Chapter 11.3: The Battle of Echo Base(0)On Tuesday, December 2, at 4:00 AM PST all U.S. and European galaxies will be taken down for server maintenance and a live update.
When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.
4:00 AM PST (Los Angeles) / 6:00 AM CST (Austin) / 7:00 AM EST (New York)
12:00 PM GMT / 1:00 PM CET (Berlin) / 9:00 PM (Tokyo) / 11:00 PM AEDT (Sydney)
Click here for a Time Zone Calculator.Chapter 11.3: The Battle of Echo Base
Publish Notes, December 2, 2008
Battle of Echo Base: -A cloning location has been added to Wampa Valley.
-Turrets in Phase 3 should no longer cause groups of mobs to aggro.
-You must have at least four players in your group for the NPCs in Aurilia to send you to Hoth. Droids and other non-players will no longer count toward the requirement of four in your group.
-It is no longer possible to harvest creatures on Hoth.
-Updates to the AT-ST pathing on the battlefield have been made.
-Various adjustments have been made to Phase 3, including boss turrets on the Imperial side and a center squad for both sides.
-Imperial: Imperials can now see the health for the AT-ATs they are protecting on Hoth.
-Rebel: The Front Door has been removed from Echo Base.
-Rebel: Room names on the overhead map now change colors from red (start of Phase 2) to white (as Rebels start the evacuation). The evacuation elevator name is yellow.
Gameplay: -Snowballs can no longer be thrown at entertainers playing instruments.
-You can now destroy packed vendors from the vendor control device in your datapad. This operation will destroy the vendor and all items on the vendor.
-Optimized player health and action pool recalculations.
-Fixed a pathing error in the Tusken Army heroic encounter.
-Corrected an issue that caused a crash when exiting the game client in Windows Vista.
Medic: -Reckless Stimulation no longer fires when the medic has a full action pool.
Beast Master: -Beast enzyme collection icons are now fixed.
-A Beast Egg that has been made into a Mount Egg now retains the option to be made into a holo-pet.
-Corrected the size of the tauntaun mount. It is now larger.
UI: -Fixed a bug that caused the player status window to become permanently locked.
-If the mouse is over the button portion of the toolbar it will not set the look at target to objects behind the toolbar.
-Hiding the HUD in space should now properly hide the 'Leave Ship Station', 'Eject' and 'Holodisc Trainer' buttons.
Star Wars Galaxies Trading Card Game: -The B'omarr Greeter loot card now correctly rewards the Greeter instead of the Vendor.
Author: Valara
Publish Date: Mon, 1 Dec 2008 15:51:22 GMT
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