taultunleashed logoAnother way to get +35 Power Bits after the fix : Star Wars Galaxies Nerfed Info tu winter contest 2012 nintendo wii
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Another way to get +35 Power Bits after the fix : Star Wars Galaxies Nerfed Info

Posted: April 16th, 2007, 11:50 pm
 
anobis

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Joined: April 10th, 2007, 5:04 am
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Hi there,

maybe Premium worthy...

It is still possible to gain +35 Power Bits. It just takes more time and a lot of crafted clothes... Here are the steps:

1. You will need a tailor (as I do, cause the crafted shirts are not needing much ressources). Further you need a full RE Suit incl. the Power Ups. Current Cap ist 147 RE-Chance. Also prepare your suit with +35 Luck on every part. Get an Entertainer Luck buff, some Luck food and Stims. Be sure to have around 700 Luck.

2. Now craft with your tailor 1000 shirts in your factory. After that, reverse engineer some clothes to get the Power bits.

3. Create some clothing attachements and put them on shirts. Reverse engineer the shirts again. (It is the same way like before the fix). But for increasing your Power Bit after RE you will need around 40 or 50 Shirts. So it takes a long time, but it works so far. I can create one +35 Power Bit within half an hour. BUT IT IS STILL POSSIBLE..... :D

Maybe it is not known and this is premium membership worthy...????


Posted: April 17th, 2007, 2:56 am
 
bgarner
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This is not an exploit. This is how it's suppose to work. So I would say nay to exploit. Now if you were to say If I stood by a 45.0 crafting station and every time I re, my power bits would jump up by 3 points then I would say you have something here sorry not to mean but this is not an exploit.


Last edited by Guest on April 17th, 2007, 5:50 am, edited 1 time in total.

Posted: April 17th, 2007, 5:33 am
 
loco187
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as confirmed by DEVs on the SWG forums luck plays no roll whatsoever in REing either.

/nay


Posted: April 17th, 2007, 5:49 am
 
uspqbg402
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loco187 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
as confirmed by DEVs on the SWG forums luck plays no roll whatsoever in REing either.

/nay


Care to post a link? What does your RE suit have? Luck, as usual, is highly disputed and many traders' RE suits include lotsa luck:

http://forums.station.sony.com/swg/post ... _id=275729

Nay to the OP. Not an exploit and we've all been doing this already.


Posted: April 17th, 2007, 7:34 am
 
expurt
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Already posted on the official forums many times. Working as intended. Also about luck. Yes TH checked and edited the Friday feature on RE to confirm that luck/experimentation/assembly mods doesnt alter RE chance. Only RE mods do.

Also the cap is over 150.

Locking.


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