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XUnleashedTest.exe client Version 4.X : Site News

Posted: March 10th, 2006, 10:10 pm
 
Admin

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NOTE: DO NOT RUN THIS FROM THE DESKTOP!!!!

SAVE IT TO A FOLDER THEN RUN IT!!!!!

DOWNLOAD LINK: http://www.xunleashed.com:7000/XUnleash ... eashed.exe


Change Log

XU 4.4

XUnleashed Client v4.4
====================================
--Fixed: a couple minor memory leaks
--Fixed: a corruptable pointer
--Fixed: DocUrl bug
--Modified: how files are hooked
--Added: Allow multiple files to be hooked (Hook1,Hook2) seperated by commas.

Exhume Scripting Engine v1.0
====================================
--Added: root.RunEncryptedScript to execute an encrypted script file
--Added: root.RunEncryptedString to execute an encrypted script string
--Added: root.EncryptScript to encrypt script files to hide contents from open sourced projects
--Added: root.EncryptString to encrypt some code to hide its contents from open sourced projects
--Added: root.RunScript to allow executing dynamic script code.
--Added: root.RunScriptFile to allow loading dynamically script files (really good for compiled scripts to allow modifications!)
--Added: Windows.SetWindowPos (unabriged original Win32 api call)
--BugFix: Fixed the MouseMove and MouseClick functions so that they are more precise. (no more drifting)
--Removed: Mouse.GetGeneralCursorX/Y (obsolete with new functions below)
--Updated: Mouse.RelativeToGeneral is now ClientToScreen and must pass in window handle
--Updated: Mouse.GeneralToRelative is now ScreenToClient and must pass in window handle
--Added: Mouse.GetWindowCursorPosX/Y to get mouse coordinates based on a window
--Added: Mouse.GetTopWindowCursorPosX/Y to get the topmost window coordinates
--Updated: Mouse Functions for GetCursorPosX (now is screen coordinates)
--BugFix: Fixed mouse functions on fast systems.
--Added: Memo Control.SetBackgroundColor to specify what color the memo box is.
--Added: Data.CRC32 function which will calculate a crc32 value for a file.
--Added: root.GetExhumeDirectory function which returns the path to the exhume files.
--Modified: Socket.DownloadFileFromURL to return true/false
--Added: Socket.InstallUpdateFromURL function which will install .xui files for exhume via script.
--Modified: Screen.FindWindowByTitle to allow for partial substring matches
--BugFix: Screenshot functions now save screenshots in the xum directory.
--BugFix: Sleep was causing GUI events to pause. This has been fixed.
--Added: GUI Window settings for Transparent and Alpha blended windows (Win2k, ME, XP+ Only)
--Added: GUI Window command: SetEXStyle/GetEXStyle
--Added: GUI Window settings to get a handle to the window
--Added: GUI Window command for Invalidate
--Added: Screen commands for Text: TextOut, Color, Mode, and Background Colors
--Added: FileIO.BrowseForFile dialog to use with scripting.

XU 4.3
-- Tweaked a bug causing a DocUrl error. Please let me know of this error continues.
-- Tweaked the GW settings. There was a error in the config. Check DX9 and uncheck DX8.
-- Removed some unnecessary clutter in the logs.

XU 4.2.
--Fixed a loading bug (which seemed to fix EVE problems)
--Fixed a patching bug (which seemed to fix the bug for plugins)
--Fixed a major memory leak which I still dont know how plugins were even running with that bug.

XU 4.1.
--Added support for GW as well as numerous bug fixes.
--We fixed the gamepad detection bug, as well as a few other gamepad issues.


Last edited by Admin on July 6th, 2006, 5:33 pm, edited 1 time in total.

Posted: July 2nd, 2006, 10:41 pm
 
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We are playing with the server settings.

Please test as of now and let me know if you are still getting the DocUrl bug.

We have a new client 4.4 that is due out in the next couple of days with lots of new features and bug fixes. One of these fixes WILL be the DocUrl bug.

