| Author |
Fix for GU51![]() |
slam666
Moderator

Premium Member
Joined: 21 Apr 2005 Posts: 1105 Location: Quebec, Canada 13683 TUBucks
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Posted: Wed Apr 01, 2009 1:42 pm Post subject:
Fix for GU51 |
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EQ2Extreme fix for GU51.
Unzip in your the folder where EQ2ExtremeService.dll is and overwrite it then register eq2extremeservice.dll
regsvr32 eq2extremeservice.dll
Let me know if there is any bugs.
_________________ Slam666
Author of EQ2Ultrabot, NOW WITH CRAFTING!!!
Read this before asking for help
Last edited by slam666 on Tue Apr 28, 2009 2:27 pm; edited 1 time in total
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ephancockjr
In Training

Premium Member
Joined: 14 Apr 2005 Posts: 15 24 TUBucks
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Posted: Thu Apr 02, 2009 4:11 am Post subject:
Does Not work for me |
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Yeah I get error from Eq2service Log
[04/02/2009 00:46:15] EQ2Extreme v1.4.9 starting in Service mode
[04/02/2009 00:46:20] Opened EQ2 process
[04/02/2009 00:46:29] ERROR:299: (Only part of a ReadProcessMemory or WriteProcessMemory request was completed.
) in Function modUtil.ReadLong
called from Function EQ2Mob.Read
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.GetMobs
[04/02/2009 00:46:29] ERROR:5: (Invalid procedure call or argument) in Function EQ2.GetMobs
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alchemyx
In Training

Regular Member
Joined: 12 Mar 2008 Posts: 12 20 TUBucks
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Posted: Thu Apr 02, 2009 2:31 pm Post subject:
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In Harvest bot 5.02 and 5.03 P1 this update makes him stop at nodes now (he didn't after GU51), but he just sits there and targets them, he doesn't actually harvest.
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slam666
Moderator

Premium Member
Joined: 21 Apr 2005 Posts: 1105 Location: Quebec, Canada 13683 TUBucks
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Posted: Thu Apr 02, 2009 3:10 pm Post subject:
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I am aware that there is a bug and I am working on it.
Thanks.
_________________ Slam666
Author of EQ2Ultrabot, NOW WITH CRAFTING!!!
Read this before asking for help
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ephancockjr
In Training

Premium Member
Joined: 14 Apr 2005 Posts: 15 24 TUBucks
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Posted: Fri Apr 03, 2009 1:35 am Post subject:
Help |
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I am willing to help if you need it.
PM me if you need help or coding assistance
-Thanks
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ebarana
Million Dollar Member

Premium Member
Joined: 02 Sep 2005 Posts: 226 755 TUBucks
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Posted: Sun Apr 05, 2009 1:44 pm Post subject:
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Hope you can fix it soon .
still getting the critical error and zoning error with buffbot as well as the issue with bot staying in combat.
crafter works well though
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ebarana
Million Dollar Member

Premium Member
Joined: 02 Sep 2005 Posts: 226 755 TUBucks
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Posted: Tue Apr 07, 2009 10:19 am Post subject:
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one more thing i notice it happens more on some characters than on others.
any hints what critical error: 451 means? i keep getting that on my troub whenever i start the bot (although the setup is the same than on my dirge where it didnt happen that often yesterday)
it starts, targets MA, says ready for action - and then crit error451
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ebarana
Million Dollar Member

Premium Member
Joined: 02 Sep 2005 Posts: 226 755 TUBucks
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Posted: Wed Apr 08, 2009 12:38 pm Post subject:
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update: if it works (and not just sitting there with crit error it keeps switching between MA and self constantly
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ebarana
Million Dollar Member

Premium Member
Joined: 02 Sep 2005 Posts: 226 755 TUBucks
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Posted: Thu Apr 09, 2009 7:22 pm Post subject:
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some more info from the log, maybe that helps:
please Slam or one of the admins look into the issue
[04.09.2009 21:19:35] ERROR:5: (Ungültiger Prozeduraufruf oder ungültiges Argument) in Function EQ2.GetMobs
[04.09.2009 21:19:38] ERROR:299: (Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen.
) in Function modUtil.ReadLong
called from Function EQ2Mob.Read
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.WalkMobTree
called from Function EQ2Mobs.GetMobs
[04.09.2009 21:19:38] ERROR:5: (Ungültiger Prozeduraufruf oder ungültiges Argument) in Function EQ2.GetMobs
[03.28.2009 01:11:34] ERROR:5: (Zugriff verweigert
) in Function modUtil.ReadLong
called from Function EQ2Mobs.GetMobs
[03.28.2009 01:11:34] ERROR:5: (Ungültiger Prozeduraufruf oder ungültiges Argument) in Function EQ2.GetMobs
[03.28.2009 01:11:34] ERROR:5: (Zugriff verweigert
) in Function modUtil.ReadLong
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glus
Script Kiddy
Premium Member
Joined: 26 Feb 2008 Posts: 8 15 TUBucks
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Posted: Wed Apr 15, 2009 9:45 pm Post subject:
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Any news on it being fixed?
Thanks.
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slam666
Moderator

Premium Member
Joined: 21 Apr 2005 Posts: 1105 Location: Quebec, Canada 13683 TUBucks
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Posted: Thu Apr 16, 2009 12:19 am Post subject:
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Still working on it
_________________ Slam666
Author of EQ2Ultrabot, NOW WITH CRAFTING!!!
Read this before asking for help
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viniculum
In Training

Premium Member
Joined: 04 Sep 2005 Posts: 42 56 TUBucks
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Posted: Sun Apr 19, 2009 10:35 pm Post subject:
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Error for me in the actual eq2extreme fix...
| Code: |
| Error: Line: 38, Char: 4 :: Invalid procedure call or argument |
That is what it says in the console.
This is what its refering to, I suppose:
| Code: |
| set Mobs = EQ.GetMobs(&H6008) 'TYPE_MOB |
This is the entire line 38.
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quigly4000
In Training

Premium Member
Joined: 16 Feb 2008 Posts: 29 60 TUBucks
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Posted: Tue Apr 28, 2009 2:02 am Post subject:
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also having this same issue.
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