taultunleashed logoAll commands- can i have my premium now. : Star Wars Galaxies Nerfed Info tu winter contest 2012 nintendo wii
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All commands- can i have my premium now. : Star Wars Galaxies Nerfed Info

Posted: August 9th, 2005, 4:53 am
 
alibabaa
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Command List

% Used in making a macro. This lets you put variables in your text in order to automatically insert words and names. The available variables are:
%TU - your full name (first and last)
%TT - your current look at target target's full name
%NU - your first name
%NT - your target's short version name (first only)
%SU - personal subjective pronoun: he/she/it for the speaker
%ST - he/she/it for the target
%OU - personal objective pronoun: him/her/it for the speaker
%OT - him/her/it for your target
%PU - possessive: his/her/its for the speaker
%PT - his/her/its for your target
%RU - your species
%RT - your target's species


General UI Commands

/addFriend adds a player to your friends list
/addIgnore adds a player to your ignore list
/addMapLocation
/afk sets you character to "Away from keyboard" so others know you are not currently available.
/afkmessage Displays (or changes if you add text after) the messages that will appear to others when you are in the AFK state.
/afktime Displays (or changes if you add number after) how long before you automatically go to AFK state when not interacting with game.
/anon Set your character to anonymous for the purpose of searches.
/auctionAccept
/auctionBid
/auctionCancel
/auctionCreate
/auctionQuery
/auctionRetrieve
/auctionUse
/boardShuttle
/drop Drops the targetted item in your possession.
/eat
/echo
/equip
/examine Brings up a window with information about the target.
/find Brings up list of commonly searched for locations. Selecting a location will create a waypoint to the nearest one of that type. To remove the waypoints you created, type /find clear.
/findObject
/findPlayer
/follow Autofollows your target. Use /stopfollow to cease following.
/clone
/closeContainer
/fish Start Fishing
/friend Brings up your friends list.
/giveItem
/guild
/guildremove
/guildstatus
/helper Sets your character to "Newbie Helper" for the purpose of searches.
/insure
/kneel
/launchFirework
/logChat
/logout Logs your character off the server. You should be in a hotel, house or campsite for a safe logout, otherwise your character will be at the mercy of the world for 3 additional minutes.
/newbieHelper Same as /helper
/npc
/npcConversationSelect
/npcConversationStart
/npcConversationStop
/open
/openContainer
/openNewWindow
/pickup
/purchaseReinforcement
/purchaseTicket
/quit Exit the game immediately. Your character will remain vulnerable to attack for three more minutes.
/removeFriend
/removeIgnore
/report
/roleplay Turns on and off the roleplay flag for your character.
/searchCorpse
/split Splits a stack of items
/stand
/stick
/stopfollow Ends autofollow command.
/surrenderSkill
/target
/teach
/tip Automatically tranfers a number of credits to your target. While targeting use /tip [#], or use /tip [name] [#] to specifiy the amount given without target targeted. Use /tip [name][#] bank to tip from your bank with a 5% surcharge.
/toggleAwayFromKeyboard
/trade Initiates a trade with the target
/tradeAccept Accepts a trade from the target.
/transferItem
/unequip
/unstick
/waypoint Adds a waypoint at your current position
/who Allows you to search for players. The following variations exist:
/who [player character's first name]: Lists a specific player-character.
/who [part of a name]: Lists any player-characters who share the portion of the name you listed.
/who [species name]: Lists all player-characters of a specific species in your area.
/who lfg: Lists anyone looking to join a group. (You can set yourself to looking for group by typing /lfg)
/who helper: Lists efveryone who has identified themsleves as a Newbie helper. (you can list yourself as a helper by typing /helper)
/who [profession]: Lists all player-characters in the area who are a member of that profession.


Chat and Emotes

/command When used in chat, changes your response from "say" to "command"
/conversationStart Starts a conversation with the target.
/conversationStop Ends a conversation with the target.
/demand When used in chat, changes your response from "say" to "demand"
/emote Displays whatever text you follow it with as an action of your character. For example, if your name is Laine and you type "/emote loves Tatooine." then "Laine loves Tatooine." will be seen by everyone in your area.
/guildsay
/inquire When used in chat, changes your response from "say" to "inquire"
/interrupt When used in chat, changes your response from "say" to "interrupt"
/mood none Returns your default mood to neutral
/moods displays a list of moods.
/r Same as /reply
/rally Boosts the morale of the troops.
/reply Sends a tell to the last person to send a tell to you (also /ttell or the R key)
/retell Send another tell to the last person you contacted via /tell.
/retort When used in chat, changes your response from "say" to "retort"
/rtell Same as /retell
/send Same as /tell
/shout Sends your message to a wider area around your person. (same as /yell)
/sit
/t Same as /tell
/taunt /taunt: Neener Neener! /taunt self: You taunt yourself and succeed in getting upset. /taunt target: You taunt (him, her, or it). taunting a target makes it more likely to attack you over a group member.
/tell Sends an instant message to the player indicated. You can send the message to multiple people by separating their names with a comma
/ttell Sends a tell to the last person to send a tell to you (also /reply) or the person you have targeted.
/yell Sends your message to a wider area around your person. (same as /shout)


