrestorme123
Total Posts: 9
Joined: March 16th, 2009, 1:57 am
fyrestorme123's Reps: 0
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awesome! can't wait to try this out
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Posted: March 25th, 2009, 11:06 am
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jizmoe
Total Posts: 48
Joined: March 25th, 2009, 8:40 am
jizmoe's Reps: 7
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Posted: March 25th, 2009, 12:46 pm
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nemo81
Total Posts: 17
Joined: December 29th, 2007, 8:13 am
nemo81's Reps: 0
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Awsome, will make me resub when im no longer premium.
This is actually worth its weight in gold if it works right (ive not used the speedhax etc cos they are so easily detected, but a radar, oh man:) )
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Posted: March 25th, 2009, 7:27 pm
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sk420
Total Posts: 163
Joined: February 22nd, 2009, 4:02 pm
sk420's Reps: 1
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very nice work looks excelent
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Posted: March 26th, 2009, 3:33 am
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cietar
Total Posts: 12
Joined: May 23rd, 2006, 2:59 pm
cietar's Reps: 0
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Interesting. I assume different colours will be used for different races?
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Posted: March 26th, 2009, 7:07 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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@cietar, Not initially...
@fyrestorme123, should have something availble to test this weekend.
@sancia, patience.. those are coming...
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Posted: March 26th, 2009, 8:16 pm
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farts_mcgee
Total Posts: 495
Joined: August 4th, 2005, 12:47 am
farts_mcgee's Reps: 8
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wyvernx (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): @cietar, Not initially...
@fyrestorme123, should have something availble to test this weekend.
@sancia, patience.. those are coming...
What about @farts_mcgee ?
t_t
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