We have tracked it down to a faulty server command. (I hope). I have tweaked it. If that fails, I will need to update the client to correct a similar bug on the client side.


Posted: July 6th, 2006, 5:32 pm
 
Admin

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As we have received any more reports of DocUrl errors, I am going to assume that it is fixed.

Please test for any errors now that you are getting in 4.x that you are not getting in 3.x? Once these are resolved, the 3.x client will no longer work. So please test the 4.x client else you might get stuck with it.


Posted: July 7th, 2006, 3:48 am
 
zx9r
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Well the 4.3 version in eve will not record a new macro in game, i get an hour glass then nothing, pressing F12 does nothing. CTRL-ALT-DEL unlocks the machine then you can look at x again and get game response BUT can not record. Other scripts still work, but not really any scripts for eve right now!


Posted: July 7th, 2006, 4:21 am
 
chrissteven81

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Have you guys fixed the bug where if a script blows up you have to shut down the game and restart it to clean it up?. or not being able to load new scripts into the system without restarting a lengthly log in for ffxi?


Posted: July 7th, 2006, 8:25 am
 
drunkenfist
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Why can't I ctrl+ins+2 to get the macro thing up?


Posted: July 7th, 2006, 11:11 am
 
wyvernx

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hawkzx, I think I can get a trial account to test that.

chrissteven81, alot of new fixes/features are in the new exhume scripting engine, but not much scripts have been written for it yet. I dont know if the older scripting engine has been updated. If you have a script that blows up can you check it?

drunkenfist, I just loaded up the dx8 test app and it worked.

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Posted: July 7th, 2006, 2:52 pm
 
zx9r
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kk sounds good, if u like i have a 800 number and u can call me something. I am working on a new macro myself and will be more then happy to convert it into Xunleashed compatable ASAP. I really like the new concept of being about to "edit" my current xunleashed macro by hand after recording it with the ingame capture and adding the little catches for checks. Just tired of none of the macro in eve working with a mining barge!


Posted: July 8th, 2006, 9:31 am
 
zx9r
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very wierd, is wroking again now after like 5 days. and I have not done anything different. Have been running the cord and color script for a macro i am workign on.


Posted: July 9th, 2006, 5:55 am
 
zx9r
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not sure if i should say there here or in the wiki which i have not read all of, are there any intentions on having exhume support porting in .mac fines made in game i have some ideas abput that. Also in the short term i am intrested in running a autoit macro that calls up .mac commands can that be done with x's trigger. I never found a how to use the trigger sheet and in this case not using a games, lof to do it with.


Posted: July 11th, 2006, 11:22 am
 
daemos
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Don't kill XU3 yet. Found out today that the old scripts are not functioning. Wyvern's EQ2 crafter being the one that I use.

In XU 3 it works fine, in XU 4 it has you set the fuel and you move the mouse over to the circle, but the script does not take over the mouse (it just sits there) I will be making a post about this in the crafter's thread.


Posted: July 11th, 2006, 8:01 pm
 
wyvernx

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I'll check it daemos.

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Posted: July 11th, 2006, 10:02 pm
 
oldgoat

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I downloaded this version, and it makes FFXI crash, I think on all occasions except for when I switch off all DX hooks (weird!)

The only really stable version of XU is v3.05 beta. That one runs without any problems at all.

Used mainly with XUfish scripts, it's rock stable.
I could not get the test version to run on my system at all, if you need more details, please let me know how to supply them to you, and I will.


Posted: July 13th, 2006, 11:58 am
 
zx9r
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Just an FYI xunleashed started messing up again! When u click the record button no responce, can not end recording, mouse and keyboard are locked up for everyhting but CTRL/ALT/DEL

then it unlocks but crashes eve to desktop.


Posted: July 13th, 2006, 1:44 pm
 
zx9r
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07/13/06 05:41:56 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.

this is what I get when the error occurs.


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