Group Commands

/disband (Group Leader Only) Disbands current target or entire group if no target is named.
/dismissGroupMember
/gc
/group
/groupChat
/groupSay
/gsay
/gtell
/group autoloot Displays status of autoloot (group leader can toggle this by adding on or off to end of command)
/group autoloot credits Displays status of autoloot of credits (group leader can toggle this by adding on or off to end of command)
/group autoloot items Displays status of autoloot of items (group leader can toggle this by adding on or off to end of command)
/group autosplit Displays status of autosplit (group leader can toggle this by adding on or off to end of command)
/group info Displays names of group members, current options, etc.
/group leader Displays group leader's full name.
/group menu (group leader only) Displays a menu for toggling options on and off.
/group notify Displays status of each notify option (group leader can toggle this by adding on or off to end of command)
/group notify credits Displays whether or not group members will receive notification when credits are looted. (group leader can toggle this by adding on or off to end of command)
/group notify death Displays whether or not group members will receive notification when a group member dies. (group leader can toggle this by adding on or off to end of command)
/group notify harvest Displays whether or not group members will receive notification when items are harvested. (group leader can toggle this by adding on or off to end of command)
/group notify incapacitation Displays whether or not group members will receive notification when a group member becomes incapacitated. (group leader can toggle this by adding on or off to end of command)
/group notify items Displays whether or not group members will receive notification when items are looted. (group leader can toggle this by adding on or off to end of command)
/group options (group leader only) displays a menu for toggling options on and off.
/invite Invites target player into your group (only group leaders can invite additional people into an existing group).
/join Accepts an invitation to join a group or band.
/leaveGroup
/lfg Sets your character to "Looking for group" for purpose of searches.
/makeLeader (group leader only) Transfers leadership to target group member.
/sysgroup This command sends system messages to your group members that appear immediately in the middle of their screens.
/uninvite


