Kyle Rowley: Since the game launched in February of last year, we've seen gone through both highs and lows with the game - but overall, Codemasters are more than pleased with RF Online's performance. We always knew that the game would only really appeal to a niche market, so we never expected to hit World of WarCraft numbers. By successfully launching and operating RF Online, Codemasters Online Gaming have learnt a lot about all the different aspects of MMO games operation - this ranges from community interaction, server maintenance, developer relations and a host of other key areas. Our service can only get better as we learn from our mistakes on other products, so we have very high hopes for our future titles - especially The Lord of the Rings Online.
http://www.warcry.com/news/view/68750-R ... e-Rowley//