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[ 13 posts ] |
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 SWG Mods - Remove deathtrooper fog (Mod) : Star Wars Galaxies Bots | Hacks
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Posted: October 28th, 2009, 9:03 am
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r04r
Total Posts: 387
Joined: January 17th, 2009, 12:33 pm
r04r's Reps: 9
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Download the attachment and extract it to your starwarsgalaxies folder.
The file included is datatables/enviroment/dathomir.iff
You do not have the required permissions to view the files attached to this post.
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Posted: October 28th, 2009, 10:34 am
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cuervogold
Total Posts: 1088
Location: 127.0.0.1
Joined: September 25th, 2007, 3:39 pm
cuervogold's Reps: 727
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yay - looks like daytime.
Nice job, it clears out all the fog, you can see at normal range with this mod.
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Posted: October 28th, 2009, 5:37 pm
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aaron22mo
Total Posts: 62
Joined: November 27th, 2006, 9:13 pm
aaron22mo's Reps: 0
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YAY man ive been looking for this
how were u able to do it?
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Posted: October 28th, 2009, 8:17 pm
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vinnyboy32
Total Posts: 1872
Location: Behind You
Joined: June 3rd, 2006, 8:35 pm
vinnyboy32's Reps: 3
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Posted: October 29th, 2009, 5:10 am
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r04r
Total Posts: 387
Joined: January 17th, 2009, 12:33 pm
r04r's Reps: 9
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Thanks Vinny.
Ive done this by looking trough the enviroment datatavles, the dathomir one.
Here I saw there are fog densities defined for every location in the game, took the death trooper locations and put the minimum and maximum density from 0.5 to some very low number (best to keep some fog, otherwise it looks strange).
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Posted: November 2nd, 2009, 6:27 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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Posted: December 14th, 2009, 3:19 pm
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knowmadd
Total Posts: 15
Joined: July 14th, 2009, 10:14 am
knowmadd's Reps: 0
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Have extracted the IFF file to a sub folder in my SWG folder called:
datatables/enviroment/
And I still get fog in zombie land.
Am I missing something?
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Posted: December 15th, 2009, 12:28 am
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r04r
Total Posts: 387
Joined: January 17th, 2009, 12:33 pm
r04r's Reps: 9
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1) Are you inside the gates of zombie land?
2) Have you spelled the folders correctly, so it is \starwarsgalaxies\datatables\environment
3) Is the filename spelled correctly, dathomir.iff
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Posted: December 28th, 2009, 9:44 pm
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dave21a
Total Posts: 14
Joined: December 4th, 2009, 4:14 pm
dave21a's Reps: 1
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it's not working for me either
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Posted: December 29th, 2009, 10:06 am
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r04r
Total Posts: 387
Joined: January 17th, 2009, 12:33 pm
r04r's Reps: 9
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It's still just working fine with me. Just extract the zip to your SWG directory,and do a hard-log.
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Posted: December 30th, 2009, 11:46 pm
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dave21a
Total Posts: 14
Joined: December 4th, 2009, 4:14 pm
dave21a's Reps: 1
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works fine now 
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Posted: February 19th, 2010, 7:45 am
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lulzhai
Total Posts: 132
Joined: October 7th, 2009, 11:06 pm
lulzhai's Reps: 1
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Working great for me! Thanks!
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Posted: April 11th, 2010, 10:11 am
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kevkevt
Total Posts: 11
Joined: January 12th, 2010, 6:23 am
kevkevt's Reps: 0
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This is a fantastic mod, can you do one for when theres a sand storm in mos eisley, i hate the fog and storms
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