Combat Commands and Skills

/acidcone1 This attack inflicts acid damage on multiple targets
/acidcone2 This attack inflicts acid damage on multiple targets
/acidsingle1 This attack inflicts massive acid damage on a single target
/acidsingle2 Single target acid attack.
/actionshot1 This ranged attack can wreak havoc with a target's Action pool drain and regeneration rates.
/actionshot2 This ranged attack can wreak havoc with a target's Action pool drain and regeneration rates.
/aim This combat move allows you to give up an attack round in order to gain better accuracy on your next ranged attack.
/applydisease used by Combat Medics to spread disease.
/applypoison Used by Combat Medics to poison enemies
/assist
/attack
/battlefieldStatus
/berserk2 While berserk, you cause more melee damage to your targets but get hit more often in return. This is more powerful than Berserk 1.
/berzerk1 While berserk, you cause more melee damage to your targets but get him more often in return.
/bleedingshot This ranged attack is of medium power, but can cause its target to bleed.
/blindAttack
/bodyshot1 This attack targets our attack on your targets Health pool, making it much more effecient than attacking normally. Also increases damage with an increased chance to hit. Cost is dependant on the weapon used.
/bodyshot2 This attack is more powerful than bodyshot 1, targetting your targets Health pool it's the staple of the Pistoleer's life.
/bodyshot3 This attack targets our attack on your targets Health pool, making it much more effecient than attacking normally. Also increases damage with an increased chance to hit. Cost is dependant on the weapon used. Most Powerful Body Shot.
/boostmorale
/burstrun Using this command will allow you to run very fast for a short time. It is a useful way to escape a tight situation. Once you slow down, you will be very tired.
/burstshot1 Single target ranged attack.
/burstshot2 Single target ranged attack.
/chargeshot1 This ranged attack can knock a target down.
/chargeshot2 This ranged attack can knock a target down.
/combat
/combatEscape
/combatModeCheck
/combatSpam
/combatTarget
/con Displays difficulty rating of creature or NPCs compared to the your skill with your weapon in hand.
/conceal
/concealshot Ranged sneak attack that can damage a target without them knowing where the shot came from.
/confusionshot Ranged attack designed to confuse the target. Can also stun and dizzy the target as well.
/consent Allows targeted player to use the /corpse command on your corpse.
/consider Same as /con
/corpse Moves your corpse to you if you are within 20 meters.
/counterAttack
/coupDeGrace
/creatureAreaAttack
/creatureAreaBleeding
/creatureAreaCombo
/creatureAreaDisease
/creatureAreaKnockdown
/creatureAreaPoison
/cripplingShot
/curedisease Cures the target's disease.
/curepoison Cures the target's poison
/deathBlow
/defaultAttack
/disarmingshot1 This ranged shot is designed to hit your opponent's weapon.
/disarmingShot2
/diveShot
/dizzyAttack
/doubletap This attack fires two bolts at once, causing additional damage to the target.
/dragplayer This command allows you to drag an incapacitatied player to safety. It functions similarly to the /corpse comman, in that you must be somewhat close fo this command to work.
/dragIncapacitatedPlayer
/droidtrack With this ability you will receive a continuous update from your droid on where you target has been.
/duel Challenges the targetted player to a duel. Duels are to the death or until both players type /endduel.
/endduel Ends a duel. Both players must do this to stop the duel.
/eyeshot Damages an opponent's mind with a powerful attack, and can also blind the target.
/fanshot This ranged attack can hit a single target multiple times with your pistol.
/fastblast This ranged attack hits a target's torso and arms for a high amount of damage.
/feigndeath When sucessful, your opponent will assume you have died and leave.
/fireAcidCone1
/fireAcidCone2
/fireAcidSingle1
/fireAcidSingle2
/firelightningcone1 This ranged area attack fires a cone in front of the player, damaging multiple opponents at once with a huge electrical blast.
/firelightningcone2
/firelightningsingle1 This ranged attack blasts a target with a high jolt of electicity, causing good damage.
/firelightningsingle2 Causes a powerful blast of electricity to a single target.
/firstaid This Medic ability lets you stop a target's bleeding.
/flamecone1 This ranged attack covers multiple enemies in a flaming sheet of fire.
/flamecone2 This ranged attack covers multiple enemies in a flaming sheet of fire.
/flamesingle1 This command sends a blast of attacks towards a single target, causing massive damage.
/flamesingle2 This ranged attack fires multiple bursts of fire at a single opponent.
/flurryshot1 This ranged attack can make a single target dizzy.
/flurryshot2 This ranged attack can make multiple targets dizzy at once.
/flushingshot1 Allows you to startle and stun a single opponent.
/flushingshot2 Allows you to startle and stun multiple opponents at the same time.
/forceofwill This technique allows the incapacited person to focus their will and come out of incapacitation quicker than they normally would.
/formup This ability allows the squad leader to cure dizzy and stun effects on the squad.
/fullautoarea1 This attack can hit multiple targets in a cone in front of you.
/fullautoarea2 This attack can hit multiple targets in a cone in front of you.
/fullautosingle1 This ranged attack shoots multiple bolts at once at a single target.
/fullautosingle2 This ranged attack shoots multiple bolts at once at a single target.
/haveconsent This command will display a list of everyone who has the consent to loot your corpse.
/headshot1 This ranged targets an opponent's head in order to damage their Mind pool.
/headshot2 This ranged attack targets an opponent's head in order to damage their Mind pool.
/headshot3 This ranged targets an opponent's head in order to damage their Mind pool.
/healdamage This command will heal damaged stat pool, if you have the requisite skills and medicine.
/healenhance This ability allows you to enhance another player's attributes.
/healstate This ability allows you to cure states (Dizzy, Blind, etc.) on a target, providing you have the appropriate medical equipment.
