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[ 6 posts ] |
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 get lower housing maintenance for non-trader classes : Star Wars Galaxies Nerfed Info
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Posted: March 30th, 2010, 8:07 pm
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stonewalljackson
Total Posts: 6
Joined: March 22nd, 2010, 4:29 pm
stonewalljackson's Reps: 0
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have a domestics trader who is at least level 82 drop a tradeable structure
(MUST BE A LVL 82 OR HIGHER DOMESTICS TRADER because domestic traders lvl 82-90 have received the "reduced maintenance fees" part of profession skills)
now transfer the structure to a non-trader class character via /transferStructure and the other person gets to keep the "merchant modifier" maintenance decrease that is only offered to traders.
Last edited by stonewalljackson on March 30th, 2010, 10:07 pm, edited 1 time in total.
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Posted: March 30th, 2010, 9:47 pm
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r04r
Total Posts: 387
Joined: January 17th, 2009, 12:33 pm
r04r's Reps: 9
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Same goes for factories or harvesters. As far as I know this is common knowledge.
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Posted: March 30th, 2010, 10:34 pm
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thorusd
Total Posts: 303
Joined: June 16th, 2008, 8:51 am
thorusd's Reps: 3
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yeah this does work its helpfull i do it for all my houses
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Posted: March 30th, 2010, 11:40 pm
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stonewalljackson
Total Posts: 6
Joined: March 22nd, 2010, 4:29 pm
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i tested this with a DE, structures, domestics, and armorsmith
the only trader who gave the bonus for the modifier is the DOMESTICS TRADER, therefore i assumed it was not common knowledge
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Posted: March 31st, 2010, 3:10 am
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cuervogold
Total Posts: 1088
Location: 127.0.0.1
Joined: September 25th, 2007, 3:39 pm
cuervogold's Reps: 727
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Keep in mind that once you transfer a house or factory and then the none trader puts maintenance in it it will default back to normal cost.
Common knowledge, really. Nay
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Posted: March 31st, 2010, 12:22 pm
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vinnyboy32
Total Posts: 1872
Location: Behind You
Joined: June 3rd, 2006, 8:35 pm
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