Here is an awesome rushing bot you can use in the game. Basically it will start building workers fo ryou. And then it will start attacking with workers to your opponents base. Its great for an early win because most of the time people are prepared for a rush like this and you can gain the upper hand and win. Its even better if you do it in a 2v2 game because you are sure to kill someone off quickly.
Disclaimer by Blizzard: Read before proceeding!
http://us.battle.net/sc2/en/forum/topic/2416160162 Description:Just a basic bot that does a worker rush for you with
any race. It attacks when all starting workers, trains 1 more, and then attacks with it. Then it just waits for victory or all workers to die.
Known Bugs:- Bot doesn't unpause.
Changes: Code:
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
[b]1.2.15[/b]- Updated all the offsets to patch 1.2.2.17811[b]1.1.15[/b]- Updated offsets for the new patch.- Added a check to see if sc2 has been patched.[b]1.0.12[/b]- Fixed bug of not going past selecting all units.- Fix potential bug of not clicking worker icon.- Added a start/stop button.- Added program to an installer.[b]1.0[/b]- Initial release- Bot doesn't use mouse unless it has to.- Renamed to worker rush bot.- Alert if there is a new version of the bot.[b]Beta 1.2[/b]- Added support for German/French. Can't support Russian yet since I don't know unicode file I/O.- Unpauses games now.- Attack phase doesn't chase scouts / stray units.- Can send messages to all or allies (for future team games).- [[color=red]UNTESTED[/color]] On unsupported maps Red wins and Blue loses.[b]Beta 1.1[/b]- Detected if it won so it would leave instantly instead of waiting.- Fixed zerg bug.- Fixed reslution bug supporting 4:3 aspect ratio right now.[b]Beta 1.0[/b]- Initial release.
Setup:
1) Change the hotkeys in the settings tab to match your language of SC2.
2) Then use the hotkeys to start/stop the bot.
3) Set game type to 1v1 with any race.
4) Set map preference to veto 3 of the 4 player maps.
5) Either put the bot in windowed mode or use a 4
aspect ratio (1280x960, 1152x864, 1024x768).
- Aspect ratio is width / height so 4/3 = 1.333... if the resolution is the same then it will work for example 1024/768 = 1.333...
Notes:
- The bot will leave on any map not in the data base (all 4 player maps)
- The bot will leave after all workers have died during the rush
- The bot isn't background mode. So nothing can be in front of the window
Overview This window shows you what each window is doing.
Delays Customize the delays for each window. If the bot wins before the Leave delay is up the bot will leave instantly and not wait.
Leave: The delay in seconds that the bot will leave.
1st Chat: The delay in seconds that the bot will say the 1st message after the game starts.
2nd Chat: The delay in seconds that the bot will say the 2nd message after the 1st Chat message.
Example:
Leave: 300
1st Chat: 15
2nd Chat: 10
0:00 Game starts.
0:15 Bot says 1st Chat message.
0:25 Bot says 2nd Chat message.
5:00 Bot leaves the game.
Window Status This will set the window state of each window, and also tell the bot the name you character.
Visible: Window is visible to the user.
Under the Name field enter the character name of your account, NOT your email address. This is needed to detect what player you are.
Settings If you don't own an English copy of SC2, you need to change the
Surrender and
Score Screen hotkeys to your own.
If the bot's hotkeys interferes with another program's hotkeys, you are able to change the bot's hotkeys here.
You also have the option to not show any chat messages, and you can customize what you want the bot to say and to who.
VirusTotal: VirusTotal - Free Online Virus, Malware and URL Scanner Mirrors:
[
OUTDATED] - There are too many 4 player maps in the 1v1 pool to make this useful.
Source:
SourceForge.net Repository - [workerrushbot] Index of /