/healthshot1 This effect is a very minor DOT on the target's Health pool. Basically stops regen, which doesn't seem to exist most of the time.
/healthshot2 Causes Damage over time to your target.
/healwound This command will heal wounded stat pools, if you have the requisite skills and medicine.
/innate equilibrium instantly balances all remaining health, action, and mind points to the same value. (May be Zabrak only)
/intimidate1 When a target is intimidated, they are not able to hit their targets as often.
/intimidate2 When a target is intimidated, they are not able to hit their targets as easily. This is more powerful than Intimidate 1.
/intimidationAttack
/kipUpShot
/knockdownAttack
/knockdownfire Ranged attack which aims a blast of fire at the target's upper body, causing them to be bowled over. It can also cause the target to become dizzy.
/lastditch A single, powerful shot taken with precise aim to cause a large amount of damage. This shot takes a lot out of the user and causes a large delay vefore the next action can be taken.
/legshot1 This ranged attack targets an opponent's legs in order to damage their Action pool.
/legshot2 This ranged attack targets an opponent's legs in order to damage their Action pool.
/legshot3 This ranged attack targets an opponent's legs in order to damage their Action pool.
/lightningcone2 This ranged area attack fires a cone in front of the player, damaging multiple opponents at once with a huge electrical blast
/loot Loots targeted corpse.
/lootAiCorpse loots targeted Ai corpse.
/lootPlayerCorpse Loots targeted Player corpse.
/lowblow A painful, unfair pistol shot made below the belt. Targets hit by a low blow may stumble and fall.
/maskscent Masks your scent from aggressive creatures for a short time.
/meditate This ability allows the user to enter a trance like state. Meditation can slow the effects of poison and disease as well as stop disease. At the higher levels of proficiency, it can heal wounds as well.
/melee1hblindhit1
/melee1hblindhit2
/melee1hbodyhit1 This melee attack targets the body in order to damage the target's Health pool.
/melee1hbodyhit2
/melee1hbodyhit3
/melee1hdizzyhit1 This melee attack can make a single target dizzy.
/melee1hdizzyhit2
/melee1hhealthhit1
/melee1hhealthhit2
/melee1hhit1 This melee attack inflicts more damage than the basic One Hand attack.
/melee1hhit2
/melee1hhit3
/melee1hlunge1 This melee attack allows you to slightly extend your range, and it can change the posture of your target.
/melee1hlunge2 This melee attack allows you to slightly extend your range, and it can knock your target down.
/melee1hscatterhit1
/melee1hscatterhit2
/melee1hspinattack1 This melee area attack can damage multiple targets at once.
/melee1hspinattack2
/melee2harea1 This attack can lower the posture of multiple targets at once.
/melee2harea2 This attack can lower the posture of multiple targets at once.
/melee2harea3 This powerful attack can blind and damage and lower the posture of multiple targets simultaneously.
/melee2hheadhit1 This melee attack targets the head in order to damage the target's Mind.
/melee2hheadhit2 This melee attack targets the head in order to damage the target's Mind.
/melee2hheadhit3 This melee attack targets the head in order to damage the target's Mind.
/melee2hhit1 This melee attack inflicts more damage than the basic Two Hand attack.
/melee2hhit2 Powerful single target attack
/melee2hhit3 Very powerful single target attack.
/melee2hlunge1 This melee attack allows you to slightly extend your range, and it can change the posture of your target.
/melee2hlunge2 This melee attack allows you to slightly extend your range, and it can knock down your target.
/melee2hmindhit1 This attack targets the opponent's head in order to affect the target's mind pool.
/melee2hmindhit2 This attack targets the opponent's head in order to affect the target's mind pool.
/melee2hspinattack1 This melee area attack can damage multiple targets at once.
/melee2hspinattack2 This melee area attack can damage multiple targets at once.
/melee2hsweep1 This melee attack can lower the posture of a single target.
/melee2hsweep2
/mindshot1 This ranged attack can wreak havoc with a target's Mind pool drain regeneration rates.
/mindshot2 This ranged attack can wreak havoc with a target's Mind pool drain regeneration rates.
/multitargetpistolshot Ranged shot that can hit multiple targets at once.
/multiTargetShot
/onehandblind1 This technique can temporarily blind a single target.
/onehandblind2 This technique can temporarily blind a multiple targets at once.
/onehandbodyhit2 This melee attack targets the body in order to damage the target's Health pool.
/onehandbodyhit3 This melee attack targets the body in order to damage the target's Health pool.
/onehanddizzy2 Causes multiple targets to become dizzy.
/onehandhealthhit1 This ability aims at the targets body in order to wound his health pool.
/onehandhealthhit2 This ability aims at the targets body in order to wound his health pool.
/onehandhit2 Powerful single target attack.
/onehandhit3 This is a very powerful single target attack.
/onehandscatterhit1 This attack can hit multiple parts of the body at once.
/onehandscatterhit2 This attack can hit multiple parts of the body at once.
/onehandspinattack2 This melee area attack can damage multiple targets at once.
/overChargeShot1
/overChargeShot2
/panicshot This attack emits a barage of attacks in a cone in order to surprise the enemies. Thoe attacked this way will have a delay in their next attack.
/peace
/pistolmeleedefense1 This pistol ability is useful for close encounters.
/pistolmeleedefense2 This pistol ability is useful for close encounters.
/pointblankarea1 This attack allows you to attack multiple targets at short range.
/pointblankarea2 This attack allows you to attack multiple targets at short range.
/pointblanksingle1 This ability removes the range penalty for attacking at zero range. For Pistol users it makes your shot do more damage.
/pointblanksingle2 This ability removes the range penalty for attacking at zero range. For Pistol users it makes your shot do more damage.
/polearm This polearm attack can stun a single target.
/polearmactionhit1 Attacks a target's legs in order to wound the target's action pool.
/polearmactionhit2 Attacks a target's legs in order to wound the target's action pool.
