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SWG Exploit: Arm Bug : Star Wars Galaxies Exploits

Posted: June 20th, 2005, 2:01 am

Total Posts: 2314
Joined: August 21st, 2004, 5:20 pm
tault_Broden's Reps: 159
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Friend sent me this in game

Discovered this by a fluke while restocking a vendor. Now this is a little complicated so pay attention. I had both of the ranged arms attached while I was restocking and noticed when I went to the sell item catagory my arms, which were attached to me poped up. So I clicked on one and sold it. Took the arm off of me so I did the other cause I wanted them both off, then cancelled the auction and placed them in my inventory. Later on when I went to shoot something I noticed everything I shot at was out of range all the way to 30 meters. I couldnt figure out what was up. Hit ctl S and there it was. It still registered that I had arms attached, but by using the vendor to remove them it reversed the modifiers of the arm and multiplied it by 2.

For example. The ranged arms I had on gave me +15 range distance -10 melee accuracy and -10 melee defense.
When I took them off at the vendor my mod showed up as -30 range distance +20 melee defence and +20 melee accuracy.

Basically what you have to do is look at the arms you have on and flip the negative and positive mods and multiply by 2.

So I did a little research and most of the arms will benefit the melee professions, but if you have the rez arm and do not care about loosing healing, you can gain ranged mods when you do this.

I did not get a chance to see if you could do this multiple time over and over becuase my toon is ranged and I did not have a rez arm. If it does stack Im sure this could be done at the bazarr in theed and you could run back up and put them back on. If it stacks, you would get +100 melee def and +100 melee accuracy in 5 trips.

But do not worry, the 3 times I have done this it resets when you log out. So if you mess up it will only be for that session.

Now the servers have gone down for pub 18, so I'm hoping this still works cause I didnt want to post this until I confirmed that it worked everytime and was not a 1 time deal.


I am a member of a exploit guild and post it here because i like this site and want to help it.


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Posted: August 1st, 2005, 11:50 am
tault_musashii's Reps:
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Is it still working? Couldnt make it work in ahazi a month ago.

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Posted: August 4th, 2005, 7:38 pm
tault_danceofthedead's Reps:
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can someone else test this with the most recent publish (21) please so I can know if it needs to be moved

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Posted: August 10th, 2005, 10:46 pm
tault_dylanmellor's Reps:
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Tested and working

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Posted: August 11th, 2005, 5:05 pm
bartguy's Reps:
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Posted: September 9th, 2005, 4:40 am
thesave's Reps:
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I tried lots of time to do it but no way, maybe I make some mistake doing the process, this's what I did:

1) Had a cyb-arm -10 melee defense +5 melee accuracy installed at Theed Medial Center (that sould give me a +20 melee def and -10 melee acc)

2) Put it on sale at the bazaar (auction, not instant)

3) looked into my CRTL+C stats and noticed no changes, also tried into CRTL+S looking at melee defense and no changes there too

hope someone can help me :(

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Posted: September 11th, 2005, 5:17 pm
chazzy's Reps:
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look for cyber melee defense it worked fine as of about 2 weeks ago havent tried it in awhile

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Posted: September 12th, 2005, 12:57 am
psycosis's Reps:
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I tried it last night and noticed no difference in listed stats or percieved stats.

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Posted: December 27th, 2006, 8:01 pm

Total Posts: 30
Joined: June 4th, 2006, 12:26 pm
slogar's Reps: 0
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Does this still work?

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Posted: December 27th, 2006, 9:22 pm
expurt's Reps:
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Need a double nerf confirm.

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Posted: December 29th, 2006, 1:14 am
hjdarwa's Reps:
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Here's the first nerf confirmation

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Posted: December 29th, 2006, 3:44 am
waradmin's Reps:
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Posted: December 29th, 2006, 8:57 pm

Total Posts: 30069
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1440
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Mod in Training
moved to nerfed

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