/polearmarea1 Attacks multiple targets.
/polearmarea2 This attack can damage, dizzy and stun multiple targets.
/polearmhit1 This polearm attack causes more damage than the default polearm attack.
/polearmhit2 Powerful single target attack.
/polearmhit3 Very powerful single target attack.
/polearmleghit2 Targets a target's legs in order to harm its action pool.
/polearmleghit3 Targets a target's legs in order to harm its action pool.
/polearmlunge1 This perform attack allows you to slightly extend your range, and it can change the posture of your target.
/polearmlunge2 This polearm attack allows you to slightly extend your range, and it can knock down your target.
/polearmspinattack1 This polearm attack can damage multiple targets at once, by spinning your body slightly while attacking.
/polearmspinattack2 This polearm attack can damage and dizzy multiple targets at once, by spinning your body slightly while attacking.
/polearmstun1 This attack can stun multiple targets at once.
/polearmstun2 This attack can stun multiple targets at once.
/polearmsweep1 This attack can knock down a single target
/polearmsweep2 This ability can knock down multiple targets.
/postureDownAttack
/postureUpAttack
/powerboost This technique lets you channel power for a temporary boost in performance.
/prone
/quickHeal
/regeneration
/rescue This ability allows you to instantly taunt an NPC off of one of your group members. It does not always work.
/retreat Give the entire party burst run.
/reviveplayer Allows you to revive a dead player and bypass cloning, if you have the right equipment.
/rollShot
/saberthrow1
/scattershot1 This attack hits multiple stat pools on the target.
/scattershot2 This attack hits multiple stat pools on the target.
/sneak Allows you to slowly move while prone and taking cover.
/snipershot Ranged attack that lets you kill incapacitated targets from a distance.
/startleshot1 This is meant to startle your opponent into getting up. If they were prone, they will raise to a knee, and if they were on a knee, they will stand up.
/startleshot2 This is meant to startle your opponent into getting up. If they were prone, they will raise to a knee, and if they were on a knee, they will stand up. Causes more damage than startel shot 1.
/steadyaim This ability improves the chances of each party member hitting on their next strike.
/stoppingshot This powerful shot has the ability to stop an onrushing attacker in his tracks by killing or incapacitating him with one shot.
/strafeshot1 This attack clears the enemy out of a covered state, making them easier to attack.
/strafeshot2 This attack clears the enemy out of a covered state, making them easier to attack.
/stunAttack Stuns your opponent.
/suppressionfire1 This ranged attack is used to drive your opponent into a lower position. If they were standing, they kneel, if they were kneeling, they go prone.
/supressionfire2 This ranged attack is used to drive your opponent into a lower position. If they were standing, they kneel, if they were kneeling, they go prone.
/surpriseshot A powerful attack that must be made from cover.
/takecover Taking Cover allows you the use of certain sneak attacks and gives you additional defense. While in Cover, you cannot move unless you have the Sneak skill.
/tame Allows you to try and tame a creature.
/tenddamage This ability heals health and action damage without the need for a stimpack. Using this causes minor wounding to your focus and willpower.
/tendwound This ability heals the wounds of a specified physical attribute without the need for medicine. Using this causes minor wounding to your focus and willpower.
/threatenshot This ranged attack is useful for making skittish things flee from you.
/throwGrenade
/throwTrap
/torsoshot This ranged attack douses the body with fire, causing a great amount of body damage, as well as other damage.
/tumbletokneeling This command will attack while rolling your character forward into a kneeling posture.
/tumbletostanding This command will roll you out of a kneeling of diving posture and leave you standing.
/unarmedblind1 This unarmed attack can blind a single target.
/unarmedbodyhit1 This unarmed attack goes after the targets body in order to affect the target's mind pool.
/unarmedcombo1 Attacks both the head and body, potentially damaging both the health and mind pools of the target.
/unarmedcombo2 This attack has the potential to damage health, mind and action pools simultaneously.
/unarmeddizzy1 This attack can dizzy a single party.
/unarmedheadhit1 Single target attack on the head that affects the mind pool.
/unarmedhit1 This unarmed attack inflicts more damage than the basic unarmed attack.
/unarmedhit2 Powerful single target attack.
/unarmedhit3 Very powerful single target attack.
/unarmedknockdown1 This attack can knock down a single target.
/unarmedknockdown2 This attack can knockdown and dizzy a single target.
/unarmedleghit1
/unarmedlunge1 This unarmed attack can slightly extend your range, and has a chance to lower the posture of your target.
/unarmedlunge2 This unarmed attack can slightly extend your range, and has a chance to knock down your target.
/unarmedspinattack1 This unarmed area attack can damage multiple targets at once.
/unarmedspinattack2 An unarmed attack that can damage multiple targets at once.
/unarmedstun1 This unarmed attack can stun a single target.
/unconsent Disallows a target player to move your corpse if you have already given them permission with /consent
/underhandshot This sneaky shot is designed to catch the target unawares. It causes large damage and can also knock the target down.
/vitalize Short-term pool attribute buff; alias for /innate vitalize
/volleyfire This command automatically directs the fire of the entire group at the target designated by the squad leader.
/volleyFireAttack
/warcry1 This combat move can increase the round-time of your opponent's attack, in effect slowing them down.
/warcry2 This area combat attack can increase the round times of a cone (frontal area) of multiple enemies simultaneously.
/warningshot This ranged attack can terrufy your target, making them unwilling to run towards you to attack.
/wildshot1 This ranged shot can stun a single target
/wildshot2 This ranged shot can stun a single target
/wookieeroar


Pet Commands

/emboldenpets
/enragepets
/pet attack Commands your pet to attack the target.
/pet embolden Causes your pets to become bolder, at some cost to you.
/pet enrage This command causes all of your pets to become berzerk, causing more damage, but taking more time.
/pet follow Commands the pet to follow you.
/pet follow Commands the pet to follow the target.
/pet formation Forms your pets into a battle formation.
/pet friend Causes your pet to make friends with a target.
/pet group Enables you to add the pet to your group.
/pet guard Commands your pet to guard a specific spot.
/pet patrol Commands your pet to guard a small area.
/pet release Releases your pet
/pet stay Commands your pet to sit in one spot.
/pet transfer Allows you to transfer a pet to another Creature Handler.
/pet trick1 Commands your pet to do a trick. Tricks heal pet mind damage.
/pet trick2 Commands your pet to do a trick. Tricks heal pet mind damage.


Entertainer Commands

/bandflourish When /bandflourish is turned on, band members utilizing it will synchronize their flourishes to be more band-like. However, you do not get any experience for this like you would for a normal flourish.
/bandleader Transfers Band Leader status to indicated player.
/changeBandMusic Used by the band leader to change the song the band is playing.
/changeDance Changes the dance you are doing
/changeMusic
/coloredlights Creates an effect.
/dazzle Creates an effect.
/distract Creates an effect.
/firejet Creates an effect.
/flourish
/fl 1 Flourish actions change depending on your skill level and give experience accordingly.
/fl 2 Flourish actions change depending on your skill level and give experience accordingly.
/fl 3 Flourish actions change depending on your skill level and give experience accordingly.
/fl 4 Flourish actions change depending on your skill level and give experience accordingly.
/fl 5 Flourish actions change depending on your skill level and give experience accordingly.
/fl 6 Flourish actions change depending on your skill level and give experience accordingly.
/fl 7 Flourish actions change depending on your skill level and give experience accordingly.
/fl 8 Flourish actions change depending on your skill level and give experience accordingly.
/imagedesign
/imagedesignCanceled
/imagedesignConsent
/imagedesignSetValue
/listen
/pauseDance
/pauseMusic
/smokebomb
/spotlight Creates an effect.
/startband Causes the band to start playing. (band leader only)
/startdance With this ability you can start dancing and this command is used with each type of dance, which changes per experience level.
/startmusic With this ability you can start playing music and this command is used with each type of music, which changes per experience level.
/stopBand Stops the band from playing (band leader only)
/stopdance Ends the dance.
/stoplistening
/stopmusic
/stopwatching You will no longer actively watch to a dancer.
/watch Actively watches targeted performer.


Crafting/Resource Commands

/cancelCraftingSession Ends your current crafting session.
/craft
/createCreature
/createManfSchematic
/createPrototype Creates the crafted prototype
/forage
/harvest Harvests the corpse of a mob (Scout only). Can be refined as follows:
/harvest bone
/harvest hide
/harvest meat
/harvestcorpse This ability allows you to extract resources from the corpses of dead animals (not humanoids). The three types are Meat Hide and Bone, though all three may not be available on the same corpse. This item is avaialble on the radial menu when a corpse is targetted if the character has the novice scouting skill. Harvesting corpses is the best way to gain scout experience. Use the radial menu to select which type of resource you would like to harvest from the corpse. or use the commands: /harvest hide; /harvest bone;/harvest meat to spcify which resource to harvest.
/makeSurvey
/manufacture
/medicalforage This command allows you to forage material from the area that can be used to create medical supplies.
/nextCraftingStage
/restartCraftingSession
/sample Starts sampling
/sampleDNA
/selectDraftSchematic Opens the draft schematic (specified by ID number) in the current crafting session
/stopCraftingSession
/survey Surveys for the current material


Structure Commands

/addAllowedPlayer
/addBannedPlayer
/createVendor
/declareresidence
/destroystructure
/giveMaintenanceToVendor
/givevendormaint
/harvesterActivate
/harvesterDeactivate
/harvesterDiscardHopper
/harvesterGetResourceData
/harvesterHarvest
/harvesterMakeCrate
/harvesterSelectResource
/harvesterTakeSurvey
/itemmoveback
/itemmoveforward
/itemrotateleft
/itemrotateright
/moveFurniture
/nameStructure
/paWithdraw
/paymaintenance
/permissionListModify
/placeBattlefieldStructure
/placeStructure
/placeStructureMode
/planetwarp
/planetwarpTarget
/removeAllowedPlayer
/removeBannedPlayer
/repairBattlefieldStructure
/resource
/resourceContainerSplit
/resourceContainerTransfer
/resourceSetName
/rotateFurniture
/setpermission You must be in or near a building or installation to do this.
/setprivacy You must be in a building to use this.
/structurestatus
/transferstructure


Unknown or Misc - Many of these are most likely admin only commands

/activate
/activateClone
/aiIgnore
/alert
/broadcast
/broadcastgalaxy
/broadcastplanet
/clientQualifiedForSkill
/createMissionElement
/createNPC
/createSpawningElement
/createSpawningElementWithDifficulty
/credits
/csAppendComment
/csCancelTicket
/csConnectPlayer
/csCreateTicket
/csDisconnectPlayer
/csGetArticle
/csGetComments
/csGetTickets
/csRequestCategories
/csSearchKnowledgeBase
/cuiConsentResponse
/database
/deactivate
/debugexamine
/decline
/defuseMinefield
/destroy
/destroyObject
/destroystructure
/dumpPausedCommands
/editAppearance
/editBank
/editInventory
/editStats
/equilibrium
/examineObjVars
/executeKnowledgeBaseMessage
/extractObject
/flushGraphicsResources
/forceCommand
/forceOfWill
/freezePlayer
/getAccountInfo
/getAttributes
/getFriendList
/getIgnoreList
/getMapLocations
/getObjVars
/getPlayerId
/getPrototype
/getSpawnDelays
/gmRevive
/goto
/grantBadge
/grantSkill
/grantTitle
/harmful
/harmless
/hideMe
/itemMail
/kick
/kill
/killPlayer
/lag
/language
/listGuilds
/maxCombatAbility
/maxStats
/modifyBank
/modifyCash
/money
/newbieRequestStartingLocations
/newbieSelectStartingLocation
/newbiehelper
/object
/objvar
/reload
/reloadAdminTable
/remote
/renamePlayer
/requestBadges
/requestBiography
/requestCharacterMatch
/requestCharacterSheetInfo
/requestCoreSample
/requestCraftingSession
/requestDraftSlots
/requestManfSchematicSlots
/requestResourceWeights
/requestSetStatMigrationData
/requestStatMigrationData
/requestStatMigrationStart
/requestStatMigrationStop
/requestSurvey
/requestWaypointAtPosition
/resSampleLoop
/rescue
/resendLoginMessageToAll
/revokeBadge
/revokeSkill
/script
/secretSpawnSpam
/server
/serverDestroyObject
/serverSysGroup
/setBiography
/setBoostmorale
/setCharge
/setCurrentSkillTitle
/setExperience
/setFaction
/setFactionStanding
/setFirstName
/setFormup
/setGodMode
/setHue
/setIntimidate
/setLastName
/setLoginMessage
/setLoginTitle
/setMatchMakingCharacterId
/setMatchMakingPersonalId
/setMaximumSpawnTime
/setMinimumSpawnTime
/setMood
/setMoodInternal
/setName
/setOwner
/setPlanetLimit
/setPublicState
/setRetreat
/setScale
/setSpeed
/setSpokenLanguage
/setSteadyaim
/setWarcry
/setWaypointActiveStatus
/setWaypointName
/setYaw
/setpermission
/setprivacy
/showDanceVisuals
/showFactionInformation
/showMusicianVisuals
/showSpawnRegion
/shownetworkids
/sitServer
/skill
/skills
/snoop
/social
/socialInternal
/spatialChat
/spatialChatInternal
/spawn
/spawnStatus
/startCitySpawner
/startSpawner
/startTargetSpawner
/startTraceLogging
/stat
/stick
/stopCitySpawner
/stopSpawner
/stopTargetSpawner
/stopTraceLogging
/synchronizedUiListen
/synchronizedUiStopListening
/sysgroup
/systemMessage
/teleport
/teleportTarget
/teleportTo
/unfreezePlayer
/unsnoop
/ventriloquism
/wipeItems


The following list was posted by SirLestat on the starwarsgalaxy.com site.

http://forums.station.sony.com/swg/boar ... e.id=33879

Here is a list of /ui action commands I found. Not sure if they all work or what they all exactly do, but it's a pretty good start.

chatRoomBrowser
chatRoomWho
chatRooms
clientMood
clientSocial
combatAim
community
conversationResponse0
conversationResponse1
conversationResponse2
conversationResponse3
conversationResponse4
conversationResponse5
conversationStart
conversationStop
cycleTargetInward
cycleTargetNext
cycleTargetOutward
cycleTargetPrev
dataPad
debugPrint
gameMenuActivate
inventoryClose
inventoryIconify
inventoryMaximize
mfdIconify
mfdMaximize
mfdNext
mfdPrev
missionBrowser
missionCreation
missionDetails
persistentMessageBrowser
persistentMessageComposer
radarIconify
radarMaximize
radarRangeDecrease
radarRangeIncrease
radarUpdate
commandBrowser
commandBrowserString
commandBrowserMacro
service
skills
startChat
startChatGroup
startChatTell
startChatReply
startChatCommand
showSurvey
permissionList
targetsClearAll
targetsClearSelected
targetsIconify
targetsNext
targetsPeaceAttackToggle
targetsPrev
toggleChatBubblesMinimized
chatBubblesClear
toggleHud
toolbarPaneNext
toolbarPanePrev
toolbarPane00
toolbarPane01
toolbarPane02
toolbarPane03
toolbarPane04
toolbarPane05
toolbarPane06
toolbarPane07
toolbarSlot00
toolbarSlot01
toolbarSlot02
toolbarSlot03
toolbarSlot04
toolbarSlot05
toolbarSlot06
toolbarSlot07
toolbarSlot08
toolbarSlot09
toolbarSlot10
toolbarSlot11
toolbarSlot12
toolbarSlot13
toolbarSlot14
toolbarSlot15
toolbarSlot16
toolbarSlot17
toolbarSlot18
toolbarSlot19
toolbarSlot20
toolbarSlot21
toolbarSlot22
toolbarSlot23
workspaceFrameClose
workspaceFrameIconify
workspaceFrameMaximize
workspaceFrameNext
workspaceFramePrev
pointerToggleUp
pointerToggleDown
toggleObjectNamesUp
toggleObjectNamesDown
cycleTargetGroupPrev
cycleTargetGroupNext
targetSelf
targetGroup0
targetGroup1
targetGroup2
targetGroup3
targetGroup4
targetGroup5
targetGroup6
targetGroup7
examine
terminalAuctionUse
vendorUse
imagedesign
planetMap
newMacro
netStatus
untarget
defaultAction
radialMenu
chatCursorLeftOneWord
chatCursorRightOneWord
chatCursorLeft
chatCursorRight
chatCursorHome
chatCursorEnd
chatHistoryUp
chatHistoryDown
chatCommandCompletion
options
clearCombatQueue
chatFontBigger
chatFontSmaller
chatDelete
chatBackspace
chatEnter
targetAtCursor
targetAtCursorStop
chatCopy
chatCut
chatPaste
console
askconsent
survey
getSample
expMonitor
ticketPurchase
keymap
holocron
holocronClosed
harvester
loading2
setWaypointName

can i have my premium now ???


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Posted: August 9th, 2005, 5:24 am
 
echoninja
echoninja's Reps:
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http://www.TAULTUNLEASHED RULES.com/1709.html
http://www.swgcenter.com/keyboard/commands.asp

Find something new, and a full list of commands comes from // in chat anyway (which has been posted before too :P)


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